Meta: Copy GML source files to serenity install

We already install C++ source files to allow debugging applications
in HackStudio.

Installing GML files can make editing application widgets a bit faster
and easier, as you no longer need to copy files to the system. :^)
This commit is contained in:
Karol Kosek 2022-10-23 16:56:27 +02:00 committed by Sam Atkins
parent 8dcfb6bfbd
commit 5035378b03
Notes: sideshowbarker 2024-07-17 01:27:18 +09:00

View file

@ -33,7 +33,7 @@ function(serenity_install_sources)
# https://cmake.org/cmake/help/v3.23/command/cmake_path.html#relative-path # https://cmake.org/cmake/help/v3.23/command/cmake_path.html#relative-path
string(LENGTH ${SerenityOS_SOURCE_DIR} root_source_dir_length) string(LENGTH ${SerenityOS_SOURCE_DIR} root_source_dir_length)
string(SUBSTRING ${CMAKE_CURRENT_SOURCE_DIR} ${root_source_dir_length} -1 current_source_dir_relative) string(SUBSTRING ${CMAKE_CURRENT_SOURCE_DIR} ${root_source_dir_length} -1 current_source_dir_relative)
file(GLOB_RECURSE sources RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h" "*.cpp") file(GLOB_RECURSE sources RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h" "*.cpp" "*.gml")
foreach(source ${sources}) foreach(source ${sources})
get_filename_component(subdirectory ${source} DIRECTORY) get_filename_component(subdirectory ${source} DIRECTORY)
install(FILES ${source} DESTINATION usr/src/serenity/${current_source_dir_relative}/${subdirectory} OPTIONAL) install(FILES ${source} DESTINATION usr/src/serenity/${current_source_dir_relative}/${subdirectory} OPTIONAL)