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@@ -7,6 +7,8 @@
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#include "SVGRectElement.h"
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#include <LibWeb/SVG/AttributeNames.h>
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#include <LibWeb/SVG/AttributeParser.h>
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+#include <LibWeb/SVG/SVGAnimatedLength.h>
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+#include <LibWeb/SVG/SVGLength.h>
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namespace Web::SVG {
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@@ -150,4 +152,64 @@ Gfx::FloatPoint SVGRectElement::calculate_used_corner_radius_values()
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return Gfx::FloatPoint { rx, ry };
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}
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementXAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::x() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_x.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_x.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementYAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::y() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_y.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_y.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementWidthAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::width() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_width.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_width.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementHeightAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::height() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_height.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_height.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementRXAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::rx() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_radius_x.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_radius_x.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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+// https://www.w3.org/TR/SVG11/shapes.html#RectElementRYAttribute
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+NonnullRefPtr<SVGAnimatedLength> SVGRectElement::ry() const
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+{
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+ // FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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+ // FIXME: Create a proper animated value when animations are supported.
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+ auto base_length = SVGLength::create(0, m_radius_y.value_or(0));
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+ auto anim_length = SVGLength::create(0, m_radius_y.value_or(0));
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+ return SVGAnimatedLength::create(move(base_length), move(anim_length));
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+}
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+
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}
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