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LibWeb: Pass through sample rate in OfflineAudioContext constructor
I can't actually spot in the spec where it explicitly says to pass this through (unlike the AudioContext constructor) - but clearly this needs to be passed through for an OfflineAudioContext to actually have a sample rate!
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sideshowbarker
2024-07-17 04:49:48 +09:00
Author: https://github.com/shannonbooth Commit: https://github.com/SerenityOS/serenity/commit/5f57596520 Pull-request: https://github.com/SerenityOS/serenity/pull/24195
3 changed files with 4 additions and 4 deletions
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@ -13,8 +13,9 @@
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namespace Web::WebAudio {
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BaseAudioContext::BaseAudioContext(JS::Realm& realm)
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BaseAudioContext::BaseAudioContext(JS::Realm& realm, float sample_rate)
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: DOM::EventTarget(realm)
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, m_sample_rate(sample_rate)
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{
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}
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@ -50,7 +50,7 @@ public:
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WebIDL::ExceptionOr<JS::NonnullGCPtr<OscillatorNode>> create_oscillator();
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protected:
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explicit BaseAudioContext(JS::Realm&);
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explicit BaseAudioContext(JS::Realm&, float m_sample_rate = 0);
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virtual void initialize(JS::Realm&) override;
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@ -73,11 +73,10 @@ OfflineAudioContext::OfflineAudioContext(JS::Realm& realm, OfflineAudioContextOp
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}
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OfflineAudioContext::OfflineAudioContext(JS::Realm& realm, WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate)
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: BaseAudioContext(realm)
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: BaseAudioContext(realm, sample_rate)
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, m_length(length)
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{
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(void)number_of_channels;
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(void)sample_rate;
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}
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void OfflineAudioContext::initialize(JS::Realm& realm)
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