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LibWeb: Add painting command executor that uses LibAccelGfx

This change introduces a command executor for RecordingPainter that
utilizes LibAccelGfx.
Aliaksandr Kalenik 1 ano atrás
pai
commit
7d26cbf523

+ 1 - 0
Meta/Lagom/CMakeLists.txt

@@ -405,6 +405,7 @@ endif()
 if (BUILD_LAGOM)
     # Lagom Libraries
     set(lagom_standard_libraries
+        AccelGfx
         Archive
         Audio
         Compress

+ 8 - 0
Userland/Libraries/LibWeb/CMakeLists.txt

@@ -626,6 +626,10 @@ set(SOURCES
     XML/XMLDocumentBuilder.cpp
 )
 
+if (LINUX)
+    list(APPEND SOURCES Painting/PaintingCommandExecutorGPU.cpp)
+endif()
+
 invoke_generator(
         "AriaRoles.cpp"
         Lagom::GenerateAriaRoles
@@ -659,6 +663,10 @@ serenity_lib(LibWeb web)
 target_link_libraries(LibWeb PRIVATE LibCore LibCrypto LibJS LibMarkdown LibHTTP LibGemini LibGL LibGUI LibGfx LibIPC LibLocale LibRegex LibSoftGPU LibSyntax LibTextCodec LibUnicode LibAudio LibVideo LibWasm LibXML LibIDL)
 link_with_locale_data(LibWeb)
 
+if (LINUX)
+    target_link_libraries(LibWeb PRIVATE LibAccelGfx)
+endif()
+
 generate_js_bindings(LibWeb)
 
 # Note: If you're looking for the calls to "libweb_js_bindings()",

+ 227 - 0
Userland/Libraries/LibWeb/Painting/PaintingCommandExecutorGPU.cpp

@@ -0,0 +1,227 @@
+/*
+ * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#include <LibWeb/Painting/PaintingCommandExecutorGPU.h>
+
+namespace Web::Painting {
+
+PaintingCommandExecutorGPU::PaintingCommandExecutorGPU(Gfx::Bitmap& bitmap)
+    : m_target_bitmap(bitmap)
+    , m_canvas(AccelGfx::Canvas::create(AccelGfx::Context::the(), bitmap))
+    , m_painter(m_canvas)
+{
+}
+
+PaintingCommandExecutorGPU::~PaintingCommandExecutorGPU()
+{
+    m_canvas.flush();
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_text_run(Color const&, Gfx::IntPoint const&, String const&, Gfx::Font const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_text(Gfx::IntRect const&, String const&, Gfx::TextAlignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::fill_rect(Gfx::IntRect const& rect, Color const& color)
+{
+    painter().fill_rect(rect, color);
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_scaled_bitmap(Gfx::IntRect const&, Gfx::Bitmap const&, Gfx::IntRect const&, float, Gfx::Painter::ScalingMode)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::set_clip_rect(Gfx::IntRect const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::clear_clip_rect()
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::set_font(Gfx::Font const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::push_stacking_context(bool, float, Gfx::FloatRect const&, Gfx::FloatRect const&, Gfx::IntPoint const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::pop_stacking_context(bool, Gfx::Painter::ScalingMode)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::push_stacking_context_with_mask(Gfx::IntRect const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::pop_stacking_context_with_mask(Gfx::IntRect const&, RefPtr<Gfx::Bitmap> const&, Gfx::Bitmap::MaskKind, float)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_linear_gradient(Gfx::IntRect const&, Web::Painting::LinearGradientData const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_outer_box_shadow(PaintOuterBoxShadowParams const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_inner_box_shadow(PaintOuterBoxShadowParams const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_text_shadow(int, Gfx::IntRect const&, Gfx::IntRect const&, String const&, Gfx::Font const&, Color const&, int, Gfx::IntPoint const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::fill_rect_with_rounded_corners(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::CornerRadius const&, Gfx::AntiAliasingPainter::CornerRadius const&, Gfx::AntiAliasingPainter::CornerRadius const&, Gfx::AntiAliasingPainter::CornerRadius const&, Optional<Gfx::FloatPoint> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule, Optional<Gfx::FloatPoint> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const&, Gfx::Painter::WindingRule, float, Optional<Gfx::FloatPoint> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::stroke_path_using_color(Gfx::Path const&, Color const&, float, Optional<Gfx::FloatPoint> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::stroke_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const&, float, float, Optional<Gfx::FloatPoint> const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_ellipse(Gfx::IntRect const&, Color const&, int)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::fill_ellipse(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::BlendMode)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_line(Color const&, Gfx::IntPoint const&, Gfx::IntPoint const&, int, Gfx::Painter::LineStyle, Color const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_signed_distance_field(Gfx::IntRect const&, Color const&, Gfx::GrayscaleBitmap const&, float)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_progressbar(Gfx::IntRect const&, Gfx::IntRect const&, Palette const&, int, int, int, StringView const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_frame(Gfx::IntRect const&, Palette const&, Gfx::FrameStyle)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::apply_backdrop_filter(Gfx::IntRect const&, Web::CSS::ResolvedBackdropFilter const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_rect(Gfx::IntRect const&, Color const&, bool)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_radial_gradient(Gfx::IntRect const&, Web::Painting::RadialGradientData const&, Gfx::IntPoint const&, Gfx::IntSize const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::paint_conic_gradient(Gfx::IntRect const&, Web::Painting::ConicGradientData const&, Gfx::IntPoint const&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::draw_triangle_wave(Gfx::IntPoint const&, Gfx::IntPoint const&, Color const&, int, int)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::sample_under_corners(BorderRadiusCornerClipper&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+CommandResult PaintingCommandExecutorGPU::blit_corner_clipping(BorderRadiusCornerClipper&)
+{
+    // FIXME
+    return CommandResult::Continue;
+}
+
+bool PaintingCommandExecutorGPU::would_be_fully_clipped_by_painter(Gfx::IntRect) const
+{
+    // FIXME
+    return false;
+}
+
+}

+ 64 - 0
Userland/Libraries/LibWeb/Painting/PaintingCommandExecutorGPU.h

@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
+ *
+ * SPDX-License-Identifier: BSD-2-Clause
+ */
+
+#pragma once
+
+#include <LibAccelGfx/Canvas.h>
+#include <LibAccelGfx/Painter.h>
+#include <LibWeb/Painting/RecordingPainter.h>
+
+namespace Web::Painting {
+
+class PaintingCommandExecutorGPU : public PaintingCommandExecutor {
+public:
+    CommandResult draw_text_run(Color const&, Gfx::IntPoint const& baseline_start, String const& string, Gfx::Font const& font) override;
+    CommandResult draw_text(Gfx::IntRect const& rect, String const& raw_text, Gfx::TextAlignment alignment, Color const&, Gfx::TextElision, Gfx::TextWrapping, Optional<NonnullRefPtr<Gfx::Font>> const&) override;
+    CommandResult fill_rect(Gfx::IntRect const& rect, Color const&) override;
+    CommandResult draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, float opacity, Gfx::Painter::ScalingMode scaling_mode) override;
+    CommandResult set_clip_rect(Gfx::IntRect const& rect) override;
+    CommandResult clear_clip_rect() override;
+    CommandResult set_font(Gfx::Font const&) override;
+    CommandResult push_stacking_context(bool semitransparent_or_has_non_identity_transform, float opacity, Gfx::FloatRect const& source_rect, Gfx::FloatRect const& transformed_destination_rect, Gfx::IntPoint const& painter_location) override;
+    CommandResult pop_stacking_context(bool semitransparent_or_has_non_identity_transform, Gfx::Painter::ScalingMode scaling_mode) override;
+    CommandResult push_stacking_context_with_mask(Gfx::IntRect const&) override;
+    CommandResult pop_stacking_context_with_mask(Gfx::IntRect const&, RefPtr<Gfx::Bitmap> const& mask_bitmap, Gfx::Bitmap::MaskKind mask_kind, float opacity) override;
+    CommandResult paint_linear_gradient(Gfx::IntRect const&, Web::Painting::LinearGradientData const&) override;
+    CommandResult paint_outer_box_shadow(PaintOuterBoxShadowParams const&) override;
+    CommandResult paint_inner_box_shadow(PaintOuterBoxShadowParams const&) override;
+    CommandResult paint_text_shadow(int blur_radius, Gfx::IntRect const& shadow_bounding_rect, Gfx::IntRect const& text_rect, String const& text, Gfx::Font const&, Color const&, int fragment_baseline, Gfx::IntPoint const& draw_location) override;
+    CommandResult fill_rect_with_rounded_corners(Gfx::IntRect const&, Color const&, Gfx::AntiAliasingPainter::CornerRadius const& top_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& top_right_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_left_radius, Gfx::AntiAliasingPainter::CornerRadius const& bottom_right_radius, Optional<Gfx::FloatPoint> const& aa_translation) override;
+    CommandResult fill_path_using_color(Gfx::Path const&, Color const&, Gfx::Painter::WindingRule winding_rule, Optional<Gfx::FloatPoint> const& aa_translation) override;
+    CommandResult fill_path_using_paint_style(Gfx::Path const&, Gfx::PaintStyle const& paint_style, Gfx::Painter::WindingRule winding_rule, float opacity, Optional<Gfx::FloatPoint> const& aa_translation) override;
+    CommandResult stroke_path_using_color(Gfx::Path const&, Color const& color, float thickness, Optional<Gfx::FloatPoint> const& aa_translation) override;
+    CommandResult stroke_path_using_paint_style(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, float thickness, float opacity, Optional<Gfx::FloatPoint> const& aa_translation) override;
+    CommandResult draw_ellipse(Gfx::IntRect const& rect, Color const& color, int thickness) override;
+    CommandResult fill_ellipse(Gfx::IntRect const& rect, Color const& color, Gfx::AntiAliasingPainter::BlendMode blend_mode) override;
+    CommandResult draw_line(Color const&, Gfx::IntPoint const& from, Gfx::IntPoint const& to, int thickness, Gfx::Painter::LineStyle style, Color const& alternate_color) override;
+    CommandResult draw_signed_distance_field(Gfx::IntRect const& rect, Color const&, Gfx::GrayscaleBitmap const& sdf, float smoothing) override;
+    CommandResult paint_progressbar(Gfx::IntRect const& frame_rect, Gfx::IntRect const& progress_rect, Palette const& palette, int min, int max, int value, StringView const& text) override;
+    CommandResult paint_frame(Gfx::IntRect const& rect, Palette const&, Gfx::FrameStyle) override;
+    CommandResult apply_backdrop_filter(Gfx::IntRect const& backdrop_region, Web::CSS::ResolvedBackdropFilter const& backdrop_filter) override;
+    CommandResult draw_rect(Gfx::IntRect const& rect, Color const&, bool rough) override;
+    CommandResult paint_radial_gradient(Gfx::IntRect const& rect, Web::Painting::RadialGradientData const& radial_gradient_data, Gfx::IntPoint const& center, Gfx::IntSize const& size) override;
+    CommandResult paint_conic_gradient(Gfx::IntRect const& rect, Web::Painting::ConicGradientData const& conic_gradient_data, Gfx::IntPoint const& position) override;
+    CommandResult draw_triangle_wave(Gfx::IntPoint const& p1, Gfx::IntPoint const& p2, Color const&, int amplitude, int thickness) override;
+    CommandResult sample_under_corners(BorderRadiusCornerClipper&) override;
+    CommandResult blit_corner_clipping(BorderRadiusCornerClipper&) override;
+
+    bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
+
+    PaintingCommandExecutorGPU(Gfx::Bitmap& bitmap);
+    ~PaintingCommandExecutorGPU() override;
+
+private:
+    AccelGfx::Painter& painter() { return m_painter; }
+
+    Gfx::Bitmap& m_target_bitmap;
+    AccelGfx::Canvas m_canvas;
+    AccelGfx::Painter m_painter;
+};
+
+}