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@@ -0,0 +1,46 @@
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+<link rel="match" href="reference/canvas-implict-moves-and-lines-ref.html" />
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+<canvas id="canvas" width="300" height="300"></canvas>
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+<style>
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+ #canvas {
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+ border: 1px solid black;
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+ }
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+
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+ body {
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+ background: white;
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+ }
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+</style>
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+<script>
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+const canvas = document.getElementById("canvas");
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+const ctx = canvas.getContext("2d");
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+{
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+ ctx.beginPath();
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+ ctx.moveTo(NaN, 0); // Do nothing.
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+ ctx.lineTo(25, 25); // Equivalent to moveTo(25, 25)
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+ ctx.lineTo(100, 25); // Line (25, 25) -> (100, 25)
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+ ctx.stroke();
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+}
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+{
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+ let cp1 = { x: 25, y: 75 };
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+ let cp2 = { x: 114.6, y: 113.4 };
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+ let end = { x: 119.72, y: 87.8 };
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+ ctx.beginPath();
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+ ctx.bezierCurveTo(cp1.x, cp1.y, NaN, cp2.y, end.x, end.y); // Do nothing.
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+ ctx.bezierCurveTo(cp1.x, cp1.y, cp2.x, cp2.y, end.x, end.y); // Curve from cp1.
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+ ctx.stroke();
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+}
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+{
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+ let cp = { x: 230, y: 230 };
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+ let end = { x: 50, y: 200 };
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+ ctx.beginPath();
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+ ctx.quadraticCurveTo(cp.x, cp.y, 1000, NaN); // Do nothing.
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+ ctx.quadraticCurveTo(cp.x, cp.y, end.x, end.y); // Appears as line from cp to end.
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+ ctx.stroke();
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+}
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+{
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+ ctx.beginPath();
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+ ctx.moveTo(200, 95);
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+ ctx.ellipse(200, 100, 50, 75, Math.PI / 0, 0, 2 * Math.PI); // Do nothing.
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+ ctx.ellipse(200, 100, 50, 75, Math.PI / 4, 0, 2 * Math.PI); // Ellipse with line from centre.
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+ ctx.stroke();
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+}
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+</script>
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