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LibGUI: Copy alpha channel as-is when keeping backing bitmaps in sync

Tom 4 anni fa
parent
commit
2677e24a99
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      Userland/Libraries/LibGUI/Window.cpp

+ 1 - 1
Userland/Libraries/LibGUI/Window.cpp

@@ -751,7 +751,7 @@ void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
     // Copy whatever was painted from the front to the back.
     Painter painter(m_back_store->bitmap());
     for (auto& dirty_rect : dirty_rects)
-        painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect);
+        painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false);
 
     m_back_store->bitmap().set_volatile();
 }