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AudioServer: Drop "rpath" and "wpath" pledges

Once the event loop is constructed, we will have opened /dev/audio for
output and no more filesystem lookups need to happen.
Andreas Kling 5 anni fa
parent
commit
a2ed805d23
1 ha cambiato i file con 2 aggiunte e 1 eliminazioni
  1. 2 1
      Servers/AudioServer/main.cpp

+ 2 - 1
Servers/AudioServer/main.cpp

@@ -35,9 +35,10 @@ int main(int, char**)
         return 1;
     }
     ASEventLoop event_loop;
-    if (pledge("stdio thread shared_buffer accept rpath wpath", nullptr) < 0) {
+    if (pledge("stdio thread shared_buffer accept", nullptr) < 0) {
         perror("pledge");
         return 1;
     }
+
     return event_loop.exec();
 }