Pārlūkot izejas kodu

LibWeb: Make layout tree dumps nicer

This patch removes a bunch of the less generally useful information
from layout tree dumps and puts it behind some optional bool params.
We also show layout units as integers instead of floats for now,
since fractional layout almost never happen anyway (yet) and this makes
it much easier to read.
Andreas Kling 4 gadi atpakaļ
vecāks
revīzija
5b0deba49c
2 mainītis faili ar 59 papildinājumiem un 52 dzēšanām
  1. 58 51
      Libraries/LibWeb/Dump.cpp
  2. 1 1
      Libraries/LibWeb/Dump.h

+ 58 - 51
Libraries/LibWeb/Dump.cpp

@@ -80,11 +80,11 @@ void dump_tree(const DOM::Node& node)
     --indent;
 }
 
-void dump_tree(const Layout::Node& layout_node)
+void dump_tree(const Layout::Node& layout_node, bool show_box_model, bool show_specified_style)
 {
     static size_t indent = 0;
     for (size_t i = 0; i < indent; ++i)
-        dbgprintf("    ");
+        dbgprintf("  ");
 
     FlyString tag_name;
     if (layout_node.is_anonymous())
@@ -115,87 +115,94 @@ void dump_tree(const Layout::Node& layout_node)
     }
 
     if (!layout_node.is_box()) {
-        dbgprintf("%s {\033[33m%s\033[0m%s}\n", layout_node.class_name(), tag_name.characters(), identifier.characters());
+        dbgprintf("\033[33m%s\033[0m {\033[33m%s\033[0m%s} @%p\n", layout_node.class_name(), tag_name.characters(), identifier.characters(), &layout_node);
     } else {
-        auto& layout_box = downcast<Layout::Box>(layout_node);
-        dbgprintf("%s {\033[34m%s\033[0m%s} at (%g,%g) size %gx%g",
-            layout_box.class_name(),
+        auto& box = downcast<Layout::Box>(layout_node);
+        dbgprintf("\033[34m%s\033[0m {\033[34m%s\033[0m%s} @%p at (%d,%d) size %dx%d",
+            box.class_name(),
             tag_name.characters(),
             identifier.characters(),
-            layout_box.absolute_x(),
-            layout_box.absolute_y(),
-            layout_box.width(),
-            layout_box.height());
+            &layout_node,
+            (int)box.absolute_x(),
+            (int)box.absolute_y(),
+            (int)box.width(),
+            (int)box.height());
 
-        // Dump the horizontal box properties
-        dbgprintf(" [%g+%g+%g %g %g+%g+%g]",
-            layout_box.box_model().margin.left.to_px(layout_box),
-            layout_box.box_model().border.left.to_px(layout_box),
-            layout_box.box_model().padding.left.to_px(layout_box),
-            layout_box.width(),
-            layout_box.box_model().padding.right.to_px(layout_box),
-            layout_box.box_model().border.right.to_px(layout_box),
-            layout_box.box_model().margin.right.to_px(layout_box));
+        if (box.is_positioned())
+            dbgprintf(" \033[31;1mpositioned\033[0m");
+        if (box.is_floating())
+            dbgprintf(" \033[32;1mfloating\033[0m");
 
-        // And the vertical box properties
-        dbgprintf(" [%g+%g+%g %g %g+%g+%g]",
-            layout_box.box_model().margin.top.to_px(layout_box),
-            layout_box.box_model().border.top.to_px(layout_box),
-            layout_box.box_model().padding.top.to_px(layout_box),
-            layout_box.height(),
-            layout_box.box_model().padding.bottom.to_px(layout_box),
-            layout_box.box_model().border.bottom.to_px(layout_box),
-            layout_box.box_model().margin.bottom.to_px(layout_box));
+        if (show_box_model) {
+            // Dump the horizontal box properties
+            dbgprintf(" [%g+%g+%g %g %g+%g+%g]",
+                box.box_model().margin.left.to_px(box),
+                box.box_model().border.left.to_px(box),
+                box.box_model().padding.left.to_px(box),
+                box.width(),
+                box.box_model().padding.right.to_px(box),
+                box.box_model().border.right.to_px(box),
+                box.box_model().margin.right.to_px(box));
+
+            // And the vertical box properties
+            dbgprintf(" [%g+%g+%g %g %g+%g+%g]",
+                box.box_model().margin.top.to_px(box),
+                box.box_model().border.top.to_px(box),
+                box.box_model().padding.top.to_px(box),
+                box.height(),
+                box.box_model().padding.bottom.to_px(box),
+                box.box_model().border.bottom.to_px(box),
+                box.box_model().margin.bottom.to_px(box));
+        }
 
         dbgprintf("\n");
     }
 
     if (layout_node.is_block() && static_cast<const Layout::BlockBox&>(layout_node).children_are_inline()) {
         auto& block = static_cast<const Layout::BlockBox&>(layout_node);
-        for (size_t i = 0; i < indent; ++i)
-            dbgprintf("    ");
-        dbgprintf("  Line boxes (%d):\n", block.line_boxes().size());
         for (size_t line_box_index = 0; line_box_index < block.line_boxes().size(); ++line_box_index) {
             auto& line_box = block.line_boxes()[line_box_index];
             for (size_t i = 0; i < indent; ++i)
-                dbgprintf("    ");
-            dbgprintf("    [%d] width: %g\n", line_box_index, line_box.width());
+                dbgprintf("  ");
+            dbgprintf("  \033[34;1mline %d\033[0m width: %d\n", line_box_index, (int)line_box.width());
             for (size_t fragment_index = 0; fragment_index < line_box.fragments().size(); ++fragment_index) {
                 auto& fragment = line_box.fragments()[fragment_index];
                 for (size_t i = 0; i < indent; ++i)
-                    dbgprintf("    ");
-                dbgprintf("      [%d] layout_node: %s{%p}, start: %d, length: %d, rect: %s\n",
+                    dbgprintf("  ");
+                dbgprintf("    \033[35;1mfrag %d\033[0m from %s @%p, start: %d, length: %d, rect: %s\n",
                     fragment_index,
                     fragment.layout_node().class_name(),
                     &fragment.layout_node(),
                     fragment.start(),
                     fragment.length(),
-                    fragment.absolute_rect().to_string().characters());
+                    enclosing_int_rect(fragment.absolute_rect()).to_string().characters());
                 if (fragment.layout_node().is_text()) {
                     for (size_t i = 0; i < indent; ++i)
-                        dbgprintf("    ");
+                        dbgprintf("  ");
                     auto& layout_text = static_cast<const Layout::TextNode&>(fragment.layout_node());
                     auto fragment_text = layout_text.text_for_rendering().substring(fragment.start(), fragment.length());
-                    dbgprintf("        text: \"%s\"\n", fragment_text.characters());
+                    dbgprintf("      \"%s\"\n", fragment_text.characters());
                 }
             }
         }
     }
 
-    struct NameAndValue {
-        String name;
-        String value;
-    };
-    Vector<NameAndValue> properties;
-    layout_node.specified_style().for_each_property([&](auto property_id, auto& value) {
-        properties.append({ CSS::string_from_property_id(property_id), value.to_string() });
-    });
-    quick_sort(properties, [](auto& a, auto& b) { return a.name < b.name; });
+    if (show_specified_style) {
+        struct NameAndValue {
+            String name;
+            String value;
+        };
+        Vector<NameAndValue> properties;
+        layout_node.specified_style().for_each_property([&](auto property_id, auto& value) {
+            properties.append({ CSS::string_from_property_id(property_id), value.to_string() });
+        });
+        quick_sort(properties, [](auto& a, auto& b) { return a.name < b.name; });
 
-    for (auto& property : properties) {
-        for (size_t i = 0; i < indent; ++i)
-            dbgprintf("    ");
-        dbgprintf("  (%s: %s)\n", property.name.characters(), property.value.characters());
+        for (auto& property : properties) {
+            for (size_t i = 0; i < indent; ++i)
+                dbgprintf("    ");
+            dbgprintf("  (%s: %s)\n", property.name.characters(), property.value.characters());
+        }
     }
 
     ++indent;

+ 1 - 1
Libraries/LibWeb/Dump.h

@@ -31,7 +31,7 @@
 namespace Web {
 
 void dump_tree(const DOM::Node&);
-void dump_tree(const Layout::Node&);
+void dump_tree(const Layout::Node&, bool show_box_model = false, bool show_specified_style = false);
 void dump_sheet(const CSS::StyleSheet&);
 void dump_rule(const CSS::StyleRule&);
 void dump_selector(const CSS::Selector&);