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LibGfx: Painter, extend fonts to 384 character to support LatinExtendedA
Replace codepoint variable type from char to u32.
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parent
8790d6bafc
commit
840a64e2f9
Notes:
sideshowbarker
2024-07-19 06:18:18 +09:00
Author: https://github.com/asliturk Commit: https://github.com/SerenityOS/serenity/commit/840a64e2f98 Pull-request: https://github.com/SerenityOS/serenity/pull/2310 Reviewed-by: https://github.com/linusg
2 changed files with 8 additions and 8 deletions
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@ -764,14 +764,14 @@ void Painter::draw_scaled_bitmap(const Rect& a_dst_rect, const Gfx::Bitmap& sour
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}
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}
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FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
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FLATTEN void Painter::draw_glyph(const Point& point, u32 codepoint, Color color)
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{
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draw_glyph(point, ch, font(), color);
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draw_glyph(point, codepoint, font(), color);
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}
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FLATTEN void Painter::draw_glyph(const Point& point, char ch, const Font& font, Color color)
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FLATTEN void Painter::draw_glyph(const Point& point, u32 codepoint, const Font& font, Color color)
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{
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draw_bitmap(point, font.glyph_bitmap(ch), color);
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draw_bitmap(point, font.glyph_bitmap(codepoint), color);
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}
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void Painter::draw_emoji(const Point& point, const Gfx::Bitmap& emoji, const Font& font)
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@ -791,9 +791,9 @@ void Painter::draw_emoji(const Point& point, const Gfx::Bitmap& emoji, const Fon
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void Painter::draw_glyph_or_emoji(const Point& point, u32 codepoint, const Font& font, Color color)
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{
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if (codepoint < 256) {
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if (codepoint < (u32)font.glyph_count()) {
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// This looks like a regular character.
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draw_glyph(point, (char)codepoint, font, color);
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draw_glyph(point, (size_t)codepoint, font, color);
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return;
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}
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@ -76,8 +76,8 @@ public:
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void draw_text(const Rect&, const StringView&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const Utf32View&, const Font&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_text(const Rect&, const Utf32View&, TextAlignment = TextAlignment::TopLeft, Color = Color::Black, TextElision = TextElision::None);
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void draw_glyph(const Point&, char, Color);
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void draw_glyph(const Point&, char, const Font&, Color);
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void draw_glyph(const Point&, u32, Color);
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void draw_glyph(const Point&, u32, const Font&, Color);
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void draw_emoji(const Point&, const Gfx::Bitmap&, const Font&);
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void draw_glyph_or_emoji(const Point&, u32 codepoint, const Font&, Color);
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