LibGL: Allow querying maximum matrix stack depths
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604eea5827
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sideshowbarker
2024-07-18 05:01:22 +09:00
Author: https://github.com/gmta Commit: https://github.com/SerenityOS/serenity/commit/604eea58274 Pull-request: https://github.com/SerenityOS/serenity/pull/11337 Reviewed-by: https://github.com/sunverwerth ✅
2 changed files with 9 additions and 0 deletions
Userland/Libraries/LibGL
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@ -83,6 +83,9 @@ extern "C" {
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// Get parameters
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#define GL_DOUBLEBUFFER 0x0C32
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#define GL_MAX_TEXTURE_SIZE 0x0D33
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#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
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#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
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#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
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#define GL_RED_BITS 0x0D52
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#define GL_GREEN_BITS 0x0D53
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#define GL_BLUE_BITS 0x0D54
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@ -91,8 +91,14 @@ Optional<ContextParameter> SoftwareGLContext::get_context_parameter(GLenum name)
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return ContextParameter { .type = GL_INT, .value = { .integer_value = sizeof(float) * 8 } };
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case GL_LIGHTING:
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = m_lighting_enabled } };
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case GL_MAX_MODELVIEW_STACK_DEPTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = MODELVIEW_MATRIX_STACK_LIMIT } };
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case GL_MAX_PROJECTION_STACK_DEPTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = PROJECTION_MATRIX_STACK_LIMIT } };
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case GL_MAX_TEXTURE_SIZE:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 4096 } };
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case GL_MAX_TEXTURE_STACK_DEPTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = TEXTURE_MATRIX_STACK_LIMIT } };
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case GL_MAX_TEXTURE_UNITS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = static_cast<GLint>(m_texture_units.size()) } };
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case GL_PACK_ALIGNMENT:
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