diff --git a/Userland/Services/WindowServer/Window.h b/Userland/Services/WindowServer/Window.h index 16eaea8dea3..11348b23cde 100644 --- a/Userland/Services/WindowServer/Window.h +++ b/Userland/Services/WindowServer/Window.h @@ -321,7 +321,7 @@ public: bool is_destroyed() const { return m_destroyed; } void destroy(); - bool default_positioned() const { return m_default_positioned; } + bool is_default_positioned() const { return m_default_positioned; } void set_default_positioned(bool p) { m_default_positioned = p; } bool is_opaque() const diff --git a/Userland/Services/WindowServer/WindowManager.cpp b/Userland/Services/WindowServer/WindowManager.cpp index d263b096031..0739d86c9e4 100644 --- a/Userland/Services/WindowServer/WindowManager.cpp +++ b/Userland/Services/WindowServer/WindowManager.cpp @@ -2012,7 +2012,7 @@ Gfx::IntPoint WindowManager::get_recommended_window_position(Gfx::IntPoint const Window const* overlap_window = nullptr; current_window_stack().for_each_visible_window_of_type_from_front_to_back(WindowType::Normal, [&](Window& window) { - if (window.default_positioned() && (!overlap_window || overlap_window->window_id() < window.window_id())) { + if (window.is_default_positioned() && (!overlap_window || overlap_window->window_id() < window.window_id())) { overlap_window = &window; } return IterationDecision::Continue;