Ports: Add port for DungeonRush
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8ba0533138
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sideshowbarker
2024-07-18 12:10:48 +09:00
Author: https://github.com/gunnarbeutner Commit: https://github.com/SerenityOS/serenity/commit/8ba05331387 Pull-request: https://github.com/SerenityOS/serenity/pull/8083 Reviewed-by: https://github.com/gmta
5 changed files with 51 additions and 1 deletions
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@ -119,7 +119,11 @@ install_icon() {
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if [ "$convert_exists" == "0" ] && [ "$identify_exists" == "0" ]; then
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for icon_size in "16x16" "32x32"; do
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index=$(run identify "$icon" | grep "$icon_size" | grep -oE "\[[0-9]+\]" | tr -d "[]" | head -n1)
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run convert "${icon}[${index}]" "app-${icon_size}.png"
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if [ -n "$index" ]; then
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run convert "${icon}[${index}]" "app-${icon_size}.png"
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else
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run convert "$icon" -resize $icon_size "app-${icon_size}.png"
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fi
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done
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run objcopy --add-section serenity_icon_s="app-16x16.png" "${DESTDIR}${launcher}"
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run objcopy --add-section serenity_icon_m="app-32x32.png" "${DESTDIR}${launcher}"
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@ -26,6 +26,7 @@ Please make sure to keep this list up to date when adding and updating ports. :^
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| [`dmidecode`](dmidecode/) | dmidecode | 3.3 | https://github.com/mirror/dmidecode |
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| [`doom`](doom/) | DOOM | | https://github.com/SerenityOS/SerenityDOOM |
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| [`dropbear`](dropbear/) | Dropbear SSH | 2019.78 | https://dropbear.nl/mirror/dropbear.html |
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| [`dungeonrush`](dungeonrush/) | DungeonRush | 1.1-beta | https://github.com/Rapiz1/DungeonRush |
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| [`ed`](ed/) | GNU ed | 1.15 | https://www.gnu.org/software/ed/ |
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| [`emu2`](emu2/) | emu2 DOS emulator | 2021.01 | https://github.com/dmsc/emu2 |
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| [`figlet`](figlet/) | FIGlet | 2.2.5 | http://www.figlet.org/ |
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21
Ports/dungeonrush/package.sh
Executable file
21
Ports/dungeonrush/package.sh
Executable file
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@ -0,0 +1,21 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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port=DungeonRush
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version=1.1-beta
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useconfigure=true
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files="https://github.com/Rapiz1/DungeonRush/archive/refs/tags/v${version}.tar.gz v${version}.tar.gz 295b83cb023bf5d21318992daee125399892bdf16a87c835dfc90b841c929eda"
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auth_type=sha256
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configopts="-DCMAKE_TOOLCHAIN_FILE=$SERENITY_SOURCE_DIR/Toolchain/CMake/CMakeToolchain.txt"
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depends="SDL2 SDL2_image SDL2_mixer SDL2_ttf SDL2_net"
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launcher_name="DungeonRush"
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launcher_category=Games
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launcher_command=/opt/DungeonRush/dungeon_rush
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icon_file=dungeonrush.png
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configure() {
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run cmake $configopts
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}
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install() {
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run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
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run cp -r bin/dungeon_rush res "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
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}
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12
Ports/dungeonrush/patches/cwd.patch
Normal file
12
Ports/dungeonrush/patches/cwd.patch
Normal file
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@ -0,0 +1,12 @@
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diff -Naur DungeonRush-1.1-beta/src/main.c DungeonRush-1.1-beta.serenity/src/main.c
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--- DungeonRush-1.1-beta/src/main.c 2020-11-21 14:22:39.000000000 +0100
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+++ DungeonRush-1.1-beta.serenity/src/main.c 2021-06-16 11:02:22.409585466 +0200
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@@ -12,6 +12,8 @@
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#endif
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int main(int argc, char** args) {
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+ // The game tries to open its resource files using relative paths
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+ chdir("/opt/DungeonRush");
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prngSrand(time(NULL));
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// Start up SDL and create window
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if (!init()) {
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12
Ports/dungeonrush/patches/sw-renderer.patch
Normal file
12
Ports/dungeonrush/patches/sw-renderer.patch
Normal file
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@ -0,0 +1,12 @@
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diff -Naur DungeonRush-1.1-beta/src/res.c DungeonRush-1.1-beta.serenity/src/res.c
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--- DungeonRush-1.1-beta/src/res.c 2020-11-21 14:22:39.000000000 +0100
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+++ DungeonRush-1.1-beta.serenity/src/res.c 2021-06-16 11:00:12.654195338 +0200
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@@ -89,6 +89,8 @@
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int soundsCount;
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Mix_Chunk *sounds[AUDIO_SOUND_SIZE];
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+#define SOFTWARE_ACC
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+
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bool init() {
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// Initialization flag
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bool success = true;
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