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LibSoftGPU: Add Image class

This serves as the storage for all image types. 1D, 2D, 3D, Cube and
image arrays.

Upon construction a full mipmap chain is generated and the image is
immutable afterwards with respect to its layout.
Stephan Unverwerth 3 éve
szülő
commit
91ccf9958f

+ 1 - 0
Userland/Libraries/LibSoftGPU/CMakeLists.txt

@@ -2,6 +2,7 @@ set(SOURCES
     Clipper.cpp
     DepthBuffer.cpp
     Device.cpp
+    Image.cpp
 )
 
 serenity_lib(LibSoftGPU softgpu)

+ 44 - 0
Userland/Libraries/LibSoftGPU/Image.cpp

@@ -0,0 +1,44 @@
+/*
+ * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#include <LibSoftGPU/Image.h>
+
+namespace SoftGPU {
+
+Image::Image(ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers)
+    : m_format(format)
+    , m_width(width)
+    , m_height(height)
+    , m_depth(depth)
+    , m_num_layers(layers)
+{
+    VERIFY(width > 0);
+    VERIFY(height > 0);
+    VERIFY(depth > 0);
+    VERIFY(levels > 0);
+    VERIFY(layers > 0);
+
+    m_mipmap_sizes.append({ width, height, depth });
+    m_mipmap_offsets.append(0);
+
+    m_mipchain_size += width * height * depth * element_size(format);
+
+    while (--levels && (width > 1 || height > 1 || depth > 1)) {
+        width = max(width / 2, 1);
+        height = max(height / 2, 1);
+        depth = max(depth / 2, 1);
+        m_mipmap_sizes.append({ width, height, depth });
+        m_mipmap_offsets.append(m_mipchain_size);
+
+        m_mipchain_size += width * height * depth * element_size(format);
+    }
+
+    m_num_levels = m_mipmap_sizes.size();
+
+    m_data.resize(m_mipchain_size * m_num_layers);
+}
+
+}

+ 68 - 0
Userland/Libraries/LibSoftGPU/Image.h

@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <AK/RefCounted.h>
+#include <AK/Vector.h>
+#include <LibGfx/Vector3.h>
+#include <LibGfx/Vector4.h>
+#include <LibSoftGPU/ImageFormat.h>
+
+namespace SoftGPU {
+
+class Image final : public RefCounted<Image> {
+public:
+    Image(ImageFormat format, unsigned width, unsigned height, unsigned depth, unsigned levels, unsigned layers);
+
+    ImageFormat format() const { return m_format; }
+    unsigned width() const { return m_width; }
+    unsigned height() const { return m_height; }
+    unsigned depth() const { return m_depth; }
+    unsigned level_width(unsigned level) const { return m_mipmap_sizes[level].x(); }
+    unsigned level_height(unsigned level) const { return m_mipmap_sizes[level].y(); }
+    unsigned level_depth(unsigned level) const { return m_mipmap_sizes[level].z(); }
+    unsigned num_levels() const { return m_num_levels; }
+    unsigned num_layers() const { return m_num_layers; }
+
+    FloatVector4 texel(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z) const
+    {
+        return unpack_color(texel_pointer(layer, level, x, y, z), m_format);
+    }
+
+    void set_texel(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z, FloatVector4 const& color)
+    {
+        pack_color(color, texel_pointer(layer, level, x, y, z), m_format);
+    }
+
+private:
+    void const* texel_pointer(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z) const
+    {
+        auto size = m_mipmap_sizes[level];
+        return &m_data[m_mipchain_size * layer + m_mipmap_offsets[level] + (z * size.x() * size.y() + y * size.x() + x) * element_size(m_format)];
+    }
+
+    void* texel_pointer(unsigned layer, unsigned level, unsigned x, unsigned y, unsigned z)
+    {
+        auto size = m_mipmap_sizes[level];
+        return &m_data[m_mipchain_size * layer + m_mipmap_offsets[level] + (z * size.x() * size.y() + y * size.x() + x) * element_size(m_format)];
+    }
+
+private:
+    ImageFormat m_format { ImageFormat::RGBA8888 };
+    unsigned m_width { 0 };
+    unsigned m_height { 0 };
+    unsigned m_depth { 0 };
+    unsigned m_num_levels { 0 };
+    unsigned m_num_layers { 0 };
+
+    size_t m_mipchain_size { 0 };
+    Vector<size_t, 16> m_mipmap_offsets;
+    Vector<Vector3<unsigned>, 16> m_mipmap_sizes;
+    Vector<u8> m_data;
+};
+
+}

+ 122 - 0
Userland/Libraries/LibSoftGPU/ImageFormat.h

@@ -0,0 +1,122 @@
+/*
+ * Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <LibGfx/Vector4.h>
+
+namespace SoftGPU {
+
+enum class ImageFormat {
+    RGB565,
+    RGB888,
+    BGR888,
+    RGBA8888,
+    BGRA8888,
+};
+
+inline static constexpr size_t element_size(ImageFormat format)
+{
+    switch (format) {
+    case ImageFormat::RGB565:
+        return 2;
+    case ImageFormat::RGB888:
+    case ImageFormat::BGR888:
+        return 3;
+    case ImageFormat::RGBA8888:
+    case ImageFormat::BGRA8888:
+        return 4;
+    default:
+        VERIFY_NOT_REACHED();
+    }
+}
+
+inline static FloatVector4 unpack_color(void const* ptr, ImageFormat format)
+{
+    switch (format) {
+    case ImageFormat::RGB888: {
+        auto rgb = reinterpret_cast<u8 const*>(ptr);
+        return {
+            rgb[0] / 255.f,
+            rgb[1] / 255.f,
+            rgb[2] / 255.f,
+            1.0f
+        };
+    }
+    case ImageFormat::BGR888: {
+        auto bgr = reinterpret_cast<u8 const*>(ptr);
+        return {
+            bgr[2] / 255.f,
+            bgr[1] / 255.f,
+            bgr[0] / 255.f,
+            1.0f
+        };
+    }
+    case ImageFormat::RGBA8888: {
+        auto rgba = *reinterpret_cast<u32 const*>(ptr);
+        return {
+            (rgba & 0xff) / 255.f,
+            ((rgba >> 8) & 0xff) / 255.f,
+            ((rgba >> 16) & 0xff) / 255.f,
+            ((rgba >> 24) & 0xff) / 255.f
+        };
+    }
+    case ImageFormat::BGRA8888: {
+        auto bgra = *reinterpret_cast<u32 const*>(ptr);
+        return {
+            ((bgra >> 16) & 0xff) / 255.f,
+            ((bgra >> 8) & 0xff) / 255.f,
+            (bgra & 0xff) / 255.f,
+            ((bgra >> 24) & 0xff) / 255.f
+        };
+    }
+    case ImageFormat::RGB565: {
+        auto rgb = *reinterpret_cast<u16 const*>(ptr);
+        return {
+            ((rgb >> 11) & 0x1f) / 31.f,
+            ((rgb >> 5) & 0x3f) / 63.f,
+            (rgb & 0x1f) / 31.f,
+            1.0f
+        };
+    }
+    default:
+        VERIFY_NOT_REACHED();
+    }
+}
+
+inline static void pack_color(FloatVector4 const& color, void* ptr, ImageFormat format)
+{
+    auto r = static_cast<u8>(clamp(color.x(), 0.0f, 1.0f) * 255);
+    auto g = static_cast<u8>(clamp(color.y(), 0.0f, 1.0f) * 255);
+    auto b = static_cast<u8>(clamp(color.z(), 0.0f, 1.0f) * 255);
+    auto a = static_cast<u8>(clamp(color.w(), 0.0f, 1.0f) * 255);
+
+    switch (format) {
+    case ImageFormat::RGB888:
+        reinterpret_cast<u8*>(ptr)[0] = r;
+        reinterpret_cast<u8*>(ptr)[1] = g;
+        reinterpret_cast<u8*>(ptr)[2] = b;
+        return;
+    case ImageFormat::BGR888:
+        reinterpret_cast<u8*>(ptr)[2] = b;
+        reinterpret_cast<u8*>(ptr)[1] = g;
+        reinterpret_cast<u8*>(ptr)[0] = r;
+        return;
+    case ImageFormat::RGBA8888:
+        *reinterpret_cast<u32*>(ptr) = r | (g << 8) | (b << 16) | (a << 24);
+        return;
+    case ImageFormat::BGRA8888:
+        *reinterpret_cast<u32*>(ptr) = b | (g << 8) | (r << 16) | (a << 24);
+        return;
+    case ImageFormat::RGB565:
+        *reinterpret_cast<u16*>(ptr) = (r & 0x1f) | ((g & 0x3f) << 5) | ((b & 0x1f) << 11);
+        return;
+    default:
+        VERIFY_NOT_REACHED();
+    }
+}
+
+}