Browse Source

LibAudio: Remove leading A from filenames

Andreas Kling 5 years ago
parent
commit
97edc82a26

+ 1 - 1
Applications/Piano/main.cpp

@@ -27,7 +27,7 @@
 
 #include "AudioEngine.h"
 #include "MainWidget.h"
-#include <LibAudio/AClientConnection.h>
+#include <LibAudio/ClientConnection.h>
 #include <LibCore/File.h>
 #include <LibGUI/GAboutDialog.h>
 #include <LibGUI/GAction.h>

+ 2 - 2
Applications/SoundPlayer/PlaybackManager.h

@@ -27,8 +27,8 @@
 #pragma once
 
 #include <AK/Vector.h>
-#include <LibAudio/AClientConnection.h>
-#include <LibAudio/AWavLoader.h>
+#include <LibAudio/ClientConnection.h>
+#include <LibAudio/WavLoader.h>
 #include <LibCore/Timer.h>
 
 #define PLAYBACK_MANAGER_BUFFER_SIZE 64 * KB

+ 1 - 1
Applications/SoundPlayer/SampleWidget.cpp

@@ -25,7 +25,7 @@
  */
 
 #include "SampleWidget.h"
-#include <LibAudio/ABuffer.h>
+#include <LibAudio/Buffer.h>
 #include <LibGUI/GPainter.h>
 #include <LibM/math.h>
 

+ 1 - 1
Applications/SoundPlayer/main.cpp

@@ -25,7 +25,7 @@
  */
 
 #include "SoundPlayerWidget.h"
-#include <LibAudio/AClientConnection.h>
+#include <LibAudio/ClientConnection.h>
 #include <LibGfx/CharacterBitmap.h>
 #include <LibGUI/GAboutDialog.h>
 #include <LibGUI/GAction.h>

+ 0 - 0
Libraries/LibAudio/ABuffer.h → Libraries/LibAudio/Buffer.h


+ 2 - 2
Libraries/LibAudio/AClientConnection.cpp → Libraries/LibAudio/ClientConnection.cpp

@@ -25,8 +25,8 @@
  */
 
 #include <AK/SharedBuffer.h>
-#include <LibAudio/ABuffer.h>
-#include <LibAudio/AClientConnection.h>
+#include <LibAudio/Buffer.h>
+#include <LibAudio/ClientConnection.h>
 
 namespace Audio {
 

+ 0 - 0
Libraries/LibAudio/AClientConnection.h → Libraries/LibAudio/ClientConnection.h


+ 3 - 3
Libraries/LibAudio/Makefile

@@ -1,10 +1,10 @@
 OBJS = \
-    AClientConnection.o \
-    AWavLoader.o
+    ClientConnection.o \
+    WavLoader.o
 
 LIBRARY = libaudio.a
 
-AClientConnection.cpp: ../../Servers/AudioServer/AudioClientEndpoint.h
+ClientConnection.cpp: ../../Servers/AudioServer/AudioClientEndpoint.h
 ../../Servers/AudioServer/AudioClientEndpoint.h:
 	@flock $(dir $(@)) $(MAKE) -C $(dir $(@))
 

+ 1 - 1
Libraries/LibAudio/AWavLoader.cpp → Libraries/LibAudio/WavLoader.cpp

@@ -25,7 +25,7 @@
  */
 
 #include <AK/BufferStream.h>
-#include <LibAudio/AWavLoader.h>
+#include <LibAudio/WavLoader.h>
 #include <LibCore/File.h>
 #include <LibCore/IODeviceStreamReader.h>
 #include <limits>

+ 1 - 1
Libraries/LibAudio/AWavLoader.h → Libraries/LibAudio/WavLoader.h

@@ -29,7 +29,7 @@
 #include <AK/RefPtr.h>
 #include <AK/String.h>
 #include <AK/StringView.h>
-#include <LibAudio/ABuffer.h>
+#include <LibAudio/Buffer.h>
 #include <LibCore/File.h>
 
 namespace AK {

+ 1 - 1
MenuApplets/Audio/main.cpp

@@ -24,7 +24,7 @@
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-#include <LibAudio/AClientConnection.h>
+#include <LibAudio/ClientConnection.h>
 #include <LibGUI/GApplication.h>
 #include <LibGUI/GPainter.h>
 #include <LibGUI/GWidget.h>

+ 1 - 1
Servers/AudioServer/ASClientConnection.cpp

@@ -28,7 +28,7 @@
 #include "ASMixer.h"
 #include "AudioClientEndpoint.h"
 #include <AK/SharedBuffer.h>
-#include <LibAudio/ABuffer.h>
+#include <LibAudio/Buffer.h>
 #include <LibCore/EventLoop.h>
 #include <errno.h>
 #include <stdio.h>

+ 1 - 1
Servers/AudioServer/ASMixer.h

@@ -32,7 +32,7 @@
 #include <AK/Queue.h>
 #include <AK/RefCounted.h>
 #include <AK/WeakPtr.h>
-#include <LibAudio/ABuffer.h>
+#include <LibAudio/Buffer.h>
 #include <LibCore/File.h>
 #include <LibThread/Lock.h>
 #include <LibThread/Thread.h>

+ 3 - 3
Userland/aplay.cpp

@@ -24,9 +24,9 @@
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-#include <LibAudio/ABuffer.h>
-#include <LibAudio/AClientConnection.h>
-#include <LibAudio/AWavLoader.h>
+#include <LibAudio/Buffer.h>
+#include <LibAudio/ClientConnection.h>
+#include <LibAudio/WavLoader.h>
 #include <LibCore/EventLoop.h>
 #include <stdio.h>
 

+ 2 - 2
Userland/avol.cpp

@@ -24,8 +24,8 @@
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-#include <LibAudio/ABuffer.h>
-#include <LibAudio/AClientConnection.h>
+#include <LibAudio/Buffer.h>
+#include <LibAudio/ClientConnection.h>
 #include <stdio.h>
 
 int main(int argc, char** argv)