Move VFS sources into Kernel/.

This commit is contained in:
Andreas Kling 2019-01-23 05:13:17 +01:00
parent 19104570cc
commit 754037874c
Notes: sideshowbarker 2024-07-19 15:58:39 +09:00
49 changed files with 35 additions and 37 deletions

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@ -2,7 +2,7 @@
#include <AK/Compiler.h>
#include <AK/Vector.h>
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
class ConsoleImplementation {
public:

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@ -3,7 +3,7 @@
#include "DoubleBuffer.h"
#include <AK/Retainable.h>
#include <AK/RetainPtr.h>
#include <VirtualFileSystem/UnixTypes.h>
#include <Kernel/UnixTypes.h>
class FIFO : public Retainable<FIFO> {
public:

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@ -1,6 +1,6 @@
#pragma once
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
class GUIEventDevice final : public CharacterDevice {
public:

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@ -2,7 +2,7 @@
#include <AK/Lock.h>
#include <AK/RetainPtr.h>
#include <VirtualFileSystem/DiskDevice.h>
#include <Kernel/DiskDevice.h>
#include "IRQHandler.h"
class IDEDiskDevice final : public IRQHandler, public DiskDevice {

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@ -3,7 +3,7 @@
#include <AK/Types.h>
#include <AK/DoublyLinkedList.h>
#include <AK/CircularQueue.h>
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
#include "IRQHandler.h"
class KeyboardClient;

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@ -33,18 +33,18 @@ KERNEL_OBJS = \
GUIEventDevice.o
VFS_OBJS = \
../VirtualFileSystem/DiskDevice.o \
../VirtualFileSystem/CharacterDevice.o \
../VirtualFileSystem/NullDevice.o \
../VirtualFileSystem/FullDevice.o \
../VirtualFileSystem/ZeroDevice.o \
../VirtualFileSystem/RandomDevice.o \
../VirtualFileSystem/FileSystem.o \
../VirtualFileSystem/DiskBackedFileSystem.o \
../VirtualFileSystem/Ext2FileSystem.o \
../VirtualFileSystem/VirtualFileSystem.o \
../VirtualFileSystem/FileDescriptor.o \
../VirtualFileSystem/SyntheticFileSystem.o
DiskDevice.o \
CharacterDevice.o \
NullDevice.o \
FullDevice.o \
ZeroDevice.o \
RandomDevice.o \
FileSystem.o \
DiskBackedFileSystem.o \
Ext2FileSystem.o \
VirtualFileSystem.o \
FileDescriptor.o \
SyntheticFileSystem.o
SHAREDGRAPHICS_OBJS = \
../SharedGraphics/Rect.o \

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@ -1,6 +1,6 @@
#pragma once
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
#include "DoubleBuffer.h"
class SlavePTY;

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@ -9,7 +9,7 @@
#include <AK/Vector.h>
#include <AK/HashTable.h>
#include <AK/AKString.h>
#include <VirtualFileSystem/VirtualFileSystem.h>
#include <Kernel/VirtualFileSystem.h>
#define PAGE_ROUND_UP(x) ((((dword)(x)) + PAGE_SIZE-1) & (~(PAGE_SIZE-1)))

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@ -1,6 +1,6 @@
#pragma once
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
#include "IRQHandler.h"
class PS2MouseDevice final : public IRQHandler, public CharacterDevice {

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@ -1,6 +1,6 @@
#pragma once
#include <VirtualFileSystem/CharacterDevice.h>
#include <Kernel/CharacterDevice.h>
#include <AK/Lock.h>
class MasterPTY;

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@ -1,6 +1,6 @@
#include "ProcFileSystem.h"
#include "Process.h"
#include <VirtualFileSystem/VirtualFileSystem.h>
#include <Kernel/VirtualFileSystem.h>
#include "system.h"
#include "MemoryManager.h"
#include "StdLib.h"

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@ -1,7 +1,7 @@
#pragma once
#include <AK/Types.h>
#include <VirtualFileSystem/SyntheticFileSystem.h>
#include <Kernel/SyntheticFileSystem.h>
class Process;

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@ -4,8 +4,8 @@
#include "StdLib.h"
#include "i386.h"
#include "system.h"
#include <VirtualFileSystem/FileDescriptor.h>
#include <VirtualFileSystem/VirtualFileSystem.h>
#include <Kernel/FileDescriptor.h>
#include <Kernel/VirtualFileSystem.h>
#include "ELFLoader.h"
#include "MemoryManager.h"
#include "i8253.h"

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@ -6,8 +6,8 @@
#include "TTY.h"
#include "Syscall.h"
#include "GUITypes.h"
#include <VirtualFileSystem/VirtualFileSystem.h>
#include <VirtualFileSystem/UnixTypes.h>
#include <Kernel/VirtualFileSystem.h>
#include <Kernel/UnixTypes.h>
#include <AK/InlineLinkedList.h>
#include <AK/AKString.h>
#include <AK/Vector.h>

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@ -1,8 +1,8 @@
#pragma once
#include "DoubleBuffer.h"
#include <VirtualFileSystem/CharacterDevice.h>
#include <VirtualFileSystem/UnixTypes.h>
#include <Kernel/CharacterDevice.h>
#include <Kernel/UnixTypes.h>
class Process;

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@ -9,12 +9,12 @@
#include "CMOS.h"
#include "IDEDiskDevice.h"
#include "KSyms.h"
#include <VirtualFileSystem/NullDevice.h>
#include <VirtualFileSystem/ZeroDevice.h>
#include <VirtualFileSystem/FullDevice.h>
#include <VirtualFileSystem/RandomDevice.h>
#include <VirtualFileSystem/Ext2FileSystem.h>
#include <VirtualFileSystem/VirtualFileSystem.h>
#include <Kernel/NullDevice.h>
#include <Kernel/ZeroDevice.h>
#include <Kernel/FullDevice.h>
#include <Kernel/RandomDevice.h>
#include <Kernel/Ext2FileSystem.h>
#include <Kernel/VirtualFileSystem.h>
#include "GUIEventDevice.h"
#include "MemoryManager.h"
#include "ProcFileSystem.h"

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@ -1,2 +0,0 @@
*.o
*.swp