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@@ -92,6 +92,29 @@ ALWAYS_INLINE bool Parser::consume(String const& str)
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return true;
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}
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+ALWAYS_INLINE Optional<u32> Parser::consume_escaped_code_point(bool unicode)
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+{
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+ if (match(TokenType::LeftCurly) && !unicode) {
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+ // In non-Unicode mode, this should be parsed as a repetition symbol (repeating the 'u').
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+ return static_cast<u32>('u');
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+ }
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+
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+ m_parser_state.lexer.retreat(2 + !done()); // Go back to just before '\u' (+1 char, because we will have consumed an extra character)
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+
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+ if (auto code_point_or_error = m_parser_state.lexer.consume_escaped_code_point(unicode); !code_point_or_error.is_error()) {
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+ m_parser_state.current_token = m_parser_state.lexer.next();
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+ return code_point_or_error.value();
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+ }
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+
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+ if (!unicode) {
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+ // '\u' is allowed in non-unicode mode, just matches 'u'.
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+ return static_cast<u32>('u');
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+ }
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+
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+ set_error(Error::InvalidPattern);
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+ return {};
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+}
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+
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ALWAYS_INLINE bool Parser::try_skip(StringView str)
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{
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if (str.starts_with(m_parser_state.current_token.value()))
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@@ -1489,64 +1512,13 @@ bool ECMA262Parser::parse_atom_escape(ByteCode& stack, size_t& match_length_mini
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}
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if (try_skip("u")) {
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- if (match(TokenType::LeftCurly)) {
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- if (!unicode) {
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- // In non-Unicode mode, this should be parsed as a repetition symbol (repeating the 'u').
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- match_length_minimum += 1;
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- stack.insert_bytecode_compare_values({ { CharacterCompareType::Char, (ByteCodeValueType)'u' } });
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- return true;
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- }
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-
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- consume();
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-
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- auto code_point = read_digits(ReadDigitsInitialZeroState::Allow, true, 6);
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- if (code_point.has_value() && is_unicode(*code_point) && match(TokenType::RightCurly)) {
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- consume();
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- match_length_minimum += 1;
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- stack.insert_bytecode_compare_values({ { CharacterCompareType::Char, (ByteCodeValueType)code_point.value() } });
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- return true;
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- }
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-
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- set_error(Error::InvalidPattern);
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- return false;
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- }
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-
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- if (auto code_point = read_digits(ReadDigitsInitialZeroState::Allow, true, 4, 4); code_point.has_value()) {
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- // In Unicode mode, we need to combine surrogate pairs into a single code point. But we also need to be
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- // rather forgiving if the surrogate pairs are invalid. So if a second code unit follows this code unit,
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- // but doesn't form a valid surrogate pair, insert bytecode for both code units individually.
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- Optional<u32> low_surrogate;
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- if (unicode && Utf16View::is_high_surrogate(*code_point) && try_skip("\\u")) {
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- low_surrogate = read_digits(ReadDigitsInitialZeroState::Allow, true, 4);
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- if (!low_surrogate.has_value()) {
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- set_error(Error::InvalidPattern);
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- return false;
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- }
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-
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- if (Utf16View::is_low_surrogate(*low_surrogate)) {
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- *code_point = Utf16View::decode_surrogate_pair(*code_point, *low_surrogate);
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- low_surrogate.clear();
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- }
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- }
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-
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+ if (auto code_point = consume_escaped_code_point(unicode); code_point.has_value()) {
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match_length_minimum += 1;
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stack.insert_bytecode_compare_values({ { CharacterCompareType::Char, (ByteCodeValueType)code_point.value() } });
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-
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- if (low_surrogate.has_value()) {
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- match_length_minimum += 1;
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- stack.insert_bytecode_compare_values({ { CharacterCompareType::Char, (ByteCodeValueType)low_surrogate.value() } });
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- }
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-
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return true;
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- } else if (!unicode) {
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- // '\u' is allowed in non-unicode mode, just matches 'u'.
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- match_length_minimum += 1;
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- stack.insert_bytecode_compare_values({ { CharacterCompareType::Char, (ByteCodeValueType)'u' } });
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- return true;
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- } else {
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- set_error(Error::InvalidPattern);
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- return false;
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}
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+
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+ return false;
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}
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// IdentityEscape
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@@ -1847,16 +1819,11 @@ bool ECMA262Parser::parse_nonempty_class_ranges(Vector<CompareTypeAndValuePair>&
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}
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if (try_skip("u")) {
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- if (auto code_point = read_digits(ReadDigitsInitialZeroState::Allow, true, 4, 4); code_point.has_value()) {
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+ if (auto code_point = consume_escaped_code_point(unicode); code_point.has_value()) {
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// FIXME: While code point ranges are supported, code point matches as "Char" are not!
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return { CharClassRangeElement { .code_point = code_point.value(), .is_character_class = false } };
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- } else if (!unicode) {
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- // '\u' is allowed in non-unicode mode, just matches 'u'.
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- return { CharClassRangeElement { .code_point = 'u', .is_character_class = false } };
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- } else {
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- set_error(Error::InvalidPattern);
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- return {};
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}
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+ return {};
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}
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// IdentityEscape
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