LibWeb: Remove some unnecessary use of the internal realm in EventTarget
Now that EventTarget is GC-allocated, it can find the GC heap by just calling heap() on itself, no need to get this via the internal realm.
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4c665c3749
Notes:
sideshowbarker
2024-07-17 07:23:28 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/4c665c3749
1 changed files with 3 additions and 4 deletions
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@ -128,8 +128,7 @@ void EventTarget::add_event_listener(FlyString const& type, IDLEventListener* ca
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// 2. Add an event listener with this and an event listener whose type is type, callback is callback, capture is capture, passive is passive,
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// once is once, and signal is signal.
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// FIXME: Don't use main_thread_internal_window_object() when EventTarget can find its own heap.
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auto* event_listener = Bindings::main_thread_internal_window_object().heap().allocate_without_realm<DOMEventListener>();
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auto* event_listener = heap().allocate_without_realm<DOMEventListener>();
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event_listener->type = type;
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event_listener->callback = callback;
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event_listener->signal = move(flattened_options.signal);
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@ -499,7 +498,7 @@ void EventTarget::set_event_handler_attribute(FlyString const& name, Bindings::C
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// 3. Set eventHandler's value to the given value.
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if (event_handler_iterator == handler_map.end()) {
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// NOTE: See the optimization comment in get_current_value_of_event_handler about why this is done.
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auto* new_event_handler = Bindings::main_thread_internal_window_object().heap().allocate_without_realm<HTML::EventHandler>(*value);
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auto* new_event_handler = heap().allocate_without_realm<HTML::EventHandler>(*value);
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// 4. Activate an event handler given eventTarget and name.
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// Optimization: We pass in the event handler here instead of having activate_event_handler do another hash map lookup just to get the same object.
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@ -716,7 +715,7 @@ void EventTarget::element_event_handler_attribute_changed(FlyString const& local
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// NOTE: See the optimization comments in set_event_handler_attribute.
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if (event_handler_iterator == handler_map.end()) {
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auto* new_event_handler = Bindings::main_thread_internal_window_object().heap().allocate_without_realm<HTML::EventHandler>(value);
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auto* new_event_handler = heap().allocate_without_realm<HTML::EventHandler>(value);
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// 6. Activate an event handler given eventTarget and name.
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event_target->activate_event_handler(local_name, *new_event_handler);
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