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@@ -31,9 +31,9 @@ static void paint_node(Paintable const& paintable, PaintContext& context, PaintP
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paintable.after_paint(context, phase);
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}
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-StackingContext::StackingContext(PaintableBox& paintable_box, StackingContext* parent, size_t index_in_tree_order)
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- : m_paintable_box(paintable_box)
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- , m_transform(combine_transformations(paintable_box.computed_values().transformations()))
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+StackingContext::StackingContext(Paintable& paintable, StackingContext* parent, size_t index_in_tree_order)
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+ : m_paintable(paintable)
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+ , m_transform(combine_transformations(paintable.computed_values().transformations()))
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, m_transform_origin(compute_transform_origin())
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, m_parent(parent)
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, m_index_in_tree_order(index_in_tree_order)
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@@ -46,8 +46,8 @@ StackingContext::StackingContext(PaintableBox& paintable_box, StackingContext* p
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void StackingContext::sort()
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{
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quick_sort(m_children, [](auto& a, auto& b) {
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- auto a_z_index = a->paintable_box().computed_values().z_index().value_or(0);
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- auto b_z_index = b->paintable_box().computed_values().z_index().value_or(0);
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+ auto a_z_index = a->paintable().computed_values().z_index().value_or(0);
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+ auto b_z_index = b->paintable().computed_values().z_index().value_or(0);
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if (a_z_index == b_z_index)
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return a->m_index_in_tree_order < b->m_index_in_tree_order;
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return a_z_index < b_z_index;
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@@ -95,7 +95,7 @@ void StackingContext::paint_descendants(PaintContext& context, Paintable const&
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paintable.apply_clip_overflow_rect(context, to_paint_phase(phase));
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paintable.for_each_child([&context, phase](auto& child) {
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- auto* stacking_context = child.stacking_context_rooted_here();
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+ auto* stacking_context = child.stacking_context();
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auto const& z_index = child.computed_values().z_index();
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// NOTE: Grid specification https://www.w3.org/TR/css-grid-2/#z-order says that grid items should be treated
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@@ -176,11 +176,11 @@ void StackingContext::paint_descendants(PaintContext& context, Paintable const&
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void StackingContext::paint_child(PaintContext& context, StackingContext const& child)
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{
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- auto parent_paintable = child.paintable_box().parent();
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+ auto parent_paintable = child.paintable().parent();
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if (parent_paintable)
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parent_paintable->before_children_paint(context, PaintPhase::Foreground);
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- PaintableBox const* nearest_scrollable_ancestor = child.paintable_box().nearest_scrollable_ancestor_within_stacking_context();
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+ PaintableBox const* nearest_scrollable_ancestor = child.paintable().nearest_scrollable_ancestor_within_stacking_context();
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if (nearest_scrollable_ancestor)
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nearest_scrollable_ancestor->apply_scroll_offset(context, PaintPhase::Foreground);
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@@ -198,41 +198,39 @@ void StackingContext::paint_internal(PaintContext& context) const
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{
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// For a more elaborate description of the algorithm, see CSS 2.1 Appendix E
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// Draw the background and borders for the context root (steps 1, 2)
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- paint_node(paintable_box(), context, PaintPhase::Background);
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- paint_node(paintable_box(), context, PaintPhase::Border);
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+ paint_node(paintable(), context, PaintPhase::Background);
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+ paint_node(paintable(), context, PaintPhase::Border);
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// Stacking contexts formed by positioned descendants with negative z-indices (excluding 0) in z-index order
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// (most negative first) then tree order. (step 3)
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// NOTE: This doesn't check if a descendant is positioned as modern CSS allows for alternative methods to establish stacking contexts.
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for (auto* child : m_children) {
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- if (child->paintable_box().computed_values().z_index().has_value() && child->paintable_box().computed_values().z_index().value() < 0)
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+ if (child->paintable().computed_values().z_index().has_value() && child->paintable().computed_values().z_index().value() < 0)
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paint_child(context, *child);
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}
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// Draw the background and borders for block-level children (step 4)
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- paint_descendants(context, paintable_box(), StackingContextPaintPhase::BackgroundAndBorders);
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+ paint_descendants(context, paintable(), StackingContextPaintPhase::BackgroundAndBorders);
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// Draw the non-positioned floats (step 5)
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- paint_descendants(context, paintable_box(), StackingContextPaintPhase::Floats);
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+ paint_descendants(context, paintable(), StackingContextPaintPhase::Floats);
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// Draw inline content, replaced content, etc. (steps 6, 7)
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- paint_descendants(context, paintable_box(), StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
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- paint_node(paintable_box(), context, PaintPhase::Foreground);
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- paint_descendants(context, paintable_box(), StackingContextPaintPhase::Foreground);
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+ paint_descendants(context, paintable(), StackingContextPaintPhase::BackgroundAndBordersForInlineLevelAndReplaced);
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+ paint_node(paintable(), context, PaintPhase::Foreground);
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+ paint_descendants(context, paintable(), StackingContextPaintPhase::Foreground);
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// Draw positioned descendants with z-index `0` or `auto` in tree order. (step 8)
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// FIXME: There's more to this step that we have yet to understand and implement.
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- paintable_box().for_each_in_subtree([&context](Paintable const& paintable) {
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+ paintable().for_each_in_subtree([&context](Paintable const& paintable) {
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auto const& z_index = paintable.computed_values().z_index();
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if (!paintable.is_positioned() || (z_index.has_value() && z_index.value() != 0)) {
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- return paintable.stacking_context_rooted_here()
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+ return paintable.stacking_context()
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? TraversalDecision::SkipChildrenAndContinue
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: TraversalDecision::Continue;
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}
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// Apply scroll offset of nearest scrollable ancestor before painting the positioned descendant.
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- PaintableBox const* nearest_scrollable_ancestor = nullptr;
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- if (paintable.is_paintable_box())
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- nearest_scrollable_ancestor = static_cast<PaintableBox const&>(paintable).nearest_scrollable_ancestor_within_stacking_context();
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+ PaintableBox const* nearest_scrollable_ancestor = paintable.nearest_scrollable_ancestor_within_stacking_context();
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if (nearest_scrollable_ancestor)
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nearest_scrollable_ancestor->apply_scroll_offset(context, PaintPhase::Foreground);
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@@ -246,7 +244,7 @@ void StackingContext::paint_internal(PaintContext& context) const
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auto* containing_block_paintable = containing_block ? containing_block->paintable() : nullptr;
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if (containing_block_paintable)
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containing_block_paintable->apply_clip_overflow_rect(context, PaintPhase::Foreground);
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- if (auto* child = paintable.stacking_context_rooted_here()) {
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+ if (auto* child = paintable.stacking_context()) {
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paint_child(context, *child);
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exit_decision = TraversalDecision::SkipChildrenAndContinue;
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} else {
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@@ -267,16 +265,16 @@ void StackingContext::paint_internal(PaintContext& context) const
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// (smallest first) then tree order. (Step 9)
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// NOTE: This doesn't check if a descendant is positioned as modern CSS allows for alternative methods to establish stacking contexts.
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for (auto* child : m_children) {
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- PaintableBox const* nearest_scrollable_ancestor = child->paintable_box().nearest_scrollable_ancestor_within_stacking_context();
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+ PaintableBox const* nearest_scrollable_ancestor = child->paintable().nearest_scrollable_ancestor_within_stacking_context();
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if (nearest_scrollable_ancestor)
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nearest_scrollable_ancestor->apply_scroll_offset(context, PaintPhase::Foreground);
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- auto containing_block = child->paintable_box().containing_block();
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+ auto containing_block = child->paintable().containing_block();
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auto const* containing_block_paintable = containing_block ? containing_block->paintable() : nullptr;
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if (containing_block_paintable)
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containing_block_paintable->apply_clip_overflow_rect(context, PaintPhase::Foreground);
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- if (child->paintable_box().computed_values().z_index().has_value() && child->paintable_box().computed_values().z_index().value() >= 1)
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+ if (child->paintable().computed_values().z_index().has_value() && child->paintable().computed_values().z_index().value() >= 1)
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paint_child(context, *child);
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if (containing_block_paintable)
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containing_block_paintable->clear_clip_overflow_rect(context, PaintPhase::Foreground);
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@@ -285,20 +283,27 @@ void StackingContext::paint_internal(PaintContext& context) const
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nearest_scrollable_ancestor->reset_scroll_offset(context, PaintPhase::Foreground);
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}
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- paint_node(paintable_box(), context, PaintPhase::Outline);
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+ paint_node(paintable(), context, PaintPhase::Outline);
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if (context.should_paint_overlay()) {
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- paint_node(paintable_box(), context, PaintPhase::Overlay);
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- paint_descendants(context, paintable_box(), StackingContextPaintPhase::FocusAndOverlay);
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+ paint_node(paintable(), context, PaintPhase::Overlay);
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+ paint_descendants(context, paintable(), StackingContextPaintPhase::FocusAndOverlay);
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}
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}
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Gfx::FloatMatrix4x4 StackingContext::combine_transformations(Vector<CSS::Transformation> const& transformations) const
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{
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+ // https://drafts.csswg.org/css-transforms-1/#WD20171130 says:
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+ // "No transform on non-replaced inline boxes, table-column boxes, and table-column-group boxes."
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+ // and https://www.w3.org/TR/css-transforms-2/ does not say anything about what to do with inline boxes.
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+
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auto matrix = Gfx::FloatMatrix4x4::identity();
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+ if (paintable().is_paintable_box()) {
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+ for (auto const& transform : transformations)
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+ matrix = matrix * transform.to_matrix(paintable_box());
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- for (auto const& transform : transformations)
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- matrix = matrix * transform.to_matrix(paintable_box());
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+ return matrix;
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+ }
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return matrix;
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}
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@@ -321,35 +326,46 @@ static Gfx::FloatMatrix4x4 matrix_with_scaled_translation(Gfx::FloatMatrix4x4 ma
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void StackingContext::paint(PaintContext& context) const
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{
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- auto opacity = paintable_box().computed_values().opacity();
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+ auto opacity = paintable().computed_values().opacity();
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if (opacity == 0.0f)
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return;
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RecordingPainterStateSaver saver(context.recording_painter());
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auto to_device_pixels_scale = float(context.device_pixels_per_css_pixel());
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+ Gfx::IntRect source_paintable_rect;
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+ if (paintable().is_paintable_box()) {
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+ source_paintable_rect = context.enclosing_device_rect(paintable_box().absolute_paint_rect()).to_type<int>();
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+ } else if (paintable().is_inline()) {
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+ source_paintable_rect = context.enclosing_device_rect(inline_paintable().bounding_rect()).to_type<int>();
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+ } else {
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+ VERIFY_NOT_REACHED();
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+ }
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+
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RecordingPainter::PushStackingContextParams push_stacking_context_params {
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.opacity = opacity,
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- .is_fixed_position = paintable_box().is_fixed_position(),
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- .source_paintable_rect = context.enclosing_device_rect(paintable_box().absolute_paint_rect()).to_type<int>(),
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- .image_rendering = paintable_box().computed_values().image_rendering(),
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+ .is_fixed_position = paintable().is_fixed_position(),
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+ .source_paintable_rect = source_paintable_rect,
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+ .image_rendering = paintable().computed_values().image_rendering(),
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.transform = {
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.origin = transform_origin().scaled(to_device_pixels_scale),
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.matrix = matrix_with_scaled_translation(transform_matrix(), to_device_pixels_scale),
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},
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};
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- if (auto masking_area = paintable_box().get_masking_area(); masking_area.has_value()) {
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- if (masking_area->is_empty())
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- return;
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- auto mask_bitmap = paintable_box().calculate_mask(context, *masking_area);
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- if (mask_bitmap) {
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- auto source_paintable_rect = context.enclosing_device_rect(*masking_area).to_type<int>();
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- push_stacking_context_params.source_paintable_rect = source_paintable_rect;
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- push_stacking_context_params.mask = StackingContextMask {
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- .mask_bitmap = mask_bitmap.release_nonnull(),
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- .mask_kind = *paintable_box().get_mask_type()
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- };
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+ if (paintable().is_paintable_box()) {
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+ if (auto masking_area = paintable_box().get_masking_area(); masking_area.has_value()) {
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+ if (masking_area->is_empty())
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+ return;
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+ auto mask_bitmap = paintable_box().calculate_mask(context, *masking_area);
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+ if (mask_bitmap) {
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+ auto source_paintable_rect = context.enclosing_device_rect(*masking_area).to_type<int>();
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+ push_stacking_context_params.source_paintable_rect = source_paintable_rect;
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+ push_stacking_context_params.mask = StackingContextMask {
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+ .mask_bitmap = mask_bitmap.release_nonnull(),
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+ .mask_kind = *paintable_box().get_mask_type()
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+ };
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+ }
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}
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}
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@@ -360,39 +376,40 @@ void StackingContext::paint(PaintContext& context) const
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Gfx::FloatPoint StackingContext::compute_transform_origin() const
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{
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- auto style_value = paintable_box().computed_values().transform_origin();
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+ if (!paintable().is_paintable_box())
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+ return {};
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+
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+ auto style_value = paintable().computed_values().transform_origin();
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// FIXME: respect transform-box property
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auto reference_box = paintable_box().absolute_border_box_rect();
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- auto x = reference_box.left() + style_value.x.to_px(paintable_box().layout_node(), reference_box.width());
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- auto y = reference_box.top() + style_value.y.to_px(paintable_box().layout_node(), reference_box.height());
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+ auto x = reference_box.left() + style_value.x.to_px(paintable().layout_node(), reference_box.width());
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+ auto y = reference_box.top() + style_value.y.to_px(paintable().layout_node(), reference_box.height());
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return { x.to_float(), y.to_float() };
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}
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-template<typename U, typename Callback>
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-static TraversalDecision for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
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+template<typename Callback>
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+static TraversalDecision for_each_in_inclusive_subtree_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
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{
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- if (paintable.stacking_context_rooted_here()) {
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+ if (paintable.stacking_context()) {
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// Note: Include the stacking context (so we can hit test it), but don't recurse into it.
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- if (auto decision = callback(static_cast<U const&>(paintable)); decision != TraversalDecision::Continue)
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+ if (auto decision = callback(paintable); decision != TraversalDecision::Continue)
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return decision;
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return TraversalDecision::SkipChildrenAndContinue;
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}
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for (auto* child = paintable.last_child(); child; child = child->previous_sibling()) {
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- if (for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse<U>(*child, callback) == TraversalDecision::Break)
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+ if (for_each_in_inclusive_subtree_within_same_stacking_context_in_reverse(*child, callback) == TraversalDecision::Break)
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return TraversalDecision::Break;
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}
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- if (is<U>(paintable)) {
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- if (auto decision = callback(static_cast<U const&>(paintable)); decision != TraversalDecision::Continue)
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- return decision;
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- }
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+ if (auto decision = callback(paintable); decision != TraversalDecision::Continue)
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+ return decision;
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return TraversalDecision::Continue;
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}
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-template<typename U, typename Callback>
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-static TraversalDecision for_each_in_subtree_of_type_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
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+template<typename Callback>
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+static TraversalDecision for_each_in_subtree_within_same_stacking_context_in_reverse(Paintable const& paintable, Callback callback)
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{
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for (auto* child = paintable.last_child(); child; child = child->previous_sibling()) {
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- if (for_each_in_inclusive_subtree_of_type_within_same_stacking_context_in_reverse<U>(*child, callback) == TraversalDecision::Break)
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+ if (for_each_in_inclusive_subtree_within_same_stacking_context_in_reverse(*child, callback) == TraversalDecision::Break)
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return TraversalDecision::Break;
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}
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return TraversalDecision::Continue;
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@@ -400,7 +417,7 @@ static TraversalDecision for_each_in_subtree_of_type_within_same_stacking_contex
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Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTestType type) const
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{
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- if (!paintable_box().is_visible())
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+ if (!paintable().is_visible())
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return {};
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auto transform_origin = this->transform_origin().to_type<CSSPixels>();
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@@ -411,15 +428,17 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
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};
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auto transformed_position = affine_transform_matrix().inverse().value_or({}).map(offset_position).to_type<CSSPixels>() + transform_origin;
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- if (paintable_box().is_fixed_position()) {
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- auto scroll_offset = paintable_box().document().navigable()->viewport_scroll_offset();
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+ if (paintable().is_fixed_position()) {
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+ auto scroll_offset = paintable().document().navigable()->viewport_scroll_offset();
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transformed_position.translate_by(-scroll_offset);
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}
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// FIXME: Support more overflow variations.
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- if (paintable_box().computed_values().overflow_x() == CSS::Overflow::Hidden && paintable_box().computed_values().overflow_y() == CSS::Overflow::Hidden) {
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- if (!paintable_box().absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y()))
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- return {};
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+ if (paintable().computed_values().overflow_x() == CSS::Overflow::Hidden && paintable().computed_values().overflow_y() == CSS::Overflow::Hidden) {
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+ if (paintable().is_paintable_box()) {
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+ if (!paintable_box().absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y()))
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+ return {};
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+ }
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}
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// NOTE: Hit testing basically happens in reverse painting order.
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@@ -429,7 +448,7 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
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// NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
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for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
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auto const& child = *m_children[i];
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- if (child.paintable_box().computed_values().z_index().value_or(0) <= 0)
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+ if (child.paintable().computed_values().z_index().value_or(0) <= 0)
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break;
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auto result = child.hit_test(transformed_position, type);
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if (result.has_value() && result->paintable->visible_for_hit_testing())
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@@ -438,7 +457,12 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
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// 6. the child stacking contexts with stack level 0 and the positioned descendants with stack level 0.
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Optional<HitTestResult> result;
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- for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable_box(), [&](PaintableBox const& paintable_box) {
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+ for_each_in_subtree_within_same_stacking_context_in_reverse(paintable(), [&](Paintable const& paintable) {
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+ if (!paintable.is_paintable_box())
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+ return TraversalDecision::Continue;
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+
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+ auto const& paintable_box = verify_cast<PaintableBox>(paintable);
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+
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// FIXME: Support more overflow variations.
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if (paintable_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paintable_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
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if (!paintable_box.absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y()))
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@@ -470,14 +494,19 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
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return result;
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// 5. the in-flow, inline-level, non-positioned descendants, including inline tables and inline blocks.
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- if (paintable_box().layout_box().children_are_inline() && is<Layout::BlockContainer>(paintable_box().layout_box())) {
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+ if (paintable().layout_node().children_are_inline() && is<Layout::BlockContainer>(paintable().layout_node())) {
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auto result = paintable_box().hit_test(transformed_position, type);
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|
|
if (result.has_value() && result->paintable->visible_for_hit_testing())
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|
|
return result;
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|
|
}
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|
|
|
|
|
// 4. the non-positioned floats.
|
|
|
- for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable_box(), [&](PaintableBox const& paintable_box) {
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|
+ for_each_in_subtree_within_same_stacking_context_in_reverse(paintable(), [&](Paintable const& paintable) {
|
|
|
+ if (!paintable.is_paintable_box())
|
|
|
+ return TraversalDecision::Continue;
|
|
|
+
|
|
|
+ auto const& paintable_box = verify_cast<PaintableBox>(paintable);
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|
|
+
|
|
|
// FIXME: Support more overflow variations.
|
|
|
if (paintable_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paintable_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
|
|
|
if (!paintable_box.absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y()))
|
|
@@ -496,8 +525,13 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
|
|
|
return result;
|
|
|
|
|
|
// 3. the in-flow, non-inline-level, non-positioned descendants.
|
|
|
- if (!paintable_box().layout_box().children_are_inline()) {
|
|
|
- for_each_in_subtree_of_type_within_same_stacking_context_in_reverse<PaintableBox>(paintable_box(), [&](PaintableBox const& paintable_box) {
|
|
|
+ if (!paintable().layout_node().children_are_inline()) {
|
|
|
+ for_each_in_subtree_within_same_stacking_context_in_reverse(paintable(), [&](Paintable const& paintable) {
|
|
|
+ if (!paintable.is_paintable_box())
|
|
|
+ return TraversalDecision::Continue;
|
|
|
+
|
|
|
+ auto const& paintable_box = verify_cast<PaintableBox>(paintable);
|
|
|
+
|
|
|
// FIXME: Support more overflow variations.
|
|
|
if (paintable_box.computed_values().overflow_x() == CSS::Overflow::Hidden && paintable_box.computed_values().overflow_y() == CSS::Overflow::Hidden) {
|
|
|
if (!paintable_box.absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y()))
|
|
@@ -520,7 +554,7 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
|
|
|
// NOTE: Hit testing follows reverse painting order, that's why the conditions here are reversed.
|
|
|
for (ssize_t i = m_children.size() - 1; i >= 0; --i) {
|
|
|
auto const& child = *m_children[i];
|
|
|
- if (child.paintable_box().computed_values().z_index().value_or(0) >= 0)
|
|
|
+ if (child.paintable().computed_values().z_index().value_or(0) >= 0)
|
|
|
break;
|
|
|
auto result = child.hit_test(transformed_position, type);
|
|
|
if (result.has_value() && result->paintable->visible_for_hit_testing())
|
|
@@ -528,10 +562,12 @@ Optional<HitTestResult> StackingContext::hit_test(CSSPixelPoint position, HitTes
|
|
|
}
|
|
|
|
|
|
// 1. the background and borders of the element forming the stacking context.
|
|
|
- if (paintable_box().absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y())) {
|
|
|
- return HitTestResult {
|
|
|
- .paintable = const_cast<PaintableBox&>(paintable_box()),
|
|
|
- };
|
|
|
+ if (paintable().is_paintable_box()) {
|
|
|
+ if (paintable_box().absolute_border_box_rect().contains(transformed_position.x(), transformed_position.y())) {
|
|
|
+ return HitTestResult {
|
|
|
+ .paintable = const_cast<PaintableBox&>(paintable_box()),
|
|
|
+ };
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
return {};
|
|
@@ -542,9 +578,18 @@ void StackingContext::dump(int indent) const
|
|
|
StringBuilder builder;
|
|
|
for (int i = 0; i < indent; ++i)
|
|
|
builder.append(' ');
|
|
|
- builder.appendff("SC for {} {} [children: {}] (z-index: ", paintable_box().layout_box().debug_description(), paintable_box().absolute_rect(), m_children.size());
|
|
|
- if (paintable_box().computed_values().z_index().has_value())
|
|
|
- builder.appendff("{}", paintable_box().computed_values().z_index().value());
|
|
|
+ CSSPixelRect rect;
|
|
|
+ if (paintable().is_paintable_box()) {
|
|
|
+ rect = paintable_box().absolute_rect();
|
|
|
+ } else if (paintable().is_inline_paintable()) {
|
|
|
+ rect = inline_paintable().bounding_rect();
|
|
|
+ } else {
|
|
|
+ VERIFY_NOT_REACHED();
|
|
|
+ }
|
|
|
+ builder.appendff("SC for {} {} [children: {}] (z-index: ", paintable().layout_node().debug_description(), rect, m_children.size());
|
|
|
+
|
|
|
+ if (paintable().computed_values().z_index().has_value())
|
|
|
+ builder.appendff("{}", paintable().computed_values().z_index().value());
|
|
|
else
|
|
|
builder.append("auto"sv);
|
|
|
builder.append(')');
|