LibDraw: Add MenuBaseText and MenuSelectionText color roles
This allows the very aesthetic "Hotdog Stand" theme to have quite reasonable looking menus.
This commit is contained in:
parent
5330593e38
commit
5be6a43860
Notes:
sideshowbarker
2024-07-19 10:40:02 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/5be6a438609
8 changed files with 17 additions and 42 deletions
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@ -1,38 +1,31 @@
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[Colors]
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DesktopBackground=#202020
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ActiveWindowBorder1=#3d3d4f
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ActiveWindowBorder2=#b7b7da
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ActiveWindowTitle=white
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InactiveWindowBorder1=#606060
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InactiveWindowBorder2=#a0a0a0
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InactiveWindowTitle=#d5d0c7
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MovingWindowBorder1=#49496c
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MovingWindowBorder2=#9c9cd5
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MovingWindowTitle=white
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HighlightWindowBorder1=#a10d0d
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HighlightWindowBorder2=#fabbbb
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HighlightWindowTitle=white
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MenuBase=#444444
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MenuBaseText=white
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MenuStripe=#323232
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MenuSelection=#666666
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MenuSelectionText=white
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Window=#323232
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WindowText=white
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Button=#555555
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ButtonText=white
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Base=#424242
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BaseText=white
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ThreedHighlight=#6f6f6f
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ThreedShadow1=#3d3e40
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ThreedShadow2=#2e2f30
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HoverHighlight=#696969
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Selection=#14141a
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SelectionText=white
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@ -1,39 +1,31 @@
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[Colors]
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DesktopBackground=#404040
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ActiveWindowBorder1=#6e2209
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ActiveWindowBorder2=#f4ca9e
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ActiveWindowTitle=white
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InactiveWindowBorder1=#808080
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InactiveWindowBorder2=#c0c0c0
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InactiveWindowTitle=#d5d0c7
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MovingWindowBorder1=#a1320d
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MovingWindowBorder2=#fadcbb
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MovingWindowTitle=white
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HighlightWindowBorder1=#a10d0d
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HighlightWindowBorder2=#fabbbb
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HighlightWindowTitle=white
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MenuBase=white
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MenuBaseText=black
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MenuStripe=#bbb7b0
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MenuSelection=#ad714f
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MenuSelectionText=white
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Window=#d4d0c8
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WindowText=black
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Button=#d4d0c8
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ButtonText=black
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Base=white
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BaseText=black
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ThreedHighlight=white
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ThreedShadow1=#808080
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ThreedShadow2=#404040
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HoverHighlight=#e3dfdb
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Selection=#84351a
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SelectionText=white
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@ -1,39 +1,31 @@
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[Colors]
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DesktopBackground=yellow
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ActiveWindowBorder1=black
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ActiveWindowBorder2=black
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ActiveWindowTitle=white
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InactiveWindowBorder1=red
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InactiveWindowBorder2=red
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InactiveWindowTitle=white
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MovingWindowBorder1=black
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MovingWindowBorder2=black
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MovingWindowTitle=white
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HighlightWindowBorder1=black
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HighlightWindowBorder2=black
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HighlightWindowTitle=white
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MenuBase=white
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MenuBaseText=black
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MenuStripe=red
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MenuSelection=#550000
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MenuSelectionText=white
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Window=red
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WindowText=white
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Button=#c0c0c0
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ButtonText=black
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Base=red
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BaseText=white
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ThreedHighlight=#a0a0a0
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ThreedShadow1=#b0b0b0
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ThreedShadow2=#909090
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HoverHighlight=white
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Selection=black
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SelectionText=white
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@ -1,39 +1,31 @@
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[Colors]
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DesktopBackground=#313819
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ActiveWindowBorder1=#731013
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ActiveWindowBorder2=#ee3532
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ActiveWindowTitle=white
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InactiveWindowBorder1=#734546
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InactiveWindowBorder2=#ee908f
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InactiveWindowTitle=white
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MovingWindowBorder1=#a76f24
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MovingWindowBorder2=#eec666
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MovingWindowTitle=white
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HighlightWindowBorder1=#a76f24
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HighlightWindowBorder2=#eec666
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HighlightWindowTitle=white
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MenuBase=#57691f
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MenuBaseText=white
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MenuStripe=#2b3018
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MenuSelection=#ff8742
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MenuSelectionText=black
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Window=#5a0103
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WindowText=white
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Button=#d46c64
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ButtonText=black
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Base=#d3d7c4
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BaseText=black
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ThreedHighlight=#e69e99
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ThreedShadow1=#a24841
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ThreedShadow2=#882d26
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HoverHighlight=#e6e5e2
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Selection=#84351a
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SelectionText=white
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@ -29,7 +29,9 @@ public:
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Color highlight_window_title() const { return color(ColorRole::HighlightWindowTitle); }
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Color menu_stripe() const { return color(ColorRole::MenuStripe); }
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Color menu_base() const { return color(ColorRole::MenuBase); }
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Color menu_base_text() const { return color(ColorRole::MenuBaseText); }
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Color menu_selection() const { return color(ColorRole::MenuSelection); }
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Color menu_selection_text() const { return color(ColorRole::MenuSelectionText); }
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Color base() const { return color(ColorRole::Base); }
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Color base_text() const { return color(ColorRole::BaseText); }
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Color button() const { return color(ColorRole::Button); }
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@ -72,7 +72,9 @@ RefPtr<SharedBuffer> load_system_theme(const String& path)
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DO_COLOR(HighlightWindowTitle);
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DO_COLOR(MenuStripe);
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DO_COLOR(MenuBase);
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DO_COLOR(MenuBaseText);
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DO_COLOR(MenuSelection);
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DO_COLOR(MenuSelectionText);
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buffer->seal();
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buffer->share_globally();
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@ -21,7 +21,9 @@ enum class ColorRole {
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HighlightWindowTitle,
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MenuStripe,
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MenuBase,
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MenuBaseText,
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MenuSelection,
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MenuSelectionText,
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Window,
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WindowText,
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Button,
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@ -154,11 +154,11 @@ void WSMenu::draw()
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for (auto& item : m_items) {
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if (item.type() == WSMenuItem::Text) {
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Color text_color = palette.window_text();
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Color text_color = palette.menu_base_text();
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if (&item == m_hovered_item && item.is_enabled()) {
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painter.fill_rect(item.rect(), palette.menu_selection());
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painter.draw_rect(item.rect(), palette.menu_selection().darkened());
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text_color = Color::White;
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text_color = palette.menu_selection_text();
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} else if (!item.is_enabled()) {
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text_color = Color::MidGray;
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}
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@ -190,7 +190,7 @@ void WSMenu::draw()
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s_submenu_arrow_bitmap_height
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};
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submenu_arrow_rect.center_vertically_within(item.rect());
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painter.draw_bitmap(submenu_arrow_rect.location(), submenu_arrow_bitmap, palette.window_text());
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painter.draw_bitmap(submenu_arrow_rect.location(), submenu_arrow_bitmap, text_color);
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}
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} else if (item.type() == WSMenuItem::Separator) {
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Point p1(item.rect().translated(stripe_rect.width() + 4, 0).x(), item.rect().center().y() - 1);
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