This was causing some apps to have an empty window on startup since the call to update() in show() was effectively a no-op.
@@ -262,8 +262,6 @@ bool GWindow::is_visible() const
void GWindow::update(const Rect& a_rect)
{
- if (a_rect.is_empty())
- return;
if (!m_window_id)
return;
for (auto& pending_rect : m_pending_paint_event_rects) {