|
@@ -0,0 +1,68 @@
|
|
|
+/*
|
|
|
+ * Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
|
|
|
+ *
|
|
|
+ * SPDX-License-Identifier: BSD-2-Clause
|
|
|
+ */
|
|
|
+
|
|
|
+#include "Keyboard.h"
|
|
|
+#include "Music.h"
|
|
|
+#include <AK/Error.h>
|
|
|
+#include <AK/NumericLimits.h>
|
|
|
+
|
|
|
+namespace LibDSP {
|
|
|
+
|
|
|
+void Keyboard::set_keyboard_note(u8 pitch, Keyboard::Switch note_switch)
|
|
|
+{
|
|
|
+ VERIFY(pitch < note_frequencies.size());
|
|
|
+
|
|
|
+ if (note_switch == Switch::Off) {
|
|
|
+ m_pressed_notes.remove(pitch);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ auto fake_note = RollNote {
|
|
|
+ .on_sample = m_transport->time(),
|
|
|
+ .off_sample = NumericLimits<u32>::max(),
|
|
|
+ .pitch = pitch,
|
|
|
+ .velocity = NumericLimits<i8>::max(),
|
|
|
+ };
|
|
|
+
|
|
|
+ m_pressed_notes.set(pitch, fake_note);
|
|
|
+}
|
|
|
+void Keyboard::set_keyboard_note_in_active_octave(i8 octave_offset, Switch note_switch)
|
|
|
+{
|
|
|
+ u8 real_note = octave_offset + (m_virtual_keyboard_octave - 1) * notes_per_octave;
|
|
|
+ set_keyboard_note(real_note, note_switch);
|
|
|
+}
|
|
|
+
|
|
|
+void Keyboard::change_virtual_keyboard_octave(Direction direction)
|
|
|
+{
|
|
|
+ if (direction == Direction::Up) {
|
|
|
+ if (m_virtual_keyboard_octave < octave_max)
|
|
|
+ ++m_virtual_keyboard_octave;
|
|
|
+ } else {
|
|
|
+ if (m_virtual_keyboard_octave > octave_min)
|
|
|
+ --m_virtual_keyboard_octave;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+ErrorOr<void> Keyboard::set_virtual_keyboard_octave(u8 octave)
|
|
|
+{
|
|
|
+ if (octave <= octave_max && octave >= octave_min) {
|
|
|
+ m_virtual_keyboard_octave = octave;
|
|
|
+ return {};
|
|
|
+ }
|
|
|
+ return Error::from_string_literal("Octave out of range");
|
|
|
+}
|
|
|
+
|
|
|
+bool Keyboard::is_pressed(u8 pitch) const
|
|
|
+{
|
|
|
+ return m_pressed_notes.get(pitch).has_value() && m_pressed_notes.get(pitch)->is_playing(m_transport->time());
|
|
|
+}
|
|
|
+
|
|
|
+bool Keyboard::is_pressed_in_active_octave(i8 octave_offset) const
|
|
|
+{
|
|
|
+ return is_pressed(octave_offset + virtual_keyboard_octave_base());
|
|
|
+}
|
|
|
+
|
|
|
+}
|