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@@ -10,7 +10,7 @@
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namespace Gfx {
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-bool read_image_data(PPMLoadingContext& context)
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+ErrorOr<void> read_image_data(PPMLoadingContext& context)
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{
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Vector<Gfx::Color> color_data;
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auto const context_size = context.width * context.height;
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@@ -20,28 +20,16 @@ bool read_image_data(PPMLoadingContext& context)
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if (context.type == PPMLoadingContext::Type::ASCII) {
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for (u64 i = 0; i < context_size; ++i) {
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- auto const red_or_error = read_number(stream);
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- if (red_or_error.is_error())
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- return false;
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+ auto const red = TRY(read_number(stream));
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+ TRY(read_whitespace(context));
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- if (read_whitespace(context).is_error())
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- return false;
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+ auto const green = TRY(read_number(stream));
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+ TRY(read_whitespace(context));
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- auto const green_or_error = read_number(stream);
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- if (green_or_error.is_error())
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- return false;
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+ auto const blue = TRY(read_number(stream));
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+ TRY(read_whitespace(context));
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- if (read_whitespace(context).is_error())
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- return false;
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-
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- auto const blue_or_error = read_number(stream);
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- if (blue_or_error.is_error())
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- return false;
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-
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- if (read_whitespace(context).is_error())
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- return false;
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-
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- Color color { (u8)red_or_error.value(), (u8)green_or_error.value(), (u8)blue_or_error.value() };
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+ Color color { (u8)red, (u8)green, (u8)blue };
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if (context.format_details.max_val < 255)
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color = adjust_color(context.format_details.max_val, color);
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color_data[i] = color;
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@@ -51,20 +39,17 @@ bool read_image_data(PPMLoadingContext& context)
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Array<u8, 3> pixel;
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Bytes buffer { pixel };
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- auto const result = stream.read_until_filled(buffer);
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- if (result.is_error())
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- return false;
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+ TRY(stream.read_until_filled(buffer));
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+
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color_data[i] = { pixel[0], pixel[1], pixel[2] };
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}
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}
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- if (!create_bitmap(context)) {
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- return false;
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- }
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+ TRY(create_bitmap(context));
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set_pixels(context, color_data);
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context.state = PPMLoadingContext::State::Bitmap;
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- return true;
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+ return {};
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}
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}
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