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AK: Vector::resize() should initialize new slots for primitive types

We call placement new for the newly added slots. However, we should
also specify an initializer so primitive data types like u64 are
initialized appropriately.
Gunnar Beutner 4 years ago
parent
commit
a11a1cd4d6
1 changed files with 1 additions and 1 deletions
  1. 1 1
      AK/Vector.h

+ 1 - 1
AK/Vector.h

@@ -619,7 +619,7 @@ public:
             return false;
 
         for (size_t i = size(); i < new_size; ++i)
-            new (slot(i)) T;
+            new (slot(i)) T {};
         m_size = new_size;
         return true;
     }