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WindowServer: Consider screen scaling when getting color under cursor

Multiply the cursor position by the current scaling mode multiplier when
getting the color under the cursor. Also multiply the screen rectangle
before checking if the cursor is within bounds.

Color picker would not account for scaling when getting the color under
the cursor.

Fixes #13906.
offtkp 3 years ago
parent
commit
70e2b42b9d
1 changed files with 4 additions and 2 deletions
  1. 4 2
      Userland/Services/WindowServer/ConnectionFromClient.cpp

+ 4 - 2
Userland/Services/WindowServer/ConnectionFromClient.cpp

@@ -1128,12 +1128,14 @@ Messages::WindowServer::GetScreenBitmapAroundCursorResponse ConnectionFromClient
 
 Messages::WindowServer::GetColorUnderCursorResponse ConnectionFromClient::get_color_under_cursor()
 {
+    auto screen_scale_factor = ScreenInput::the().cursor_location_screen().scale_factor();
     // FIXME: Add a mechanism to get screen bitmap without cursor, so we don't have to do this
     //        manual translation to avoid sampling the color on the actual cursor itself.
-    auto cursor_location = ScreenInput::the().cursor_location().translated(-1, -1);
+    auto cursor_location = (ScreenInput::the().cursor_location() * screen_scale_factor).translated(-1, -1);
     auto& screen_with_cursor = ScreenInput::the().cursor_location_screen();
+    auto scaled_screen_rect = screen_with_cursor.rect() * screen_scale_factor;
 
-    if (!screen_with_cursor.rect().contains(cursor_location))
+    if (!scaled_screen_rect.contains(cursor_location))
         return Optional<Color> {};
 
     return { Compositor::the().color_at_position({}, screen_with_cursor, cursor_location) };