Games: Add Pong
This commit is contained in:
parent
bb4e4921c0
commit
9d4a0ec50a
Notes:
sideshowbarker
2024-07-19 00:47:53 +09:00
Author: https://github.com/bcoles Commit: https://github.com/SerenityOS/serenity/commit/9d4a0ec50a4 Pull-request: https://github.com/SerenityOS/serenity/pull/4029
8 changed files with 465 additions and 0 deletions
Base/res
Games
8
Base/res/apps/Pong.af
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8
Base/res/apps/Pong.af
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[App]
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Name=Pong
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Executable=/bin/Pong
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Category=Games
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[Icons]
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16x16=/res/icons/16x16/app-pong.png
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32x32=/res/icons/32x32/app-pong.png
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BIN
Base/res/icons/16x16/app-pong.png
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BIN
Base/res/icons/16x16/app-pong.png
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BIN
Base/res/icons/32x32/app-pong.png
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Base/res/icons/32x32/app-pong.png
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@ -2,5 +2,6 @@ add_subdirectory(2048)
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add_subdirectory(Breakout)
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add_subdirectory(Chess)
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add_subdirectory(Minesweeper)
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add_subdirectory(Pong)
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add_subdirectory(Snake)
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add_subdirectory(Solitaire)
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7
Games/Pong/CMakeLists.txt
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7
Games/Pong/CMakeLists.txt
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set(SOURCES
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main.cpp
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Game.cpp
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)
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serenity_bin(Pong)
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target_link_libraries(Pong LibGUI)
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236
Games/Pong/Game.cpp
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236
Games/Pong/Game.cpp
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Game.h"
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namespace Pong {
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Game::Game()
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{
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set_override_cursor(Gfx::StandardCursor::Hidden);
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start_timer(16);
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reset();
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}
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Game::~Game()
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{
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}
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void Game::reset_paddles()
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{
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m_player1_paddle.moving_up = false;
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m_player1_paddle.moving_down = false;
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m_player1_paddle.rect = { game_width - 12, game_height / 2 - 40, m_player1_paddle.width, m_player1_paddle.height };
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m_player2_paddle.moving_up = false;
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m_player2_paddle.moving_down = false;
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m_player2_paddle.rect = { 4, game_height / 2 - 40, m_player2_paddle.width, m_player2_paddle.height };
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}
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void Game::reset()
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{
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reset_ball(1);
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reset_paddles();
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}
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void Game::timer_event(Core::TimerEvent&)
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{
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tick();
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}
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void Game::paint_event(GUI::PaintEvent& event)
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{
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GUI::Painter painter(*this);
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painter.add_clip_rect(event.rect());
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painter.fill_rect(rect(), Color::Black);
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painter.fill_rect(enclosing_int_rect(m_net.rect()), m_net.color);
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painter.fill_ellipse(enclosing_int_rect(m_ball.rect()), Color::Red);
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painter.fill_rect(enclosing_int_rect(m_player1_paddle.rect), m_player1_paddle.color);
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painter.fill_rect(enclosing_int_rect(m_player2_paddle.rect), m_player2_paddle.color);
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painter.draw_text(player_1_score_rect(), String::formatted("{}", m_player_1_score), Gfx::TextAlignment::TopLeft, Color::White);
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painter.draw_text(player_2_score_rect(), String::formatted("{}", m_player_2_score), Gfx::TextAlignment::TopLeft, Color::White);
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}
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void Game::keyup_event(GUI::KeyEvent& event)
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{
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switch (event.key()) {
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case Key_Up:
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m_player1_paddle.moving_up = false;
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break;
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case Key_Down:
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m_player1_paddle.moving_down = false;
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break;
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default:
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break;
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}
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}
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void Game::keydown_event(GUI::KeyEvent& event)
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{
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switch (event.key()) {
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case Key_Escape:
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GUI::Application::the()->quit();
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break;
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case Key_Up:
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m_player1_paddle.moving_up = true;
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break;
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case Key_Down:
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m_player1_paddle.moving_down = true;
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break;
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default:
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break;
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}
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}
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void Game::mousemove_event(GUI::MouseEvent& event)
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{
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float new_paddle_y = event.y() - m_player1_paddle.rect.height() / 2;
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new_paddle_y = max(0.0f, new_paddle_y);
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new_paddle_y = min(game_height - m_player1_paddle.rect.height(), new_paddle_y);
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m_player1_paddle.rect.set_y(new_paddle_y);
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}
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void Game::reset_ball(int serve_to_player)
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{
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int position_y_min = (game_width / 2) - 50;
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int position_y_max = (game_width / 2) + 50;
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int position_y = arc4random() % (position_y_max - position_y_min + 1) + position_y_min;
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int position_x = (game_height / 2);
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int velocity_y = arc4random() % 3 + 1;
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int velocity_x = 5 + (5 - velocity_y);
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if (arc4random() % 2)
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velocity_y = velocity_y * -1;
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if (serve_to_player == 2)
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velocity_x = velocity_x * -1;
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m_ball = {};
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m_ball.position = { position_x, position_y };
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m_ball.velocity = { velocity_x, velocity_y };
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}
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void Game::game_over(int winner)
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{
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GUI::MessageBox::show(window(), String::format("Player %d wins!", winner), "Pong", GUI::MessageBox::Type::Warning, GUI::MessageBox::InputType::OK);
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}
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void Game::round_over(int winner)
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{
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stop_timer();
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if (winner == 1)
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m_player_1_score++;
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if (winner == 2)
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m_player_2_score++;
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if (m_player_1_score == m_score_to_win || m_player_2_score == m_score_to_win) {
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game_over(winner);
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return;
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}
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reset_ball(winner);
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reset_paddles();
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start_timer(16);
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}
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void Game::calculate_move()
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{
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if ((m_ball.y() + m_ball.radius) < (m_player2_paddle.rect.y() + (m_player2_paddle.rect.height() / 2))) {
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m_player2_paddle.moving_up = true;
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m_player2_paddle.moving_down = false;
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return;
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}
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if ((m_ball.y() + m_ball.radius) > (m_player2_paddle.rect.y() + (m_player2_paddle.rect.height() / 2))) {
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m_player2_paddle.moving_up = false;
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m_player2_paddle.moving_down = true;
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return;
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}
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m_player2_paddle.moving_up = false;
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m_player2_paddle.moving_down = false;
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}
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void Game::tick()
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{
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auto new_ball = m_ball;
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new_ball.position += new_ball.velocity;
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if (new_ball.y() < new_ball.radius || new_ball.y() > game_height - new_ball.radius) {
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new_ball.position.set_y(m_ball.y());
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new_ball.velocity.set_y(new_ball.velocity.y() * -1);
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}
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if (new_ball.x() < new_ball.radius) {
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round_over(1);
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return;
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}
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if (new_ball.x() > (game_width - new_ball.radius)) {
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round_over(2);
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return;
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}
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if (new_ball.rect().intersects(m_player1_paddle.rect)) {
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new_ball.position.set_x(m_ball.x());
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new_ball.velocity.set_x(new_ball.velocity.x() * -1);
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float distance_to_middle_of_paddle = new_ball.y() - m_player1_paddle.rect.center().y();
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float relative_impact_point = distance_to_middle_of_paddle / m_player1_paddle.rect.height();
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new_ball.velocity.set_y(relative_impact_point * 7);
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}
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if (new_ball.rect().intersects(m_player2_paddle.rect)) {
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new_ball.position.set_x(m_ball.x());
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new_ball.velocity.set_x(new_ball.velocity.x() * -1);
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float distance_to_middle_of_paddle = new_ball.y() - m_player2_paddle.rect.center().y();
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float relative_impact_point = distance_to_middle_of_paddle / m_player2_paddle.rect.height();
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new_ball.velocity.set_y(relative_impact_point * 7);
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}
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if (m_player1_paddle.moving_up) {
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m_player1_paddle.rect.set_y(max(0.0f, m_player1_paddle.rect.y() - m_player1_paddle.speed));
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}
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if (m_player1_paddle.moving_down) {
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m_player1_paddle.rect.set_y(min(game_height - m_player1_paddle.rect.height(), m_player1_paddle.rect.y() + m_player1_paddle.speed));
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}
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calculate_move();
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if (m_player2_paddle.moving_up) {
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m_player2_paddle.rect.set_y(max(0.0f, m_player2_paddle.rect.y() - m_player2_paddle.speed));
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}
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if (m_player2_paddle.moving_down) {
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m_player2_paddle.rect.set_y(min(game_height - m_player2_paddle.rect.height(), m_player2_paddle.rect.y() + m_player2_paddle.speed));
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}
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m_ball = new_ball;
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update();
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}
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}
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120
Games/Pong/Game.h
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120
Games/Pong/Game.h
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
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*
|
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* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibCore/ConfigFile.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Widget.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/StandardCursor.h>
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namespace Pong {
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class Game final : public GUI::Widget {
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C_OBJECT(Game);
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public:
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static const int game_width = 560;
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static const int game_height = 480;
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virtual ~Game() override;
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private:
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Game();
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void keyup_event(GUI::KeyEvent&) override;
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virtual void keydown_event(GUI::KeyEvent&) override;
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virtual void mousemove_event(GUI::MouseEvent&) override;
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virtual void timer_event(Core::TimerEvent&) override;
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void reset();
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void reset_ball(int serve_to_player);
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void reset_paddles();
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void tick();
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void round_over(int player);
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void game_over(int player);
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void calculate_move();
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struct Ball {
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Gfx::FloatPoint position;
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Gfx::FloatPoint velocity;
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float radius { 4 };
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float x() const { return position.x(); }
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float y() const { return position.y(); }
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Gfx::FloatRect rect() const
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{
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return { x() - radius, y() - radius, radius * 2, radius * 2 };
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}
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};
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struct Paddle {
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Gfx::FloatRect rect;
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float speed { 5 };
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float width { 8 };
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float height { 28 };
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bool moving_up { false };
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bool moving_down { false };
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Gfx::Color color { Color::White };
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};
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struct Net {
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Gfx::Color color { Color::White };
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Gfx::FloatRect rect() const
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{
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return { (game_width / 2) - 1, 0, 2, game_height };
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}
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};
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Gfx::IntRect player_1_score_rect() const
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{
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int score_width = font().width(String::formatted("{}", m_player_1_score));
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return { (game_width / 2) + score_width + 2, 2, score_width, font().glyph_height() };
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}
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Gfx::IntRect player_2_score_rect() const
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{
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int score_width = font().width(String::formatted("{}", m_player_2_score));
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return { (game_width / 2) - score_width - 2, 2, score_width, font().glyph_height() };
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}
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Net m_net;
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Ball m_ball;
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Paddle m_player1_paddle;
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Paddle m_player2_paddle;
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int m_score_to_win = 21;
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int m_player_1_score = 0;
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int m_player_2_score = 0;
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};
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}
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93
Games/Pong/main.cpp
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93
Games/Pong/main.cpp
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/*
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* Copyright (c) 2020, the SerenityOS developers.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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#include "Game.h"
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#include <LibCore/ConfigFile.h>
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#include <LibGUI/AboutDialog.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Bitmap.h>
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int main(int argc, char** argv)
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{
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if (pledge("stdio rpath wpath cpath shared_buffer accept cpath unix fattr", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto app = GUI::Application::construct(argc, argv);
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if (pledge("stdio rpath wpath cpath shared_buffer accept", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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||||
auto config = Core::ConfigFile::get_for_app("Pong");
|
||||
|
||||
if (unveil("/res", "r") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil(config->file_name().characters(), "rwc") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil(nullptr, nullptr) < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto window = GUI::Window::construct();
|
||||
window->resize(Pong::Game::game_width, Pong::Game::game_height);
|
||||
auto app_icon = GUI::Icon::default_icon("app-pong");
|
||||
window->set_icon(app_icon.bitmap_for_size(16));
|
||||
window->set_title("Pong");
|
||||
window->set_double_buffering_enabled(false);
|
||||
window->set_main_widget<Pong::Game>();
|
||||
window->show();
|
||||
|
||||
auto menubar = GUI::MenuBar::construct();
|
||||
|
||||
auto& app_menu = menubar->add_menu("Pong");
|
||||
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
|
||||
GUI::Application::the()->quit();
|
||||
return;
|
||||
}));
|
||||
|
||||
auto& help_menu = menubar->add_menu("Help");
|
||||
help_menu.add_action(GUI::Action::create("About", [&](const GUI::Action&) {
|
||||
GUI::AboutDialog::show("Pong", app_icon.bitmap_for_size(32), window);
|
||||
}));
|
||||
|
||||
app->set_menubar(move(menubar));
|
||||
|
||||
return app->exec();
|
||||
}
|
Loading…
Add table
Reference in a new issue