LibWeb/WebAudio: Implement BaseAudioContext#createPanner

Required by Unity Web games.
This commit is contained in:
Luke Wilde 2024-12-13 21:41:06 +00:00 committed by Jelle Raaijmakers
parent 4f691c2410
commit 3063be11a9
Notes: github-actions[bot] 2024-12-17 12:39:24 +00:00
5 changed files with 156 additions and 1 deletions

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@ -20,6 +20,7 @@
#include <LibWeb/WebAudio/DynamicsCompressorNode.h>
#include <LibWeb/WebAudio/GainNode.h>
#include <LibWeb/WebAudio/OscillatorNode.h>
#include <LibWeb/WebAudio/PannerNode.h>
#include <LibWeb/WebIDL/AbstractOperations.h>
#include <LibWeb/WebIDL/Promise.h>
@ -111,6 +112,13 @@ WebIDL::ExceptionOr<GC::Ref<GainNode>> BaseAudioContext::create_gain()
return GainNode::create(realm(), *this);
}
// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createpanner
WebIDL::ExceptionOr<GC::Ref<PannerNode>> BaseAudioContext::create_panner()
{
// Factory method for a PannerNode.
return PannerNode::create(realm(), *this);
}
// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-createbuffer
WebIDL::ExceptionOr<void> BaseAudioContext::verify_audio_options_inside_nominal_range(JS::Realm& realm, WebIDL::UnsignedLong number_of_channels, WebIDL::UnsignedLong length, float sample_rate)
{

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@ -62,6 +62,7 @@ public:
WebIDL::ExceptionOr<GC::Ref<OscillatorNode>> create_oscillator();
WebIDL::ExceptionOr<GC::Ref<DynamicsCompressorNode>> create_dynamics_compressor();
WebIDL::ExceptionOr<GC::Ref<GainNode>> create_gain();
WebIDL::ExceptionOr<GC::Ref<PannerNode>> create_panner();
GC::Ref<WebIDL::Promise> decode_audio_data(GC::Root<WebIDL::BufferSource>, GC::Ptr<WebIDL::CallbackType>, GC::Ptr<WebIDL::CallbackType>);

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@ -8,6 +8,7 @@
#import <WebAudio/DynamicsCompressorNode.idl>
#import <WebAudio/GainNode.idl>
#import <WebAudio/OscillatorNode.idl>
#import <WebAudio/PannerNode.idl>
#import <WebIDL/DOMException.idl>
// https://www.w3.org/TR/webaudio/#enumdef-audiocontextstate
@ -42,7 +43,7 @@ interface BaseAudioContext : EventTarget {
GainNode createGain();
[FIXME] IIRFilterNode createIIRFilter (sequence<double> feedforward, sequence<double> feedback);
OscillatorNode createOscillator();
[FIXME] PannerNode createPanner ();
PannerNode createPanner();
[FIXME] PeriodicWave createPeriodicWave (sequence<float> real, sequence<float> imag, optional PeriodicWaveConstraints constraints = {});
[FIXME] ScriptProcessorNode createScriptProcessor(optional unsigned long bufferSize = 0, optional unsigned long numberOfInputChannels = 2, optional unsigned long numberOfOutputChannels = 2);
[FIXME] StereoPannerNode createStereoPanner ();

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@ -0,0 +1,46 @@
PannerNode
AudioNode
EventTarget
Object
[object AudioParam] current: 0, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 0, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 0, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 1, default: 1, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 1, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 1, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 1, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 0, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 0, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -52, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: 100000, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
[object AudioParam] current: -22051, default: 0, min: -3.4028234663852886e+38, max: 3.4028234663852886e+38, rate: a-rate
default panningModel: equalpower
default distanceModel: inverse
default refDistance: 1
default maxDistance: 10000
default rolloffFactor: 1
default coneInnerAngle: 360
default coneOuterAngle: 360
default coneOuterGain: 0
Did throw RangeError: refDistance cannot be negative
Did throw RangeError: rolloffFactor cannot be negative
Did throw RangeError: maxDistance cannot be negative
Did throw InvalidStateError: coneOuterGain must be in the range of [0, 1]
Did throw InvalidStateError: coneOuterGain must be in the range of [0, 1]
Did throw RangeError: refDistance cannot be negative
Did throw RangeError: rolloffFactor cannot be negative
Did throw RangeError: maxDistance cannot be negative
Did throw InvalidStateError: coneOuterGain must be in the range of [0, 1]
Did throw InvalidStateError: coneOuterGain must be in the range of [0, 1]

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@ -0,0 +1,99 @@
<script src="../include.js"></script>
<script>
function dumpAudioParam(param) {
println(`${param} current: ${param.value}, default: ${param.defaultValue}, min: ${param.minValue}, max: ${param.maxValue}, rate: ${param.automationRate}`);
}
function checkThrows(func) {
try {
func();
println("FAIL: Did not throw!");
} catch (e) {
println(`Did throw ${e.name}: ${e.message}`);
}
}
test(() => {
const audioContext = new OfflineAudioContext(1, 5000, 44100);
const panner = audioContext.createPanner();
// Check prototype
let prototype = Object.getPrototypeOf(panner);
while (prototype) {
println(prototype.constructor.name);
prototype = Object.getPrototypeOf(prototype);
}
// Audio Params
const audioParams = [
panner.positionX,
panner.positionY,
panner.positionZ,
panner.orientationX,
panner.orientationY,
panner.orientationZ,
];
for (const audioParam of audioParams) {
dumpAudioParam(audioParam);
audioParam.value = -52;
dumpAudioParam(audioParam);
audioParam.value = 100_000;
dumpAudioParam(audioParam);
audioParam.value = -22051;
dumpAudioParam(audioParam);
}
// Default values
println(`default panningModel: ${panner.panningModel}`);
println(`default distanceModel: ${panner.distanceModel}`);
println(`default refDistance: ${panner.refDistance}`);
println(`default maxDistance: ${panner.maxDistance}`);
println(`default rolloffFactor: ${panner.rolloffFactor}`);
println(`default coneInnerAngle: ${panner.coneInnerAngle}`);
println(`default coneOuterAngle: ${panner.coneOuterAngle}`);
println(`default coneOuterGain: ${panner.coneOuterGain}`);
checkThrows(() => {
panner.refDistance = -1;
});
checkThrows(() => {
panner.rolloffFactor = -1;
});
checkThrows(() => {
panner.maxDistance = -1;
});
checkThrows(() => {
panner.coneOuterGain = -1;
});
checkThrows(() => {
panner.coneOuterGain = 1.23;
});
checkThrows(() => {
new PannerNode(audioContext, { refDistance: -1 });
});
checkThrows(() => {
new PannerNode(audioContext, { rolloffFactor: -1 });
});
checkThrows(() => {
new PannerNode(audioContext, { maxDistance: -1 });
});
checkThrows(() => {
new PannerNode(audioContext, { coneOuterGain: -1 });
});
checkThrows(() => {
new PannerNode(audioContext, { coneOuterGain: 1.23 });
});
});
</script>