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LibGUI: TabWidget add vertical tabs

Add vertical tabs to TabWidget, this can be set using
the ```TabWidget::set_tab_position``` function or in the GML
Cameron Youell 3 anos atrás
pai
commit
5b82bd719e

+ 1 - 0
Base/usr/share/man/man5/GML-Widget-TabWidget.md

@@ -34,4 +34,5 @@ Defines a GUI tab widget.
 | show_close_buttons | bool           | true or false                                                               | Show a close button on each tab      |
 | show_tab_bar       | bool           | true or false                                                               | Whether to display the tabs          |
 | text_alignment     | text_alignment | Center, CenterLeft, CenterRight, TopLeft, TopRight, BottomLeft, BottomRight | Set the alignment of tab text        |
+| tab_position       | tab_position   | Top, Bottom, Left, Right                                                    | Set the tab position                 |
 | uniform_tabs       | bool           | true or false                                                               | Give all tabs the same width         |

+ 77 - 51
Userland/Libraries/LibGUI/TabWidget.cpp

@@ -1,6 +1,7 @@
 /*
  * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  * Copyright (c) 2021, Peter Elliott <pelliott@serenityos.org>
+ * Copyright (c) 2022, Cameron Youell <cameronyouell@gmail.com>
  * Copyright (c) 2022, the SerenityOS developers.
  *
  * SPDX-License-Identifier: BSD-2-Clause
@@ -29,6 +30,11 @@ TabWidget::TabWidget()
     REGISTER_BOOL_PROPERTY("show_tab_bar", is_bar_visible, set_bar_visible);
     REGISTER_BOOL_PROPERTY("reorder_allowed", reorder_allowed, set_reorder_allowed);
     REGISTER_BOOL_PROPERTY("uniform_tabs", uniform_tabs, set_uniform_tabs);
+    REGISTER_ENUM_PROPERTY("tab_position", this->tab_position, set_tab_position, TabPosition,
+        { TabPosition::Top, "Top" },
+        { TabPosition::Bottom, "Bottom" },
+        { TabPosition::Left, "Left" },
+        { TabPosition::Right, "Right" }, );
 
     register_property(
         "text_alignment",
@@ -153,6 +159,12 @@ Gfx::IntRect TabWidget::child_rect_for_size(Gfx::IntSize const& size) const
     case TabPosition::Bottom:
         rect = { { m_container_margins.left(), m_container_margins.top() }, { size.width() - m_container_margins.left() - m_container_margins.right(), size.height() - bar_height() - m_container_margins.top() - m_container_margins.bottom() } };
         break;
+    case TabPosition::Left:
+        rect = { { get_max_tab_width() + m_container_margins.left(), m_container_margins.top() }, { size.width() - get_max_tab_width() - m_container_margins.left() - m_container_margins.right(), size.height() - m_container_margins.top() - m_container_margins.bottom() } };
+        break;
+    case TabPosition::Right:
+        rect = { { m_container_margins.left(), m_container_margins.top() }, { size.width() - get_max_tab_width() - m_container_margins.left() - m_container_margins.right(), size.height() - m_container_margins.top() - m_container_margins.bottom() } };
+        break;
     }
     if (rect.is_empty())
         return {};
@@ -189,6 +201,10 @@ Gfx::IntRect TabWidget::bar_rect() const
         return { 0, 0, width(), bar_height() };
     case TabPosition::Bottom:
         return { 0, height() - bar_height(), width(), bar_height() };
+    case TabPosition::Left:
+        return { 0, 0, get_max_tab_width(), height() };
+    case TabPosition::Right:
+        return { width() - get_max_tab_width(), 0, get_max_tab_width(), height() };
     }
     VERIFY_NOT_REACHED();
 }
@@ -200,6 +216,10 @@ Gfx::IntRect TabWidget::container_rect() const
         return { 0, bar_height(), width(), height() - bar_height() };
     case TabPosition::Bottom:
         return { 0, 0, width(), height() - bar_height() };
+    case TabPosition::Left:
+        return { get_max_tab_width(), 0, width() - get_max_tab_width(), height() };
+    case TabPosition::Right:
+        return { 0, 0, width() - get_max_tab_width(), height() };
     }
     VERIFY_NOT_REACHED();
 }
@@ -221,22 +241,11 @@ void TabWidget::paint_event(PaintEvent& event)
         if (!icon)
             return;
         Gfx::IntRect icon_rect { button_rect.x(), button_rect.y(), 16, 16 };
-        icon_rect.translate_by(4, 3);
+        icon_rect.translate_by(4, (button_rect.height() / 2) - (icon_rect.height() / 2));
+
         painter.draw_scaled_bitmap(icon_rect, *icon, icon->rect());
         text_rect.set_x(icon_rect.right() + 1 + 4);
         text_rect.intersect(button_rect);
-
-        // We want to be in perfect alignment with the icon rect at all times.
-        auto icon_rect_difference = icon_rect.top() - text_rect.top();
-        text_rect.set_top(text_rect.top() + icon_rect_difference);
-        text_rect.set_height(text_rect.height() - icon_rect_difference);
-
-        // ...unless our leftover height after text drawing is uneven, in which
-        // case we want to bias towards the bottom when the tab position is at
-        // the top.
-        if ((text_rect.height() - font().glyph_height()) % 2 != 0 && m_tab_position == TabPosition::Top) {
-            text_rect.set_top(text_rect.top() + 1);
-        }
     };
 
     for (size_t i = 0; i < m_tabs.size(); ++i) {
@@ -244,17 +253,9 @@ void TabWidget::paint_event(PaintEvent& event)
             continue;
         bool hovered = i == m_hovered_tab_index;
         auto button_rect = this->button_rect(i);
-        Gfx::StylePainter::paint_tab_button(painter, button_rect, palette(), false, hovered, m_tabs[i].widget->is_enabled(), m_tab_position == TabPosition::Top, window()->is_active());
+        Gfx::StylePainter::paint_tab_button(painter, button_rect, palette(), false, hovered, m_tabs[i].widget->is_enabled(), m_tab_position, window()->is_active());
 
-        // First we get rid of the 1px sheen on the left, then the 2px shadow
-        // on the right. Finally we shrink 3px from each side.
         auto tab_button_content_rect = button_rect.shrunken(2, 0);
-        tab_button_content_rect.set_width(tab_button_content_rect.width() - 1);
-        tab_button_content_rect.shrink(6, 0);
-        if (m_tab_position == TabPosition::Top) {
-            tab_button_content_rect.set_top(tab_button_content_rect.top() + 1);
-            tab_button_content_rect.set_height(tab_button_content_rect.height() - 1);
-        }
 
         paint_tab_icon_if_needed(m_tabs[i].icon, button_rect, tab_button_content_rect);
         tab_button_content_rect.set_width(tab_button_content_rect.width() - (m_close_button_enabled ? 16 : 0));
@@ -287,20 +288,15 @@ void TabWidget::paint_event(PaintEvent& event)
         bool hovered = i == m_hovered_tab_index;
         auto button_rect = this->button_rect(i);
 
-        if (m_dragging_active_tab)
-            button_rect.set_x(m_mouse_x - m_grab_offset);
-
-        Gfx::StylePainter::paint_tab_button(painter, button_rect, palette(), true, hovered, m_tabs[i].widget->is_enabled(), m_tab_position == TabPosition::Top, window()->is_active());
+        if (m_dragging_active_tab) {
+            if (this->has_vertical_tabs())
+                button_rect.set_y(m_mouse_pos - m_grab_offset);
+            else
+                button_rect.set_x(m_mouse_pos - m_grab_offset);
+        }
 
-        // First we get rid of the 1px sheen on the left, then the 2px shadow
-        // on the right. Finally we shrink 3px from each side.
         auto tab_button_content_rect = button_rect.shrunken(2, 0);
-        tab_button_content_rect.set_width(tab_button_content_rect.width() - 1);
-        tab_button_content_rect.shrink(6, 0);
-        if (m_tab_position == TabPosition::Top) {
-            tab_button_content_rect.set_top(tab_button_content_rect.top() + 1);
-            tab_button_content_rect.set_height(tab_button_content_rect.height() - 1);
-        }
+        Gfx::StylePainter::paint_tab_button(painter, button_rect, palette(), true, hovered, m_tabs[i].widget->is_enabled(), m_tab_position, window()->is_active());
 
         paint_tab_icon_if_needed(m_tabs[i].icon, button_rect, tab_button_content_rect);
         tab_button_content_rect.set_width(tab_button_content_rect.width() - (m_close_button_enabled ? 16 : 0));
@@ -337,8 +333,12 @@ void TabWidget::paint_event(PaintEvent& event)
         bool pressed_close_button = i == m_pressed_close_button_index;
         auto close_button_rect = this->close_button_rect(i);
 
-        if (m_dragging_active_tab)
-            close_button_rect.set_x((m_mouse_x - m_grab_offset) + (close_button_rect.x() - button_rect(i).x()));
+        if (m_dragging_active_tab) {
+            if (this->has_vertical_tabs())
+                close_button_rect.set_y((m_mouse_pos - m_grab_offset) + (close_button_rect.y() - button_rect(i).y()));
+            else
+                close_button_rect.set_x((m_mouse_pos - m_grab_offset) + (close_button_rect.x() - button_rect(i).x()));
+        }
 
         if (hovered_close_button)
             Gfx::StylePainter::paint_frame(painter, close_button_rect, palette(), Gfx::FrameShape::Box, pressed_close_button ? Gfx::FrameShadow::Sunken : Gfx::FrameShadow::Raised, 1);
@@ -351,14 +351,16 @@ void TabWidget::paint_event(PaintEvent& event)
 
 int TabWidget::uniform_tab_width() const
 {
-    int minimum_tab_width = 24;
-    int maximum_tab_width = 160;
-    int total_tab_width = m_tabs.size() * maximum_tab_width;
-    int tab_width = maximum_tab_width;
+    int total_tab_width = m_tabs.size() * get_max_tab_width();
+    int tab_width = get_max_tab_width();
+
+    if (this->has_vertical_tabs())
+        return tab_width;
+
     int available_width = width() - bar_margin() * 2;
     if (total_tab_width > available_width)
         tab_width = available_width / m_tabs.size();
-    return max(tab_width, minimum_tab_width);
+    return max(tab_width, m_min_tab_width);
 }
 
 void TabWidget::set_bar_visible(bool bar_visible)
@@ -370,6 +372,30 @@ void TabWidget::set_bar_visible(bool bar_visible)
 }
 
 Gfx::IntRect TabWidget::button_rect(size_t index) const
+{
+    if (this->has_vertical_tabs())
+        return vertical_button_rect(index);
+    return horizontal_button_rect(index);
+}
+
+Gfx::IntRect TabWidget::vertical_button_rect(size_t index) const
+{
+    int offset = bar_margin() + (bar_height() * index);
+    Gfx::IntRect rect { 0, offset, get_max_tab_width() - 1, bar_height() };
+
+    if (m_tabs[index].widget != m_active_widget) {
+        rect.translate_by(m_tab_position == TabPosition::Left ? 2 : 0, 0);
+        rect.set_width(rect.width() - 2);
+    } else {
+        rect.translate_by(0, -2);
+        rect.set_height(rect.height() + 4);
+    }
+
+    rect.translate_by(bar_rect().location());
+    return rect;
+}
+
+Gfx::IntRect TabWidget::horizontal_button_rect(size_t index) const
 {
     int x_offset = bar_margin();
     int close_button_offset = m_close_button_enabled ? 16 : 0;
@@ -395,10 +421,8 @@ Gfx::IntRect TabWidget::close_button_rect(size_t index) const
     auto rect = button_rect(index);
     Gfx::IntRect close_button_rect { 0, 0, 12, 12 };
 
-    if (m_tabs[index].widget == m_active_widget)
-        close_button_rect.translate_by(rect.right() - 16, rect.top() + (m_tab_position == TabPosition::Top ? 5 : 4));
-    else
-        close_button_rect.translate_by(rect.right() - 15, rect.top() + (m_tab_position == TabPosition::Top ? 4 : 3));
+    close_button_rect.translate_by(rect.right(), rect.top());
+    close_button_rect.translate_by(-(close_button_rect.width() + 4), (rect.height() / 2) - (close_button_rect.height() / 2));
 
     return close_button_rect;
 }
@@ -478,7 +502,7 @@ void TabWidget::mousemove_event(MouseEvent& event)
     Optional<size_t> hovered_tab = {};
     Optional<size_t> hovered_close_button = {};
 
-    m_mouse_x = event.position().x();
+    m_mouse_pos = this->has_vertical_tabs() ? event.position().y() : event.position().x();
     if (m_dragging_active_tab) {
         recalculate_tab_order();
         update_bar();
@@ -528,6 +552,8 @@ void TabWidget::set_tab_position(TabPosition tab_position)
     if (m_tab_position == tab_position)
         return;
     m_tab_position = tab_position;
+    if (this->has_vertical_tabs())
+        m_uniform_tabs = true;
     if (m_active_widget)
         m_active_widget->set_relative_rect(child_rect_for_size(size()));
     update();
@@ -667,7 +693,7 @@ void TabWidget::set_container_margins(GUI::Margins const& margins)
 void TabWidget::drag_tab(size_t index)
 {
     m_dragging_active_tab = m_reorder_allowed;
-    m_grab_offset = m_mouse_x - button_rect(index).x();
+    m_grab_offset = m_mouse_pos - (this->has_vertical_tabs() ? button_rect(index).y() : button_rect(index).x());
     m_hovered_tab_index = {};
     m_hovered_close_button_index = {};
 }
@@ -685,16 +711,16 @@ void TabWidget::recalculate_tab_order()
 
     size_t target;
     for (target = 0; target < active; ++target) {
-        auto button_rect = this->button_rect(target);
-        if ((m_mouse_x - m_grab_offset) < button_rect.x()) {
+        auto button_pos = this->has_vertical_tabs() ? (this->button_rect(target)).y() : (this->button_rect(target)).x();
+        if (m_mouse_pos - m_grab_offset < button_pos) {
             break;
         }
     }
 
     if (target == active) {
         for (target = m_tabs.size() - 1; target > active; --target) {
-            auto button_rect = this->button_rect(target);
-            if ((m_mouse_x - m_grab_offset) > button_rect.x()) {
+            auto button_pos = this->has_vertical_tabs() ? (this->button_rect(target)).y() : (this->button_rect(target)).x();
+            if (m_mouse_pos - m_grab_offset > button_pos) {
                 break;
             }
         }

+ 16 - 2
Userland/Libraries/LibGUI/TabWidget.h

@@ -18,12 +18,15 @@ public:
     enum TabPosition {
         Top,
         Bottom,
+        Left,
+        Right,
     };
 
     virtual ~TabWidget() override = default;
 
     TabPosition tab_position() const { return m_tab_position; }
     void set_tab_position(TabPosition);
+    bool has_vertical_tabs() const { return m_tab_position == TabPosition::Left || m_tab_position == TabPosition::Right; }
 
     Optional<size_t> active_tab_index() const;
 
@@ -32,7 +35,13 @@ public:
     void set_active_widget(Widget*);
     void set_tab_index(int);
 
-    int bar_height() const { return m_bar_visible ? 21 : 0; }
+    int bar_height() const { return m_bar_visible ? 22 : 0; }
+
+    int get_max_tab_width() const { return m_bar_visible ? m_max_tab_width : 0; }
+    void set_max_tab_width(int width) { m_max_tab_width = width; }
+
+    int get_min_tab_width() const { return m_min_tab_width; }
+    void set_min_tab_width(int width) { m_min_tab_width = width; }
 
     GUI::Margins const& container_margins() const { return m_container_margins; }
     void set_container_margins(GUI::Margins const&);
@@ -110,6 +119,8 @@ protected:
 private:
     Gfx::IntRect child_rect_for_size(Gfx::IntSize const&) const;
     Gfx::IntRect button_rect(size_t index) const;
+    Gfx::IntRect vertical_button_rect(size_t index) const;
+    Gfx::IntRect horizontal_button_rect(size_t index) const;
     Gfx::IntRect close_button_rect(size_t index) const;
     Gfx::IntRect bar_rect() const;
     Gfx::IntRect container_rect() const;
@@ -136,10 +147,13 @@ private:
     bool m_bar_visible { true };
     bool m_close_button_enabled { false };
 
+    int m_max_tab_width { 160 };
+    int m_min_tab_width { 24 };
+
     bool m_reorder_allowed { false };
     bool m_dragging_active_tab { false };
     int m_grab_offset { 0 };
-    int m_mouse_x { 0 };
+    int m_mouse_pos { 0 };
 
     void drag_tab(size_t index);
     void recalculate_tab_order();

+ 54 - 29
Userland/Libraries/LibGfx/ClassicStylePainter.cpp

@@ -2,6 +2,7 @@
  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  * Copyright (c) 2020, Sarah Taube <metalflakecobaltpaint@gmail.com>
  * Copyright (c) 2021, Filiph Sandström <filiph.sandstrom@filfatstudios.com>
+ * Copyright (c) 2022, Cameron Youell <cameronyouell@gmail.com>
  * Copyright (c) 2022, the SerenityOS developers.
  *
  * SPDX-License-Identifier: BSD-2-Clause
@@ -17,7 +18,7 @@
 
 namespace Gfx {
 
-void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
+void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window)
 {
     Color base_color = palette.button();
     Color highlight_color2 = palette.threed_highlight();
@@ -30,18 +31,19 @@ void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect
     PainterStateSaver saver(painter);
     painter.translate(rect.location());
 
-    if (top) {
+    auto accent = palette.accent();
+    if (!in_active_window)
+        accent = accent.to_grayscale();
+
+    switch (position) {
+    case GUI::TabWidget::TabPosition::Top:
         // Base
         painter.fill_rect({ 1, 1, rect.width() - 2, rect.height() - 1 }, base_color);
 
         // Top line
         if (active) {
-            auto accent = palette.accent();
-            if (!in_active_window)
-                accent = accent.to_grayscale();
             painter.draw_line({ 3, 0 }, { rect.width() - 3, 0 }, accent.darkened());
-            Gfx::IntRect accent_rect { 1, 1, rect.width() - 2, 2 };
-            painter.fill_rect_with_gradient(accent_rect, accent, accent.lightened(1.5f));
+            painter.fill_rect_with_gradient({ 1, 1, rect.width() - 2, 2 }, accent, accent.lightened(1.5f));
             painter.set_pixel({ 2, 0 }, highlight_color2);
         } else {
             painter.draw_line({ 2, 0 }, { rect.width() - 3, 0 }, highlight_color2);
@@ -52,27 +54,17 @@ void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect
         painter.set_pixel({ 1, 1 }, highlight_color2);
 
         // Right side
-
-        IntPoint top_right_outer { rect.width() - 1, 2 };
-        IntPoint bottom_right_outer { rect.width() - 1, rect.height() - 1 };
-        painter.draw_line(top_right_outer, bottom_right_outer, shadow_color2);
-
-        IntPoint top_right_inner { rect.width() - 2, 2 };
-        IntPoint bottom_right_inner { rect.width() - 2, rect.height() - 1 };
-        painter.draw_line(top_right_inner, bottom_right_inner, shadow_color1);
-
+        painter.draw_line({ rect.width() - 1, 2 }, { rect.width() - 1, rect.height() - 1 }, shadow_color2);
+        painter.draw_line({ rect.width() - 2, 2 }, { rect.width() - 2, rect.height() - 1 }, shadow_color1);
         painter.set_pixel(rect.width() - 2, 1, shadow_color2);
-    } else {
+        break;
+    case GUI::TabWidget::TabPosition::Bottom:
         // Base
         painter.fill_rect({ 0, 0, rect.width() - 1, rect.height() }, base_color);
 
         // Bottom line
         if (active) {
-            auto accent = palette.accent();
-            if (!in_active_window)
-                accent = accent.to_grayscale();
-            Gfx::IntRect accent_rect { 1, rect.height() - 3, rect.width() - 2, 2 };
-            painter.fill_rect_with_gradient(accent_rect, accent, accent.lightened(1.5f));
+            painter.fill_rect_with_gradient({ 1, rect.height() - 3, rect.width() - 2, 2 }, accent, accent.lightened(1.5f));
             painter.draw_line({ 2, rect.height() - 1 }, { rect.width() - 3, rect.height() - 1 }, accent.darkened());
         } else {
             painter.draw_line({ 2, rect.height() - 1 }, { rect.width() - 3, rect.height() - 1 }, shadow_color2);
@@ -83,15 +75,48 @@ void ClassicStylePainter::paint_tab_button(Painter& painter, IntRect const& rect
         painter.set_pixel({ 1, rect.height() - 2 }, highlight_color2);
 
         // Right side
-        IntPoint top_right_outer { rect.width() - 1, 0 };
-        IntPoint bottom_right_outer { rect.width() - 1, rect.height() - 3 };
-        painter.draw_line(top_right_outer, bottom_right_outer, shadow_color2);
+        painter.draw_line({ rect.width() - 1, 0 }, { rect.width() - 1, rect.height() - 3 }, shadow_color2);
+        painter.draw_line({ rect.width() - 2, 0 }, { rect.width() - 2, rect.height() - 3 }, shadow_color1);
+        painter.set_pixel({ rect.width() - 2, rect.height() - 2 }, shadow_color2);
+        break;
+    case GUI::TabWidget::TabPosition::Left:
+        // Base tab
+        painter.fill_rect({ 1, 1, rect.width(), rect.height() - 1 }, base_color);
+        painter.draw_line({ 2, 0 }, { rect.width(), 0 }, highlight_color2);
+        painter.draw_line({ 2, rect.height() - 1 }, { rect.width(), rect.height() - 1 }, shadow_color2);
+
+        // If the tab is active, draw the accent line
+        if (active) {
+            painter.fill_rect_with_gradient({ 1, 1, 2, rect.height() - 2 }, accent, accent.lightened(1.5f));
+            painter.draw_line({ 0, 2 }, { 0, rect.height() - 3 }, accent.darkened());
+        } else {
+            painter.draw_line({ 0, 2 }, { 0, rect.height() - 3 }, highlight_color2);
+            painter.draw_line({ rect.width(), 1 }, { rect.width(), rect.height() - 1 }, shadow_color1);
+        }
 
-        IntPoint top_right_inner { rect.width() - 2, 0 };
-        IntPoint bottom_right_inner { rect.width() - 2, rect.height() - 3 };
-        painter.draw_line(top_right_inner, bottom_right_inner, shadow_color1);
+        // Make appear as if the tab is rounded
+        painter.set_pixel({ 1, 1 }, highlight_color2);
+        painter.set_pixel({ 1, rect.height() - 2 }, shadow_color2);
+        break;
+    case GUI::TabWidget::TabPosition::Right:
+        // Base tab
+        painter.fill_rect({ 0, 1, rect.width() - 1, rect.height() - 1 }, base_color);
+        painter.draw_line({ 0, 0 }, { rect.width() - 2, 0 }, highlight_color2);
+        painter.draw_line({ 0, rect.height() - 1 }, { rect.width() - 2, rect.height() - 1 }, shadow_color2);
+
+        // If the tab is active, draw the accent line
+        if (active) {
+            painter.fill_rect_with_gradient({ rect.width() - 2, 1, 2, rect.height() - 2 }, accent.lightened(1.5f), accent);
+            painter.draw_line({ rect.width(), 2 }, { rect.width(), rect.height() - 3 }, accent.darkened());
+        } else {
+            painter.draw_line({ rect.width(), 2 }, { rect.width(), rect.height() - 3 }, shadow_color2);
+            painter.draw_line({ 0, 0 }, { 0, rect.height() - 1 }, shadow_color1);
+        }
 
-        painter.set_pixel(rect.width() - 2, rect.height() - 2, shadow_color2);
+        // Make appear as if the tab is rounded
+        painter.set_pixel({ rect.width() - 1, 1 }, shadow_color1);
+        painter.set_pixel({ rect.width() - 1, rect.height() - 2 }, shadow_color2);
+        break;
     }
 }
 

+ 1 - 1
Userland/Libraries/LibGfx/ClassicStylePainter.h

@@ -16,7 +16,7 @@ namespace Gfx {
 class ClassicStylePainter : public BaseStylePainter {
 public:
     virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) override;
-    virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) override;
+    virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window) override;
     virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override;
     virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) override;
     virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal) override;

+ 2 - 2
Userland/Libraries/LibGfx/StylePainter.cpp

@@ -18,9 +18,9 @@ BaseStylePainter& StylePainter::current()
     return style;
 }
 
-void StylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
+void StylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window)
 {
-    current().paint_tab_button(painter, rect, palette, active, hovered, enabled, top, in_active_window);
+    current().paint_tab_button(painter, rect, palette, active, hovered, enabled, position, in_active_window);
 }
 
 void StylePainter::paint_button(Painter& painter, IntRect const& rect, Palette const& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused, bool default_button)

+ 3 - 2
Userland/Libraries/LibGfx/StylePainter.h

@@ -7,6 +7,7 @@
 #pragma once
 
 #include <AK/Forward.h>
+#include <LibGUI/TabWidget.h>
 #include <LibGfx/Forward.h>
 #include <LibGfx/Orientation.h>
 
@@ -37,7 +38,7 @@ public:
     virtual ~BaseStylePainter() = default;
 
     virtual void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false) = 0;
-    virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window) = 0;
+    virtual void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window) = 0;
     virtual void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
     virtual void paint_window_frame(Painter&, IntRect const&, Palette const&) = 0;
     virtual void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal) = 0;
@@ -56,7 +57,7 @@ public:
 
     // FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
     static void paint_button(Painter&, IntRect const&, Palette const&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false, bool default_button = false);
-    static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, bool top, bool in_active_window);
+    static void paint_tab_button(Painter&, IntRect const&, Palette const&, bool active, bool hovered, bool enabled, GUI::TabWidget::TabPosition position, bool in_active_window);
     static void paint_frame(Painter&, IntRect const&, Palette const&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
     static void paint_window_frame(Painter&, IntRect const&, Palette const&);
     static void paint_progressbar(Painter&, IntRect const&, Palette const&, int min, int max, int value, StringView text, Orientation = Orientation::Horizontal);