Otherwise, in a simple page such as: <video src=...> <audio src=...> The video's clip rect would "leak" to the AudioPaintable, preventing the audio controls from rendering at all.
@@ -61,6 +61,8 @@ void VideoPaintable::paint(PaintContext& context, PaintPhase phase) const
if (phase != PaintPhase::Foreground)
return;
+ Gfx::PainterStateSaver saver { context.painter() };
+
auto video_rect = context.rounded_device_rect(absolute_rect());
context.painter().add_clip_rect(video_rect.to_type<int>());