Once the event loop is constructed, we will have opened /dev/audio for output and no more filesystem lookups need to happen.
@@ -35,9 +35,10 @@ int main(int, char**)
return 1;
}
ASEventLoop event_loop;
- if (pledge("stdio thread shared_buffer accept rpath wpath", nullptr) < 0) {
+ if (pledge("stdio thread shared_buffer accept", nullptr) < 0) {
perror("pledge");
+
return event_loop.exec();