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+/*
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+ * Copyright (c) 2022, Rodrigo Tobar <rtobarc@gmail.com>.
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+ *
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+ * SPDX-License-Identifier: BSD-2-Clause
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+ */
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+
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+#include <LibPDF/Interpolation.h>
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+
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+namespace PDF {
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+
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+static float slope(float x_min, float x_max, float y_min, float y_max)
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+{
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+ return (y_max - y_min) / (x_max - x_min);
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+}
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+
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+LinearInterpolation1D::LinearInterpolation1D(float x_min, float x_max, float y_min, float y_max)
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+ : m_x_min(x_min)
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+ , m_y_min(y_min)
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+ , m_slope(slope(x_min, x_max, y_min, y_max))
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+{
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+}
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+
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+float LinearInterpolation1D::interpolate(float x) const
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+{
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+ return m_y_min + ((x - m_x_min) * m_slope);
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+}
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+
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+void LinearInterpolation1D::interpolate(Span<float> const& x, Span<float> y) const
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+{
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+ for (size_t i = 0; i < x.size(); ++i) {
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+ y[i] = interpolate(x[i]);
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+ }
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+}
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+
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+}
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