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@@ -122,7 +122,7 @@ static constexpr void pack_color(FloatVector4 const& color, void* ptr, GPU::Imag
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}
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}
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-Image::Image(void* const ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
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+Image::Image(void const* ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
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: GPU::Image(ownership_token)
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, m_num_layers(layers)
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, m_mipmap_buffers(FixedArray<RefPtr<Typed3DBuffer<FloatVector4>>>::must_create_but_fixme_should_propagate_errors(layers * max_levels))
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