FlappyBug: Use LibConfig instead of Core::ConfigFile

This commit is contained in:
Ralf Donau 2021-08-26 17:15:57 +02:00 committed by Andreas Kling
parent b54573739c
commit 5a0be07cf0
Notes: sideshowbarker 2024-07-18 05:16:17 +09:00
2 changed files with 7 additions and 14 deletions

View file

@ -10,4 +10,4 @@ set(SOURCES
)
serenity_app(FlappyBug ICON app-flappybug)
target_link_libraries(FlappyBug LibGUI)
target_link_libraries(FlappyBug LibGUI LibConfig)

View file

@ -5,7 +5,7 @@
*/
#include "Game.h"
#include <LibCore/ConfigFile.h>
#include <LibConfig/Client.h>
#include <LibGUI/Application.h>
#include <LibGUI/Icon.h>
#include <LibGUI/Menu.h>
@ -22,9 +22,10 @@ int main(int argc, char** argv)
}
auto app = GUI::Application::construct(argc, argv);
auto config = Core::ConfigFile::open_for_app("FlappyBug", Core::ConfigFile::AllowWriting::Yes);
if (pledge("stdio rpath wpath cpath recvfd sendfd", nullptr) < 0) {
Config::pledge_domains("FlappyBug");
if (pledge("stdio rpath recvfd sendfd", nullptr) < 0) {
perror("pledge");
return 1;
}
@ -34,17 +35,12 @@ int main(int argc, char** argv)
return 1;
}
if (unveil(config->filename().characters(), "crw") < 0) {
perror("unveil");
return 1;
}
if (unveil(nullptr, nullptr) < 0) {
perror("unveil");
return 1;
}
u32 high_score = static_cast<u32>(config->read_num_entry("Game", "HighScore", 0));
u32 high_score = Config::read_i32("FlappyBug", "Game", "HighScore", 0);
auto window = GUI::Window::construct();
window->resize(FlappyBug::Game::game_width, FlappyBug::Game::game_height);
@ -59,12 +55,9 @@ int main(int argc, char** argv)
if (score <= high_score)
return high_score;
config->write_num_entry("Game", "HighScore", static_cast<int>(score));
Config::write_i32("FlappyBug", "Game", "HighScore", score);
high_score = score;
if (!config->sync())
GUI::MessageBox::show(window, "Configuration could not be saved", "Error", GUI::MessageBox::Type::Error);
return high_score;
};