WindowServer: Create the VirtualScreenBackend

This screen backend is just memory-backed and doesn't connect to any
screen hardware. That way, we can boot Serenity without video hardware
but in full graphical mode :^)

To create a virtual screen, put something like this in your
WindowServer.ini. There's no way yet to do this through Display
Settings, though an existing virtual screen's settings can be changed
there.
```ini
[Screen0]
Mode=Virtual
Left=1024
Top=0
Width=1920
Height=1080
ScaleFactor=1
```
This commit is contained in:
kleines Filmröllchen 2022-04-02 00:30:52 +02:00 committed by Linus Groh
parent be98ce0f9f
commit 935f401714
Notes: sideshowbarker 2024-07-17 11:37:35 +09:00
4 changed files with 140 additions and 4 deletions

View file

@ -26,6 +26,7 @@ set(SOURCES
Overlays.cpp
Screen.cpp
HardwareScreenBackend.cpp
VirtualScreenBackend.cpp
ScreenLayout.cpp
Window.cpp
WindowFrame.cpp

View file

@ -10,6 +10,7 @@
#include "Event.h"
#include "EventLoop.h"
#include "ScreenBackend.h"
#include "VirtualScreenBackend.h"
#include "WindowManager.h"
#include <AK/Debug.h>
#include <AK/Format.h>
@ -228,8 +229,8 @@ bool Screen::open_device()
close_device();
auto& info = screen_layout_info();
// TODO: Support other backends
if (info.mode == ScreenLayout::Screen::Mode::Device) {
switch (info.mode) {
case ScreenLayout::Screen::Mode::Device: {
m_backend = make<HardwareScreenBackend>(info.device.value());
auto return_value = m_backend->open();
if (return_value.is_error()) {
@ -240,9 +241,18 @@ bool Screen::open_device()
set_resolution(true);
return true;
}
case ScreenLayout::Screen::Mode::Virtual: {
m_backend = make<VirtualScreenBackend>();
// Virtual device open should never fail.
MUST(m_backend->open());
dbgln("Unsupported screen type {}", ScreenLayout::Screen::mode_to_string(info.mode));
return false;
set_resolution(true);
return true;
}
default:
dbgln("Unsupported screen type {}", ScreenLayout::Screen::mode_to_string(info.mode));
return false;
}
}
void Screen::close_device()

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@ -0,0 +1,81 @@
/*
* Copyright (c) 2018-2020, the SerenityOS developers.
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "VirtualScreenBackend.h"
#include "ScreenBackend.h"
#include <AK/Try.h>
#include <AK/kmalloc.h>
#include <LibGfx/Color.h>
namespace WindowServer {
VirtualScreenBackend::~VirtualScreenBackend()
{
MUST(unmap_framebuffer());
}
ErrorOr<void> VirtualScreenBackend::open()
{
m_can_device_flush_buffers = true;
m_can_set_head_buffer = true;
return {};
}
void VirtualScreenBackend::set_head_buffer(int index)
{
VERIFY(index <= 1 && index >= 0);
m_first_buffer_active = index == 0;
}
ErrorOr<void> VirtualScreenBackend::set_head_resolution(FBHeadResolution resolution)
{
if (resolution.head_index != 0)
return Error::from_string_literal("Only head index 0 is supported."sv);
m_height = resolution.height;
if (resolution.pitch == 0)
resolution.pitch = static_cast<int>(resolution.width * sizeof(Gfx::ARGB32));
m_pitch = resolution.pitch;
if (static_cast<int>(resolution.width * sizeof(Gfx::ARGB32)) != resolution.pitch)
return Error::from_string_literal("Unsupported pitch"sv);
m_width = resolution.width;
return {};
}
ErrorOr<FBHeadProperties> VirtualScreenBackend::get_head_properties()
{
return FBHeadProperties {
.head_index = 0,
.pitch = static_cast<unsigned>(m_pitch),
.width = static_cast<unsigned>(m_width),
.height = static_cast<unsigned>(m_height),
.offset = static_cast<unsigned>(m_first_buffer_active ? 0 : m_back_buffer_offset),
.buffer_length = static_cast<unsigned>(m_size_in_bytes),
};
}
ErrorOr<void> VirtualScreenBackend::map_framebuffer()
{
m_size_in_bytes = static_cast<unsigned long>(m_pitch) * m_height * 2;
m_framebuffer = new Gfx::ARGB32[static_cast<unsigned long>(m_width) * m_height * 2];
if (m_framebuffer == nullptr)
return Error::from_errno(ENOMEM);
m_back_buffer_offset = m_size_in_bytes / 2;
m_first_buffer_active = true;
return {};
}
ErrorOr<void> VirtualScreenBackend::unmap_framebuffer()
{
delete[] m_framebuffer;
return {};
}
}

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@ -0,0 +1,44 @@
/*
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "ScreenBackend.h"
#include "ScreenLayout.h"
#include <AK/Error.h>
#include <AK/Span.h>
#include <AK/String.h>
#include <sys/ioctl_numbers.h>
namespace WindowServer {
class VirtualScreenBackend : public ScreenBackend {
public:
virtual ~VirtualScreenBackend();
VirtualScreenBackend() = default;
private:
friend class Screen;
virtual ErrorOr<void> open() override;
virtual void set_head_buffer(int index) override;
virtual ErrorOr<void> flush_framebuffer_rects(int, Span<FBRect const>) override { return {}; }
virtual ErrorOr<void> unmap_framebuffer() override;
virtual ErrorOr<void> map_framebuffer() override;
virtual ErrorOr<void> set_head_resolution(FBHeadResolution) override;
virtual ErrorOr<FBHeadProperties> get_head_properties() override;
int m_height { 0 };
int m_width { 0 };
bool m_first_buffer_active { true };
};
}