|
@@ -739,7 +739,7 @@ WebIDL::ExceptionOr<void> Animation::pause()
|
|
|
|
|
|
// 8. If animation has a pending play task, cancel that task and let has pending ready promise be true.
|
|
|
if (m_pending_play_task == TaskState::Scheduled) {
|
|
|
- m_pending_pause_task = TaskState::None;
|
|
|
+ m_pending_play_task = TaskState::None;
|
|
|
has_pending_ready_promise = true;
|
|
|
}
|
|
|
|