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@@ -47,12 +47,14 @@ RecursiveSpinLock g_scheduler_lock;
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void Scheduler::init_thread(Thread& thread)
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{
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+ ASSERT(g_scheduler_data);
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g_scheduler_data->m_nonrunnable_threads.append(thread);
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}
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void Scheduler::update_state_for_thread(Thread& thread)
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{
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ASSERT_INTERRUPTS_DISABLED();
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+ ASSERT(g_scheduler_data);
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auto& list = g_scheduler_data->thread_list_for_state(thread.state());
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if (list.contains(thread))
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@@ -318,14 +320,16 @@ void Scheduler::start()
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{
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ASSERT_INTERRUPTS_DISABLED();
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auto& processor = Processor::current();
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- ASSERT(processor.current_thread() == nullptr);
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+ ASSERT(processor.is_initialized());
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auto& idle_thread = *processor.idle_thread();
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- processor.set_current_thread(idle_thread);
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+ ASSERT(processor.current_thread() == &idle_thread);
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+ ASSERT(processor.idle_thread() == &idle_thread);
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idle_thread.set_ticks_left(time_slice_for(idle_thread));
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idle_thread.did_schedule();
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idle_thread.set_initialized(true);
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Processor::init_context(idle_thread);
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idle_thread.set_state(Thread::Running);
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+ ASSERT(idle_thread.affinity() == (1u << processor.id()));
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processor.initialize_context_switching(idle_thread);
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ASSERT_NOT_REACHED();
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}
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@@ -354,7 +358,7 @@ bool Scheduler::pick_next()
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auto name = process.name();
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auto pid = process.pid();
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auto exit_status = Process::reap(process);
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- dbg() << "Scheduler: Reaped unparented process " << name << "(" << pid << "), exit status: " << exit_status.si_status;
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: Reaped unparented process " << name << "(" << pid << "), exit status: " << exit_status.si_status;
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}
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return IterationDecision::Continue;
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}
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@@ -386,7 +390,7 @@ bool Scheduler::pick_next()
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return IterationDecision::Continue;
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if (was_blocked) {
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#ifdef SCHEDULER_DEBUG
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- dbg() << "Unblock " << thread << " due to signal";
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+ dbg() << "Scheduler[" << Processor::current().id() << "]:Unblock " << thread << " due to signal";
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#endif
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ASSERT(thread.m_blocker != nullptr);
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thread.m_blocker->set_interrupted_by_signal();
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@@ -411,7 +415,8 @@ bool Scheduler::pick_next()
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Vector<Thread*, 128> sorted_runnables;
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for_each_runnable([&sorted_runnables](auto& thread) {
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- sorted_runnables.append(&thread);
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+ if ((thread.affinity() & (1u << Processor::current().id())) != 0)
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+ sorted_runnables.append(&thread);
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return IterationDecision::Continue;
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});
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quick_sort(sorted_runnables, [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
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@@ -439,7 +444,7 @@ bool Scheduler::pick_next()
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thread_to_schedule = Processor::current().idle_thread();
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#ifdef SCHEDULER_DEBUG
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- dbg() << "Scheduler: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
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#endif
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lock.unlock();
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@@ -451,7 +456,7 @@ bool Scheduler::yield()
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auto& proc = Processor::current();
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auto current_thread = Thread::current();
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#ifdef SCHEDULER_DEBUG
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- dbg() << "Scheduler: yielding thread " << *current_thread << " in_trap: " << proc.in_trap() << " in_irq: " << proc.in_irq();
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: yielding thread " << *current_thread << " in_irq: " << proc.in_irq();
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#endif
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InterruptDisabler disabler;
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ASSERT(current_thread != nullptr);
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@@ -462,7 +467,7 @@ bool Scheduler::yield()
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} else if (!Scheduler::pick_next())
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return false;
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#ifdef SCHEDULER_DEBUG
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- dbg() << "Scheduler: yield returns to thread " << *current_thread << " in_trap: " << proc.in_trap() << " in_irq: " << proc.in_irq();
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: yield returns to thread " << *current_thread << " in_irq: " << proc.in_irq();
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#endif
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return true;
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}
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@@ -481,7 +486,7 @@ bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
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unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
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#ifdef SCHEDULER_DEBUG
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- dbg() << "Scheduler: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
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#endif
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beneficiary->set_ticks_left(ticks_to_donate);
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Scheduler::context_switch(*beneficiary);
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@@ -504,7 +509,7 @@ bool Scheduler::context_switch(Thread& thread)
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current_thread->set_state(Thread::Runnable);
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#ifdef LOG_EVERY_CONTEXT_SWITCH
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- dbg() << "Scheduler: " << *current_thread << " -> " << thread << " [" << thread.priority() << "] " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: " << *current_thread << " -> " << thread << " [" << thread.priority() << "] " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
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#endif
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}
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@@ -536,7 +541,7 @@ void Scheduler::initialize(u32 cpu)
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g_finalizer_wait_queue = new WaitQueue;
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g_finalizer_has_work.store(false, AK::MemoryOrder::memory_order_release);
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- s_colonel_process = Process::create_kernel_process(idle_thread, "colonel", idle_loop);
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+ s_colonel_process = Process::create_kernel_process(idle_thread, "colonel", idle_loop, 1 << cpu);
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ASSERT(s_colonel_process);
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ASSERT(idle_thread);
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idle_thread->set_priority(THREAD_PRIORITY_MIN);
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@@ -544,17 +549,23 @@ void Scheduler::initialize(u32 cpu)
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} else {
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// We need to make sure the BSP initialized the global data first
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if (s_bsp_is_initialized.load(AK::MemoryOrder::memory_order_consume) == 0) {
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- dbg() << "Scheduler CPU #" << cpu << " waiting for BSP to initialize first";
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+#ifdef SCHEDULER_DEBUG
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+ dbg() << "Scheduler[" << cpu << "]: waiting for BSP to initialize...";
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+#endif
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while (s_bsp_is_initialized.load(AK::MemoryOrder::memory_order_consume) == 0) {
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}
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+#ifdef SCHEDULER_DEBUG
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+ dbg() << "Scheduler[" << cpu << "]: initializing now";
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+#endif
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}
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ASSERT(s_colonel_process);
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- idle_thread = s_colonel_process->create_kernel_thread(idle_loop, THREAD_PRIORITY_MIN, String::format("idle thread #%u", cpu), false);
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+ idle_thread = s_colonel_process->create_kernel_thread(idle_loop, THREAD_PRIORITY_MIN, String::format("idle thread #%u", cpu), 1 << cpu, false);
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ASSERT(idle_thread);
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}
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Processor::current().set_idle_thread(*idle_thread);
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+ Processor::current().set_current_thread(*idle_thread);
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if (cpu == 0)
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s_bsp_is_initialized.store(1, AK::MemoryOrder::memory_order_release);
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@@ -604,7 +615,7 @@ void Scheduler::invoke_async()
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void Scheduler::idle_loop()
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{
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- dbg() << "Scheduler: idle loop on CPU #" << Processor::current().id();
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+ dbg() << "Scheduler[" << Processor::current().id() << "]: idle loop running";
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ASSERT(are_interrupts_enabled());
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for (;;) {
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asm("hlt");
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