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@@ -51,7 +51,7 @@ GC::Ref<ClassicScript> ClassicScript::create(ByteString filename, StringView sou
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// 10. Let result be ParseScript(source, realm, script).
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auto parse_timer = Core::ElapsedTimer::start_new();
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auto result = JS::Script::parse(source, realm, script->filename(), script, source_line_number);
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- dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Parsed {} in {}ms", script->filename(), parse_timer.elapsed());
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+ dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Parsed {} in {}ms", script->filename(), parse_timer.elapsed_milliseconds());
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// 11. If result is a list of errors, then:
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if (result.is_error()) {
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@@ -101,7 +101,7 @@ JS::Completion ClassicScript::run(RethrowErrors rethrow_errors, GC::Ptr<JS::Envi
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// FIXME: If ScriptEvaluation does not complete because the user agent has aborted the running script, leave evaluationStatus as null.
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- dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Finished running script {}, Duration: {}ms", filename(), timer.elapsed());
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+ dbgln_if(HTML_SCRIPT_DEBUG, "ClassicScript: Finished running script {}, Duration: {}ms", filename(), timer.elapsed_milliseconds());
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}
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// 7. If evaluationStatus is an abrupt completion, then:
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