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@@ -93,6 +93,10 @@ PreviewWidget::PreviewWidget(const Gfx::Palette& preview_palette)
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m_active_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
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m_inactive_window_icon = Gfx::Bitmap::load_from_file("/res/icons/16x16/window.png");
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+ m_close_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-close.png");
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+ m_maximize_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-maximize.png");;
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+ m_minimize_bitmap = Gfx::Bitmap::load_from_file("/res/icons/16x16/window-minimize.png");;
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+
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m_gallery = add<MiniWidgetGallery>();
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set_greedy_for_hits(true);
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}
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@@ -120,6 +124,7 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
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struct Button {
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Gfx::IntRect rect;
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+ RefPtr<Gfx::Bitmap> bitmap;
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};
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auto paint_window = [&](auto& title, const Gfx::IntRect& rect, auto state, const Gfx::Bitmap& icon) {
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@@ -129,9 +134,9 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
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int pos = title_bar_text_rect.right() + 1;
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Vector<Button> buttons;
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- buttons.append(Button { {} });
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- buttons.append(Button { {} });
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- buttons.append(Button { {} });
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+ buttons.append(Button { {}, m_close_bitmap });
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+ buttons.append(Button { {}, m_maximize_bitmap });
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+ buttons.append(Button { {}, m_minimize_bitmap });
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for (auto& button : buttons) {
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pos -= window_button_width;
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@@ -147,6 +152,9 @@ void PreviewWidget::paint_event(GUI::PaintEvent& event)
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for (auto& button : buttons) {
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Gfx::StylePainter::paint_button(painter, button.rect, m_preview_palette, Gfx::ButtonStyle::Normal, false);
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+ auto bitmap_rect = button.bitmap->rect();
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+ bitmap_rect.center_within(button.rect);
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+ painter.blit(bitmap_rect.location(), *button.bitmap, button.bitmap->rect());
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}
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};
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