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@@ -329,4 +329,33 @@ void CanvasRenderingContext2D::restore()
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m_drawing_state = m_drawing_state_stack.take_last();
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}
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+// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-reset
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+void CanvasRenderingContext2D::reset()
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+{
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+ // The reset() method steps are to reset the rendering context to its default state.
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+ reset_to_default_state();
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+}
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+
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+// https://html.spec.whatwg.org/multipage/canvas.html#reset-the-rendering-context-to-its-default-state
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+void CanvasRenderingContext2D::reset_to_default_state()
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+{
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+ auto painter = this->painter();
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+
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+ // 1. Clear canvas's bitmap to transparent black.
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+ if (painter)
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+ painter->clear_rect(painter->target()->rect(), Color::Transparent);
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+
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+ // 2. Empty the list of subpaths in context's current default path.
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+ m_path.clear();
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+
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+ // 3. Clear the context's drawing state stack.
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+ m_drawing_state_stack.clear();
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+
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+ // 4. Reset everything that drawing state consists of to their initial values.
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+ m_drawing_state = {};
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+
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+ if (painter)
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+ did_draw(painter->target()->rect().to_type<float>());
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+}
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+
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}
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