GMLPlayground: Fill preview window with background color
Without this, the "Widget not registered" error stays visible if the widgets defined by the GML do not themselves fill with their background color. Also tidied up some unused includes.
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3b682e885e
Notes:
sideshowbarker
2024-07-18 03:20:18 +09:00
Author: https://github.com/AtkinsSJ Commit: https://github.com/SerenityOS/serenity/commit/3b682e885e Pull-request: https://github.com/SerenityOS/serenity/pull/16838
1 changed files with 1 additions and 3 deletions
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@ -15,7 +15,6 @@
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#include <LibGUI/Application.h>
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#include <LibGUI/GML/AutocompleteProvider.h>
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#include <LibGUI/GML/Formatter.h>
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#include <LibGUI/GML/Lexer.h>
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#include <LibGUI/GML/SyntaxHighlighter.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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@ -28,8 +27,6 @@
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#include <LibGUI/VimEditingEngine.h>
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#include <LibGUI/Window.h>
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#include <LibMain/Main.h>
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#include <string.h>
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#include <unistd.h>
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namespace {
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@ -95,6 +92,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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preview_window->set_title("Preview - GML Playground");
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preview_window->set_icon(app_icon.bitmap_for_size(16));
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auto preview_window_widget = TRY(preview_window->try_set_main_widget<GUI::Widget>());
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preview_window_widget->set_fill_with_background_color(true);
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GUI::Widget* preview = preview_frame_widget;
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