LibWeb: Switch to using TemporaryExecutionContext

TemporaryExecutionContext has support to prepare for callbacks so we can
use it here now instead of setting this up manually.
This commit is contained in:
Kenneth Myhra 2024-11-23 22:04:23 +01:00 committed by Andreas Kling
parent 968c38e54f
commit a61cdeba24
Notes: github-actions[bot] 2024-11-24 10:13:42 +00:00

View file

@ -336,27 +336,16 @@ GC::Ref<Streams::ReadableStream> Blob::get_stream()
// 2. Queue a global task on the file reading task source given blobs relevant global object to perform the following steps:
HTML::queue_global_task(HTML::Task::Source::FileReading, realm.global_object(), GC::create_function(heap(), [stream, bytes = move(bytes)]() {
// NOTE: Using an TemporaryExecutionContext here results in a crash in the method HTML::incumbent_realm()
// since we end up in a state where we have no execution context + an event loop with an empty incumbent
// realm stack. We still need an execution context therefore we push the realm's execution context
// onto the realm's VM, and we need an incumbent realm which is pushed onto the incumbent realm stack
// by HTML::prepare_to_run_callback().
auto& realm = stream->realm();
auto& environment_settings = Bindings::principal_host_defined_environment_settings_object(realm);
realm.vm().push_execution_context(environment_settings.realm_execution_context());
HTML::prepare_to_run_callback(realm);
ScopeGuard const guard = [&realm] {
HTML::clean_up_after_running_callback(realm);
realm.vm().pop_execution_context();
};
HTML::TemporaryExecutionContext const execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
// 1. If bytes is failure, then error stream with a failure reason and abort these steps.
// 2. Let chunk be a new Uint8Array wrapping an ArrayBuffer containing bytes. If creating the ArrayBuffer throws an exception, then error stream with that exception and abort these steps.
auto array_buffer = JS::ArrayBuffer::create(stream->realm(), bytes);
auto chunk = JS::Uint8Array::create(stream->realm(), bytes.size(), *array_buffer);
auto array_buffer = JS::ArrayBuffer::create(realm, bytes);
auto chunk = JS::Uint8Array::create(realm, bytes.size(), *array_buffer);
// 3. Enqueue chunk in stream.
auto maybe_error = Bindings::throw_dom_exception_if_needed(stream->realm().vm(), [&]() {
auto maybe_error = Bindings::throw_dom_exception_if_needed(realm.vm(), [&]() {
return readable_stream_enqueue(*stream->controller(), chunk);
});