WindowServer: Make window switcher look more like other overlays

Render the window switcher with the same background and shadow as other
WindowServer overlays.

Note that we don't actually render it as a WindowServer::Overlay, as the
window switcher uses mouse and keyboard events, and there's currently
no way for an overlay to receive events.
This commit is contained in:
Andreas Kling 2021-11-14 12:20:18 +01:00
parent 7fb2540ffe
commit 7e5b22333e
Notes: sideshowbarker 2024-07-18 01:10:10 +09:00
3 changed files with 29 additions and 16 deletions

View file

@ -178,6 +178,8 @@ MultiScaleBitmaps const* WindowFrame::shadow_bitmap() const
return s_taskbar_shadow;
case WindowType::AppletArea:
return nullptr;
case WindowType::WindowSwitcher:
return nullptr;
default:
if (auto* highlight_window = WindowManager::the().highlight_window())
return highlight_window == &m_window ? s_active_window_shadow : s_inactive_window_shadow;

View file

@ -169,9 +169,19 @@ Gfx::IntRect WindowSwitcher::item_rect(int index) const
void WindowSwitcher::draw()
{
auto palette = WindowManager::the().palette();
Gfx::IntRect rect = { {}, m_rect.size() };
Gfx::Painter painter(*m_switcher_window->backing_store());
painter.fill_rect({ {}, m_rect.size() }, palette.window());
painter.draw_rect({ {}, m_rect.size() }, palette.threed_shadow2());
painter.clear_rect(rect, Color::Transparent);
// FIXME: Perhaps the WindowSwitcher could render as an overlay instead.
// That would require adding support for event handling to overlays.
if (auto* shadow_bitmap = WindowManager::the().overlay_rect_shadow()) {
// FIXME: Support other scale factors.
int scale_factor = 1;
Gfx::StylePainter::paint_simple_rect_shadow(painter, rect, shadow_bitmap->bitmap(scale_factor), true, true);
}
for (size_t index = 0; index < m_windows.size(); ++index) {
auto& window = *m_windows.at(index);
auto item_rect = this->item_rect(index);
@ -180,21 +190,20 @@ void WindowSwitcher::draw()
if (static_cast<int>(index) == m_selected_index) {
painter.fill_rect(item_rect, palette.selection());
text_color = palette.selection_text();
rect_text_color = palette.threed_shadow1();
rect_text_color = palette.selection_text().with_alpha(0xcc);
} else {
if (static_cast<int>(index) == m_hovered_index)
Gfx::StylePainter::paint_button(painter, item_rect, palette, Gfx::ButtonStyle::Coolbar, false, true);
text_color = palette.window_text();
rect_text_color = palette.threed_shadow2();
Gfx::StylePainter::paint_frame(painter, item_rect, palette, Gfx::FrameShape::Panel, Gfx::FrameShadow::Raised, 2);
text_color = Color::White;
rect_text_color = Color(Color::White).with_alpha(0xcc);
}
item_rect.shrink(item_padding(), 0);
Gfx::IntRect thumbnail_rect = { item_rect.location().translated(0, 5), { thumbnail_width(), thumbnail_height() } };
if (window.backing_store()) {
painter.draw_scaled_bitmap(thumbnail_rect, *window.backing_store(), window.backing_store()->rect());
Gfx::StylePainter::paint_frame(painter, thumbnail_rect.inflated(4, 4), palette, Gfx::FrameShape::Container, Gfx::FrameShadow::Sunken, 2);
}
if (window.backing_store())
painter.draw_scaled_bitmap(thumbnail_rect, *window.backing_store(), window.backing_store()->rect(), 1.0f, Gfx::Painter::ScalingMode::BilinearBlend);
Gfx::IntRect icon_rect = { thumbnail_rect.bottom_right().translated(-window.icon().width(), -window.icon().height()), { window.icon().width(), window.icon().height() } };
painter.blit(icon_rect.location(), window.icon(), window.icon().rect());
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0).translated(1, 1), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color.inverted());
painter.draw_text(item_rect.translated(thumbnail_width() + 12, 0), window.computed_title(), WindowManager::the().window_title_font(), Gfx::TextAlignment::CenterLeft, text_color);
auto window_details = m_windows_on_multiple_stacks ? String::formatted("{} on {}:{}", window.rect().to_string(), window.window_stack().row() + 1, window.window_stack().column() + 1) : window.rect().to_string();
painter.draw_text(item_rect, window_details, Gfx::TextAlignment::CenterRight, rect_text_color);
@ -254,8 +263,10 @@ void WindowSwitcher::refresh()
m_rect.set_width(thumbnail_width() + longest_title_width + space_for_window_details + padding() * 2 + item_padding() * 2);
m_rect.set_height(window_count * item_height() + padding() * 2);
m_rect.center_within(Screen::main().rect());
if (!m_switcher_window)
if (!m_switcher_window) {
m_switcher_window = Window::construct(*this, WindowType::WindowSwitcher);
m_switcher_window->set_has_alpha_channel(true);
}
m_switcher_window->set_rect(m_rect);
redraw();
}

View file

@ -50,11 +50,11 @@ public:
private:
WindowSwitcher();
int thumbnail_width() const { return 40; }
int thumbnail_height() const { return 40; }
int item_height() const { return 10 + thumbnail_height(); }
int padding() const { return 8; }
int item_padding() const { return 8; }
int thumbnail_width() const { return 64; }
int thumbnail_height() const { return 64; }
int item_height() const { return 14 + thumbnail_height(); }
int padding() const { return 30; }
int item_padding() const { return 10; }
void draw();
void redraw();