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LibWeb: Implement FlexBox Layout Algorithm

Tobias Christiansen 4 years ago
parent
commit
31534055e4
1 changed files with 659 additions and 31 deletions
  1. 659 31
      Userland/Libraries/LibWeb/Layout/FlexFormattingContext.cpp

+ 659 - 31
Userland/Libraries/LibWeb/Layout/FlexFormattingContext.cpp

@@ -1,12 +1,17 @@
 /*
  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
+ * Copyright (c) 2021, Tobias Christiansen <tobi@tobyase.de>
  *
  * SPDX-License-Identifier: BSD-2-Clause
  */
 
+#include <AK/StdLibExtras.h>
 #include <LibWeb/Layout/BlockBox.h>
+#include <LibWeb/Layout/BlockFormattingContext.h>
 #include <LibWeb/Layout/Box.h>
 #include <LibWeb/Layout/FlexFormattingContext.h>
+#include <LibWeb/Layout/InitialContainingBlockBox.h>
+#include <LibWeb/Layout/TextNode.h>
 
 namespace Web::Layout {
 
@@ -19,49 +24,672 @@ FlexFormattingContext::~FlexFormattingContext()
 {
 }
 
-void FlexFormattingContext::run(Box& box, LayoutMode layout_mode)
+struct FlexItem {
+    Box& box;
+    float flex_base_size { 0 };
+    float hypothetical_main_size { 0 };
+    float hypothetical_cross_size { 0 };
+    float target_main_size { 0 };
+    bool frozen { false };
+    Optional<float> flex_factor {};
+    float scaled_flex_shrink_factor { 0 };
+    float max_content_flex_fraction { 0 };
+    float main_size { 0 };
+    float cross_size { 0 };
+    float main_offset { 0 };
+    float cross_offset { 0 };
+    bool is_min_violation { false };
+    bool is_max_violation { false };
+};
+
+struct FlexLine {
+    Vector<FlexItem*> items;
+    float cross_size { 0 };
+};
+
+void FlexFormattingContext::run(Box& box, LayoutMode)
 {
-    // FIXME: This is *extremely* naive and only supports flex items laid out on a single line.
+    // This implements https://www.w3.org/TR/css-flexbox-1/#layout-algorithm
+
+    // FIXME: Implement reverse and ordering.
 
+    // Determine main/cross direction
     auto flex_direction = box.computed_values().flex_direction();
-    bool horizontal = flex_direction == CSS::FlexDirection::Row || flex_direction == CSS::FlexDirection::RowReverse;
+    auto is_row = (flex_direction == CSS::FlexDirection::Row || flex_direction == CSS::FlexDirection::RowReverse);
+    auto main_size_is_infinite = false;
+    auto get_pixel_size = [](Box& box, const CSS::Length& length) {
+        if (length.is_undefined())
+            return 0.0f;
 
-    auto available_width = box.containing_block()->width();
+        if (!length.is_percentage())
+            return length.to_px(box);
 
-    // First, compute the size of each flex item.
-    box.for_each_child_of_type<Box>([&](Box& child_box) {
-        auto shrink_to_fit_result = calculate_shrink_to_fit_widths(child_box);
-        auto shrink_to_fit_width = min(max(shrink_to_fit_result.preferred_minimum_width, available_width), shrink_to_fit_result.preferred_width);
-        child_box.set_width(shrink_to_fit_width);
-        layout_inside(child_box, layout_mode);
-    });
+        auto percent = length.raw_value() / 100.0f;
+        return box.containing_block()->width() * percent;
+    };
+    auto layout_for_maximum_main_size = [&](Box& box) {
+        if (is_row)
+            layout_inside(box, LayoutMode::OnlyRequiredLineBreaks);
+        else
+            layout_inside(box, LayoutMode::AllPossibleLineBreaks);
+    };
+    auto containing_block_effective_main_size = [&is_row, &main_size_is_infinite](Box& box) {
+        if (is_row) {
+            if (box.containing_block()->has_definite_width())
+                return box.containing_block()->width();
+            main_size_is_infinite = true;
+            return NumericLimits<float>::max();
+        } else {
+            if (box.containing_block()->has_definite_height())
+                return box.containing_block()->height();
+            main_size_is_infinite = true;
+            return NumericLimits<float>::max();
+        }
+    };
+    auto has_definite_main_size = [&is_row](Box& box) {
+        return is_row ? box.has_definite_width() : box.has_definite_height();
+    };
+    auto has_definite_cross_size = [&is_row](Box& box) {
+        return is_row ? box.has_definite_height() : box.has_definite_width();
+    };
+    auto specified_main_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().width())
+            : get_pixel_size(box, box.computed_values().height());
+    };
+    auto specified_cross_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().height())
+            : get_pixel_size(box, box.computed_values().width());
+    };
+    auto has_main_min_size = [&is_row](Box& box) {
+        return is_row
+            ? !box.computed_values().min_width().is_undefined_or_auto()
+            : !box.computed_values().min_height().is_undefined_or_auto();
+    };
+    auto has_cross_min_size = [&is_row](Box& box) {
+        return is_row
+            ? !box.computed_values().min_height().is_undefined_or_auto()
+            : !box.computed_values().min_width().is_undefined_or_auto();
+    };
+    auto specified_main_min_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().min_width())
+            : get_pixel_size(box, box.computed_values().min_height());
+    };
+    auto specified_cross_min_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().min_height())
+            : get_pixel_size(box, box.computed_values().min_width());
+    };
+    auto has_main_max_size = [&is_row](Box& box) {
+        return is_row
+            ? !box.computed_values().max_width().is_undefined_or_auto()
+            : !box.computed_values().max_height().is_undefined_or_auto();
+    };
+    auto has_cross_max_size = [&is_row](Box& box) {
+        return is_row
+            ? !box.computed_values().max_height().is_undefined_or_auto()
+            : !box.computed_values().max_width().is_undefined_or_auto();
+    };
+    auto specified_main_max_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().max_width())
+            : get_pixel_size(box, box.computed_values().max_height());
+    };
+    auto specified_cross_max_size = [&is_row, &get_pixel_size](Box& box) {
+        return is_row
+            ? get_pixel_size(box, box.computed_values().max_height())
+            : get_pixel_size(box, box.computed_values().max_width());
+    };
+    auto calculated_main_size = [&is_row](Box& box) {
+        return is_row ? box.width() : box.height();
+    };
+    auto is_cross_auto = [&is_row](Box& box) {
+        return is_row ? box.computed_values().height().is_auto() : box.computed_values().width().is_auto();
+    };
+    auto is_main_axis_margin_first_auto = [&is_row](Box& box) {
+        return is_row ? box.computed_values().margin().left.is_auto() : box.computed_values().margin().top.is_auto();
+    };
+    auto is_main_axis_margin_second_auto = [&is_row](Box& box) {
+        return is_row ? box.computed_values().margin().right.is_auto() : box.computed_values().margin().bottom.is_auto();
+    };
+    auto sum_of_margin_padding_border_in_main_axis = [&is_row](Box& box) {
+        if (is_row) {
+            return box.box_model().margin.left
+                + box.box_model().margin.right
+                + box.box_model().padding.left
+                + box.box_model().padding.right
+                + box.box_model().border.left
+                + box.box_model().border.right;
+        } else {
+            return box.box_model().margin.top
+                + box.box_model().margin.bottom
+                + box.box_model().padding.top
+                + box.box_model().padding.bottom
+                + box.box_model().border.top
+                + box.box_model().border.bottom;
+        }
+    };
+    auto calculate_hypothetical_cross_size = [&is_row, this](Box& box) {
+        // FIXME: Don't use BFC exclusively, there are more FormattingContexts.
+        if (is_row) {
+            return BlockFormattingContext::compute_theoretical_height(box);
+        } else {
+            // FIXME: This is very bad.
+            BlockFormattingContext context(box, this);
+            context.compute_width(box);
+            return box.width();
+        }
+    };
+    auto set_main_size = [&is_row](Box& box, float size) {
+        if (is_row)
+            box.set_width(size);
+        else
+            box.set_height(size);
+    };
+    auto set_cross_size = [&is_row](Box& box, float size) {
+        if (is_row)
+            box.set_height(size);
+        else
+            box.set_width(size);
+    };
+    auto set_offset = [&is_row](Box& box, float main_offset, float cross_offset) {
+        if (is_row)
+            box.set_offset(main_offset, cross_offset);
+        else
+            box.set_offset(cross_offset, main_offset);
+    };
+    auto set_main_axis_first_margin = [&is_row](Box& box, float margin) {
+        if (is_row)
+            box.box_model().margin.left = margin;
+        else
+            box.box_model().margin.top = margin;
+    };
+    auto set_main_axis_second_margin = [&is_row](Box& box, float margin) {
+        if (is_row)
+            box.box_model().margin.right = margin;
+        else
+            box.box_model().margin.bottom = margin;
+    };
 
-    // Then, place the items on a vertical or horizontal line.
-    float x = 0;
-    float y = 0;
-    float tallest_child_height = 0;
-    float widest_child_width = 0;
+    // 1. Generate anonymous flex items
+    // More like, sift through the already generated items.
+    // After this step no items are to be added or removed from flex_items!
+    // It holds every item we need to consider and there should be nothing in the following
+    // calculations that could change that.
+    // This is particularly important since we take references to the items stored in flex_items
+    // later, whose addresses won't be stable if we added or removed any items.
+    Vector<FlexItem> flex_items;
     box.for_each_child_of_type<Box>([&](Box& child_box) {
+        layout_inside(child_box, LayoutMode::Default);
+        // Skip anonymous text runs that are only whitespace.
+        if (child_box.is_anonymous()) {
+            bool contains_only_white_space = true;
+            child_box.for_each_in_inclusive_subtree_of_type<TextNode>([&contains_only_white_space](auto& text_node) {
+                if (!text_node.text_for_rendering().is_whitespace()) {
+                    contains_only_white_space = false;
+                    return IterationDecision::Break;
+                }
+                return IterationDecision::Continue;
+            });
+            if (contains_only_white_space)
+                return IterationDecision::Continue;
+        }
+
         child_box.set_flex_item(true);
+        flex_items.append({ child_box });
+        return IterationDecision::Continue;
+    });
+
+    // 2. Determine the available main and cross space for the flex items
+    float main_available_size = 0;
+    [[maybe_unused]] float cross_available_size = 0;
+    [[maybe_unused]] float main_max_size = NumericLimits<float>::max();
+    [[maybe_unused]] float main_min_size = 0;
+    float cross_max_size = NumericLimits<float>::max();
+    float cross_min_size = 0;
+
+    bool main_is_constrained = false;
+    bool cross_is_constrained = false;
+
+    if (has_definite_main_size(box)) {
+        main_is_constrained = true;
+        main_available_size = specified_main_size(box);
+    } else {
+        if (has_main_max_size(box)) {
+            main_max_size = specified_main_max_size(box);
+            main_is_constrained = true;
+        }
+        if (has_main_min_size(box)) {
+            main_min_size = specified_main_min_size(box);
+            main_is_constrained = true;
+        }
+
+        if (!main_is_constrained) {
+            auto available_main_size = containing_block_effective_main_size(box);
+            main_available_size = available_main_size - sum_of_margin_padding_border_in_main_axis(box);
+        }
+    }
 
-        child_box.set_offset(x, y);
-        tallest_child_height = max(tallest_child_height, child_box.height());
-        widest_child_width = max(widest_child_width, child_box.width());
-        if (horizontal)
-            x += child_box.margin_box_width();
+    if (has_definite_cross_size(box)) {
+        cross_available_size = specified_cross_size(box);
+    } else {
+        if (has_cross_max_size(box)) {
+            cross_max_size = specified_cross_max_size(box);
+            cross_is_constrained = true;
+        }
+        if (has_cross_min_size(box)) {
+            cross_min_size = specified_cross_min_size(box);
+            cross_is_constrained = true;
+        }
+
+        // FIXME: Is this right? Probably not.
+        if (!cross_is_constrained)
+            cross_available_size = cross_max_size;
+    }
+
+    // 3. Determine the flex base size and hypothetical main size of each item
+    for (auto& flex_item : flex_items) {
+        auto& child_box = flex_item.box;
+        auto flex_basis = child_box.computed_values().flex_basis();
+        if (flex_basis.type == CSS::FlexBasis::Length) {
+            // A
+            flex_item.flex_base_size = get_pixel_size(child_box, flex_basis.length);
+        } else if (flex_basis.type == CSS::FlexBasis::Content
+            && has_definite_cross_size(child_box)
+            // FIXME: && has intrinsic aspect ratio.
+            && false) {
+            // B
+            TODO();
+            // flex_base_size is calculated from definite cross size and intrinsic aspect ratio
+        } else if (flex_basis.type == CSS::FlexBasis::Content
+            // FIXME: && sized under min-content or max-content contstraints
+            && false) {
+            // C
+            TODO();
+            // Size child_box under the constraints, flex_base_size is then the resulting main_size.
+        } else if (flex_basis.type == CSS::FlexBasis::Content
+            // FIXME: && main_size is infinite && inline axis is parallel to the main axis
+            && false && false) {
+            // D
+            TODO();
+            // Use rules for a box in orthogonal flow
+        } else {
+            // E
+            // FIXME: This is probably too naive.
+            if (has_definite_main_size(child_box)) {
+                flex_item.flex_base_size = specified_main_size(child_box);
+            } else {
+                layout_for_maximum_main_size(child_box);
+                flex_item.flex_base_size = calculated_main_size(child_box);
+            }
+        }
+
+        auto clamp_min = has_main_min_size(child_box)
+            ? specified_main_min_size(child_box)
+            : 0;
+        auto clamp_max = has_main_max_size(child_box)
+            ? specified_main_max_size(child_box)
+            : NumericLimits<float>::max();
+
+        flex_item.hypothetical_main_size = clamp(flex_item.flex_base_size, clamp_min, clamp_max);
+    }
+
+    // 4. Determine the main size of the flex container
+    if (!main_is_constrained || main_available_size == 0) {
+        // Uses https://www.w3.org/TR/css-flexbox-1/#intrinsic-main-sizes
+        // 9.9.1
+        // 1.
+        float largest_max_content_flex_fraction = 0;
+        for (auto& flex_item : flex_items) {
+            // FIXME: This needs some serious work.
+            float max_content_contribution = calculated_main_size(flex_item.box);
+            float max_content_flex_fraction = max_content_contribution - flex_item.flex_base_size;
+            if (max_content_flex_fraction > 0) {
+                max_content_flex_fraction /= max(flex_item.box.computed_values().flex_grow_factor().value_or(1), 1.0f);
+            } else {
+                max_content_flex_fraction /= max(flex_item.box.computed_values().flex_shrink_factor().value_or(1), 1.0f) * flex_item.flex_base_size;
+            }
+            flex_item.max_content_flex_fraction = max_content_flex_fraction;
+
+            if (max_content_flex_fraction > largest_max_content_flex_fraction)
+                largest_max_content_flex_fraction = max_content_flex_fraction;
+        }
+
+        // 2. Omitted
+        // 3.
+        float result = 0;
+        for (auto& flex_item : flex_items) {
+            auto product = 0;
+            if (flex_item.max_content_flex_fraction > 0) {
+                product = largest_max_content_flex_fraction * flex_item.box.computed_values().flex_grow_factor().value_or(1);
+            } else {
+                product = largest_max_content_flex_fraction * max(flex_item.box.computed_values().flex_shrink_factor().value_or(1), 1.0f) * flex_item.flex_base_size;
+            }
+            result += flex_item.flex_base_size + product;
+        }
+        main_available_size = clamp(result, main_min_size, main_max_size);
+    }
+    set_main_size(box, main_available_size);
+
+    // 5. Collect flex items into flex lines:
+    // After this step no additional items are to be added to flex_lines or any of its items!
+    Vector<FlexLine> flex_lines;
+    // FIXME: Also support wrap-reverse
+    if (box.computed_values().flex_wrap() == CSS::FlexWrap::Nowrap) {
+        FlexLine line;
+        for (auto& flex_item : flex_items) {
+            line.items.append(&flex_item);
+        }
+        flex_lines.append(line);
+    } else {
+        FlexLine line;
+        float line_main_size = 0;
+        for (auto& flex_item : flex_items) {
+            if ((line_main_size + flex_item.hypothetical_main_size) > main_available_size) {
+                flex_lines.append(line);
+                line = {};
+                line_main_size = 0;
+            }
+            line.items.append(&flex_item);
+            line_main_size += flex_item.hypothetical_main_size;
+        }
+        flex_lines.append(line);
+    }
+
+    // 6. Resolve the flexible lengths
+    enum FlexFactor {
+        FlexGrowFactor,
+        FlexShrinkFactor
+    };
+
+    FlexFactor used_flex_factor;
+    // 6.1. Determine used flex factor
+    for (auto& flex_line : flex_lines) {
+
+        size_t number_of_unfrozen_items_on_line = flex_line.items.size();
+
+        float sum_of_hypothetical_main_sizes = 0;
+        for (auto& flex_item : flex_line.items) {
+            sum_of_hypothetical_main_sizes += flex_item->hypothetical_main_size;
+        }
+        if (sum_of_hypothetical_main_sizes < main_available_size)
+            used_flex_factor = FlexFactor::FlexGrowFactor;
         else
-            y += child_box.margin_box_height();
-    });
+            used_flex_factor = FlexFactor::FlexShrinkFactor;
 
-    // Then, compute the height of the entire flex container.
-    // FIXME: This is not correct height calculation..
-    if (horizontal) {
-        box.set_height(tallest_child_height);
-        box.set_width(x);
+        for (auto& flex_item : flex_line.items) {
+            if (used_flex_factor == FlexFactor::FlexGrowFactor)
+                flex_item->flex_factor = flex_item->box.computed_values().flex_grow_factor();
+            else if (used_flex_factor == FlexFactor::FlexShrinkFactor)
+                flex_item->flex_factor = flex_item->box.computed_values().flex_shrink_factor();
+        }
+
+        // 6.2. Size inflexible items
+        auto freeze_item_setting_target_main_size_to_hypothetical_main_size = [&number_of_unfrozen_items_on_line](FlexItem& item) {
+            item.target_main_size = item.hypothetical_main_size;
+            number_of_unfrozen_items_on_line--;
+            item.frozen = true;
+        };
+        for (auto& flex_item : flex_line.items) {
+            if (flex_item->flex_factor.has_value() && flex_item->flex_factor.value() == 0) {
+                freeze_item_setting_target_main_size_to_hypothetical_main_size(*flex_item);
+            } else if (flex_item->flex_factor.has_value()) {
+                // FIXME: This isn't spec
+                continue;
+            } else if (used_flex_factor == FlexFactor::FlexGrowFactor) {
+                // FIXME: Spec doesn't include the == case, but we take a too basic approach to calculating the values used so this is appropriate
+                if (flex_item->flex_base_size >= flex_item->hypothetical_main_size) {
+                    freeze_item_setting_target_main_size_to_hypothetical_main_size(*flex_item);
+                }
+            } else if (used_flex_factor == FlexFactor::FlexShrinkFactor) {
+                if (flex_item->flex_base_size < flex_item->hypothetical_main_size) {
+                    freeze_item_setting_target_main_size_to_hypothetical_main_size(*flex_item);
+                }
+            }
+        }
+
+        // 6.3. Calculate initial free space
+        auto calculate_free_space = [&]() {
+            float sum_of_items_on_line = 0;
+            for (auto& flex_item : flex_line.items) {
+                if (flex_item->frozen)
+                    sum_of_items_on_line += flex_item->target_main_size;
+                else
+                    sum_of_items_on_line += flex_item->flex_base_size;
+            }
+            return main_available_size - sum_of_items_on_line;
+        };
+
+        float initial_free_space = calculate_free_space();
+
+        // 6.4 Loop
+        auto for_each_unfrozen_item = [&flex_line](auto callback) {
+            for (auto& flex_item : flex_line.items) {
+                if (!flex_item->frozen)
+                    callback(flex_item);
+            }
+        };
+
+        while (number_of_unfrozen_items_on_line > 0) {
+            // b Calculate the remaining free space
+            auto remaining_free_space = calculate_free_space();
+            float sum_of_unfrozen_flex_items_flex_factors = 0;
+            for_each_unfrozen_item([&](FlexItem* item) {
+                sum_of_unfrozen_flex_items_flex_factors += item->flex_factor.value_or(1);
+            });
+
+            if (sum_of_unfrozen_flex_items_flex_factors < 1) {
+                auto intermediate_free_space = initial_free_space * sum_of_unfrozen_flex_items_flex_factors;
+                if (abs(intermediate_free_space) < abs(remaining_free_space))
+                    remaining_free_space = intermediate_free_space;
+            }
+
+            // c Distribute free space proportional to the flex factors
+            if (remaining_free_space != 0) {
+                if (used_flex_factor == FlexFactor::FlexGrowFactor) {
+                    float sum_of_flex_grow_factor_of_unfrozen_items = sum_of_unfrozen_flex_items_flex_factors;
+                    for_each_unfrozen_item([&](FlexItem* flex_item) {
+                        float ratio = flex_item->flex_factor.value_or(1) / sum_of_flex_grow_factor_of_unfrozen_items;
+                        flex_item->target_main_size = flex_item->flex_base_size + (remaining_free_space * ratio);
+                    });
+                } else if (used_flex_factor == FlexFactor::FlexShrinkFactor) {
+                    float sum_of_scaled_flex_shrink_factor_of_unfrozen_items = 0;
+                    for_each_unfrozen_item([&](FlexItem* flex_item) {
+                        flex_item->scaled_flex_shrink_factor = flex_item->flex_factor.value_or(1) * flex_item->flex_base_size;
+                        sum_of_scaled_flex_shrink_factor_of_unfrozen_items += flex_item->scaled_flex_shrink_factor;
+                    });
+
+                    for_each_unfrozen_item([&](FlexItem* flex_item) {
+                        float ratio = flex_item->scaled_flex_shrink_factor / sum_of_scaled_flex_shrink_factor_of_unfrozen_items;
+                        flex_item->target_main_size = flex_item->flex_base_size - (abs(remaining_free_space) * ratio);
+                    });
+                }
+            } else {
+                // This isn't spec but makes sense.
+                for_each_unfrozen_item([&](FlexItem* flex_item) {
+                    flex_item->target_main_size = flex_item->flex_base_size;
+                });
+            }
+
+            // d Fix min/max violations.
+            float adjustments = 0;
+            for_each_unfrozen_item([&](FlexItem* item) {
+                auto min_main = has_main_min_size(item->box)
+                    ? specified_main_min_size(item->box)
+                    : 0;
+                auto max_main = has_main_max_size(item->box)
+                    ? specified_main_max_size(item->box)
+                    : NumericLimits<float>::max();
+
+                float original_target_size = item->target_main_size;
+
+                if (item->target_main_size < min_main) {
+                    item->target_main_size = min_main;
+                    item->is_min_violation = true;
+                }
+
+                if (item->target_main_size > max_main) {
+                    item->target_main_size = max_main;
+                    item->is_max_violation = true;
+                }
+                float delta = item->target_main_size - original_target_size;
+
+                adjustments += delta;
+            });
+            // e Freeze over-flexed items
+            if (adjustments == 0) {
+                for_each_unfrozen_item([&](FlexItem* item) {
+                    --number_of_unfrozen_items_on_line;
+                    item->frozen = true;
+                });
+            } else if (adjustments > 0) {
+                for_each_unfrozen_item([&](FlexItem* item) {
+                    if (item->is_min_violation) {
+                        --number_of_unfrozen_items_on_line;
+                        item->frozen = true;
+                    }
+                });
+            } else if (adjustments < 0) {
+                for_each_unfrozen_item([&](FlexItem* item) {
+                    if (item->is_max_violation) {
+                        --number_of_unfrozen_items_on_line;
+                        item->frozen = true;
+                    }
+                });
+            }
+        }
+
+        // 6.5.
+        for (auto& flex_item : flex_line.items) {
+            flex_item->main_size = flex_item->target_main_size;
+        };
+    }
+
+    // Cross Size Determination
+    // 7. Determine the hypothetical cross size of each item
+    for (auto& flex_item : flex_items) {
+        flex_item.hypothetical_cross_size = calculate_hypothetical_cross_size(flex_item.box);
+    }
+
+    // 8. Calculate the cross size of each flex line.
+    if (flex_lines.size() == 1 && has_definite_cross_size(box)) {
+        flex_lines[0].cross_size = specified_cross_size(box);
     } else {
-        box.set_width(widest_child_width);
-        box.set_height(y);
+        for (auto& flex_line : flex_lines) {
+            // FIXME: Implement 8.1
+
+            // 8.2
+            float largest_hypothetical_cross_size = 0;
+            for (auto& flex_item : flex_line.items) {
+                if (largest_hypothetical_cross_size < flex_item->hypothetical_cross_size)
+                    largest_hypothetical_cross_size = flex_item->hypothetical_cross_size;
+            }
+
+            // 8.3
+            flex_line.cross_size = max(0.0f, largest_hypothetical_cross_size);
+        }
+
+        if (flex_lines.size() == 1) {
+            clamp(flex_lines[0].cross_size, cross_min_size, cross_max_size);
+        }
     }
-}
 
+    // 9. Handle 'align-content: stretch'.
+    // FIXME: This
+
+    // 10. Collapse visibility:collapse items.
+    // FIXME: This
+
+    // 11. Determine the used cross size of each flex item.
+    // FIXME: align-stretch
+    for (auto& flex_line : flex_lines) {
+        for (auto& flex_item : flex_line.items) {
+            if (is_cross_auto(flex_item->box)) {
+                // FIXME: Take margins into account
+                flex_item->cross_size = flex_line.cross_size;
+            } else {
+                flex_item->cross_size = flex_item->hypothetical_cross_size;
+            }
+        }
+    }
+
+    // 12. Distribute any remaining free space.
+    for (auto& flex_line : flex_lines) {
+        // 12.1.
+        float used_main_space = 0;
+        size_t auto_margins = 0;
+        for (auto& flex_item : flex_line.items) {
+            used_main_space += flex_item->cross_size;
+            if (is_main_axis_margin_first_auto(flex_item->box))
+                ++auto_margins;
+            if (is_main_axis_margin_second_auto(flex_item->box))
+                ++auto_margins;
+        }
+        float remaining_free_space = main_available_size - used_main_space;
+        if (remaining_free_space > 0) {
+            float size_per_auto_margin = remaining_free_space / (float)auto_margins;
+            for (auto& flex_item : flex_line.items) {
+                if (is_main_axis_margin_first_auto(flex_item->box))
+                    set_main_axis_first_margin(flex_item->box, size_per_auto_margin);
+                if (is_main_axis_margin_second_auto(flex_item->box))
+                    set_main_axis_second_margin(flex_item->box, size_per_auto_margin);
+            }
+        } else {
+            for (auto& flex_item : flex_line.items) {
+                if (is_main_axis_margin_first_auto(flex_item->box))
+                    set_main_axis_first_margin(flex_item->box, 0);
+                if (is_main_axis_margin_second_auto(flex_item->box))
+                    set_main_axis_second_margin(flex_item->box, 0);
+            }
+        }
+
+        // 12.2.
+        // FIXME: Support justify-content
+        // FIXME: Support reverse
+        float main_offset = 0;
+        for (auto& flex_item : flex_line.items) {
+            flex_item->main_offset = main_offset;
+            main_offset += flex_item->main_size;
+        }
+    }
+
+    // 13. Resolve cross-axis auto margins.
+    // FIXME: This
+
+    // 14. Align all flex items along the cross-axis
+    // FIXME: Support align-self
+
+    // 15. Determine the flex container’s used cross size:
+    if (has_definite_cross_size(box)) {
+        float clamped_cross_size = clamp(specified_cross_size(box), cross_min_size, cross_max_size);
+        set_cross_size(box, clamped_cross_size);
+    } else {
+        float sum_of_flex_lines_cross_sizes = 0;
+        for (auto& flex_line : flex_lines) {
+            sum_of_flex_lines_cross_sizes += flex_line.cross_size;
+        }
+        float clamped_cross_size = clamp(sum_of_flex_lines_cross_sizes, cross_min_size, cross_max_size);
+        set_cross_size(box, clamped_cross_size);
+    }
+
+    // 16. Align all flex lines
+    // FIXME: Support align-content
+    // FIXME: Support reverse
+    float cross_offset = 0;
+    for (auto& flex_line : flex_lines) {
+        for (auto* flex_item : flex_line.items) {
+            flex_item->cross_offset = cross_offset;
+        }
+        cross_offset += flex_line.cross_size;
+    }
+    for (auto& flex_line : flex_lines) {
+        for (auto* flex_item : flex_line.items) {
+            set_main_size(flex_item->box, flex_item->main_size);
+            set_cross_size(flex_item->box, flex_item->cross_size);
+            set_offset(flex_item->box, flex_item->main_offset, flex_item->cross_offset);
+        }
+    }
+}
 }