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@@ -300,11 +300,9 @@ void HTMLScriptElement::prepare_script()
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dbgln("HTMLScriptElement: Failed to load {}", url);
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return;
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}
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- // FIXME: This is a hack to ensure that there's a global object.
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- document().interpreter();
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// FIXME: This is all ad-hoc and needs work.
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- auto script = ClassicScript::create(url.to_string(), data, document().interpreter().realm(), AK::URL());
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+ auto script = ClassicScript::create(url.to_string(), data, document().realm(), AK::URL());
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// When the chosen algorithm asynchronously completes, set the script's script to the result. At that time, the script is ready.
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m_script = script;
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@@ -327,11 +325,8 @@ void HTMLScriptElement::prepare_script()
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// -> "classic"
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// 1. Let script be the result of creating a classic script using source text, settings object, base URL, and options.
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- // FIXME: This is a hack to ensure that there's a global object.
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- document().interpreter();
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-
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// FIXME: Pass settings, base URL and options.
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- auto script = ClassicScript::create(m_document->url().to_string(), source_text, document().interpreter().realm(), AK::URL());
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+ auto script = ClassicScript::create(m_document->url().to_string(), source_text, document().realm(), AK::URL());
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// 2. Set the script's script to script.
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m_script = script;
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