Default implementations allow for more optimizations. See: https://pvs-studio.com/en/docs/warnings/v832/
@@ -10,7 +10,7 @@ namespace GUI {
class Margins {
public:
- Margins() { }
+ Margins() = default;
Margins(int all)
: m_top(all)
, m_right(all)
@@ -39,7 +39,7 @@ public:
, m_left(left)
{
}
- ~Margins() { }
+ ~Margins() = default;
bool is_null() const { return !m_left && !m_top && !m_right && !m_bottom; }
@@ -17,7 +17,7 @@ class ModelIndex {
friend class Model;
- ModelIndex() { }
+ ModelIndex() = default;
bool is_valid() const { return m_model && m_row != -1 && m_column != -1; }
int row() const { return m_row; }
@@ -13,7 +13,7 @@ namespace GUI {
class Shortcut {
- Shortcut() { }
+ Shortcut() = default;
Shortcut(u8 modifiers, KeyCode key)
: m_modifiers(modifiers)
, m_key(key)
@@ -12,7 +12,7 @@ namespace GUI {
class TextPosition {
- TextPosition() { }
+ TextPosition() = default;
TextPosition(size_t line, size_t column)
: m_line(line)
, m_column(column)