This just corrects an oversight in EditingEngine where we do not properly signal "we handled this event" for Key_Up and Key_Down like we do for the other keys
@@ -106,6 +106,7 @@ bool EditingEngine::on_key(KeyEvent const& event)
}
move_one_helper(event, direction);
+ return true;
if (event.key() == KeyCode::Key_Home) {