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@@ -241,9 +241,9 @@ void ServerConnectionWrapper::try_respawn_connection()
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dbgln("Respawning ServerConnection");
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create_connection();
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- // After respawning the language-server, we have to flush the content of the project files
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+ // After respawning the language-server, we have to send the content of open project files
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// so the server's FileDB will be up-to-date.
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- project().for_each_text_file([this](const ProjectFile& file) {
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+ for_each_open_file([this](const ProjectFile& file) {
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if (file.code_document().language() != m_language)
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return;
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m_connection->async_set_file_content(file.code_document().file_path(), file.document().text());
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