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@@ -26,6 +26,7 @@
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#include <LibAudio/Buffer.h>
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#include <LibAudio/ClientConnection.h>
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+#include <LibCore/ArgsParser.h>
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#include <LibCore/EventLoop.h>
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#include <stdio.h>
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@@ -35,23 +36,35 @@ int main(int argc, char** argv)
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auto audio_client = Audio::ClientConnection::construct();
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audio_client->handshake();
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- if (argc > 1) {
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- if (String(argv[1]) == "-m") {
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- audio_client->set_muted(true);
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- printf("Muted.\n");
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- return 0;
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- }
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- if (String(argv[1]) == "-M") {
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- audio_client->set_muted(false);
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- printf("Unmuted.\n");
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- return 0;
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- }
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+ bool mute = false;
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+ bool unmute = false;
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+ // FIXME: What is a good way to have an optional int argument?
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+ const char* volume = nullptr;
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- int new_volume = atoi(argv[1]);
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+ Core::ArgsParser args_parser;
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+ args_parser.add_option(mute, "Mute volume", "mute", 'm');
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+ args_parser.add_option(unmute, "Unmute volume", "unmute", 'M');
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+ args_parser.add_positional_argument(volume, "Volume to set", "volume", Core::ArgsParser::Required::No);
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+ args_parser.parse(argc, argv);
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+
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+ if (!mute && !unmute && !volume) {
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+ auto volume = audio_client->get_main_mix_volume();
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+ printf("Volume: %d\n", volume);
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+ return 0;
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+ }
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+ if (!(mute ^ unmute ^ (volume != nullptr))) {
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+ fprintf(stderr, "Only one of mute, unmute or volume must be used\n");
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+ return 1;
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+ }
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+ if (mute) {
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+ audio_client->set_muted(true);
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+ printf("Muted.\n");
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+ } else if (unmute) {
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+ audio_client->set_muted(false);
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+ printf("Unmuted.\n");
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+ } else {
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+ auto new_volume = atoi(volume);
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audio_client->set_main_mix_volume(new_volume);
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}
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-
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- int volume = audio_client->get_main_mix_volume();
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- printf("Volume: %d\n", volume);
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return 0;
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}
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