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@@ -279,6 +279,7 @@ typedef float GLclampf;
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typedef double GLdouble;
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typedef unsigned int GLenum;
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typedef unsigned int GLbitfield;
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+typedef unsigned char GLboolean;
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GLAPI void glBegin(GLenum mode);
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GLAPI void glClear(GLbitfield mask);
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@@ -290,6 +291,7 @@ GLAPI void glColor4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
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GLAPI void glColor4fv(const GLfloat* v);
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GLAPI void glColor4ub(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
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GLAPI void glColor4ubv(const GLubyte* v);
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+GLAPI void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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GLAPI void glDeleteTextures(GLsizei n, const GLuint* textures);
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GLAPI void glEnd();
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GLAPI void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal);
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