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LibUnicode: Begin parsing and generating locale number systems
The number system data in the CLDR contains information on how to format numbers in a locale-dependent manner. Start parsing this data, beginning with numeric symbol strings. For example the symbol NaN maps to "NaN" in the en-US locale, and "非數值" in the zh-Hant locale.
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parent
d3e83c9934
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12b468a588
Notes:
sideshowbarker
2024-07-18 01:15:42 +09:00
Author: https://github.com/trflynn89 Commit: https://github.com/SerenityOS/serenity/commit/12b468a588b Pull-request: https://github.com/SerenityOS/serenity/pull/10873 Reviewed-by: https://github.com/linusg
3 changed files with 129 additions and 0 deletions
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@ -25,6 +25,11 @@
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using StringIndexType = u16;
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constexpr auto s_string_index_type = "u16"sv;
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struct NumberSystem {
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StringIndexType system { 0 };
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HashMap<String, StringIndexType> symbols {};
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};
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struct ListPatterns {
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String type;
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String style;
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@ -43,6 +48,7 @@ struct Locale {
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HashMap<String, StringIndexType> scripts;
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HashMap<String, StringIndexType> currencies;
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HashMap<String, StringIndexType> keywords;
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HashMap<String, NumberSystem> number_systems;
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Vector<ListPatterns> list_patterns;
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};
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@ -68,6 +74,7 @@ struct UnicodeLocaleData {
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Vector<String> variants;
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Vector<String> currencies;
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Vector<String> keywords;
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Vector<String> numeric_symbols;
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Vector<String> list_pattern_types;
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Vector<String> list_pattern_styles;
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HashMap<String, StringIndexType> language_aliases;
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@ -473,6 +480,47 @@ static void parse_numeric_keywords(String locale_numbers_path, UnicodeLocaleData
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locale_data.keywords.append(key);
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}
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static void parse_number_systems(String locale_numbers_path, UnicodeLocaleData& locale_data, Locale& locale)
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{
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LexicalPath numbers_path(move(locale_numbers_path));
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numbers_path = numbers_path.append("numbers.json"sv);
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VERIFY(Core::File::exists(numbers_path.string()));
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auto numbers_file_or_error = Core::File::open(numbers_path.string(), Core::OpenMode::ReadOnly);
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VERIFY(!numbers_file_or_error.is_error());
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auto numbers = JsonParser(numbers_file_or_error.value()->read_all()).parse();
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VERIFY(numbers.has_value());
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auto const& main_object = numbers->as_object().get("main"sv);
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auto const& locale_object = main_object.as_object().get(numbers_path.parent().basename());
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auto const& locale_numbers_object = locale_object.as_object().get("numbers"sv);
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auto ensure_number_system = [&](auto const& system) -> NumberSystem& {
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return locale.number_systems.ensure(system, [&]() {
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auto system_index = ensure_unique_string(locale_data, system);
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return NumberSystem { .system = system_index };
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});
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};
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locale_numbers_object.as_object().for_each_member([&](auto const& key, JsonValue const& value) {
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constexpr auto symbols_prefix = "symbols-numberSystem-"sv;
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if (key.starts_with(symbols_prefix)) {
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auto system = key.substring(symbols_prefix.length());
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auto& number_system = ensure_number_system(system);
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value.as_object().for_each_member([&](auto const& symbol, JsonValue const& localization) {
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auto symbol_index = ensure_unique_string(locale_data, localization.as_string());
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number_system.symbols.set(symbol, symbol_index);
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if (!locale_data.numeric_symbols.contains_slow(symbol))
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locale_data.numeric_symbols.append(symbol);
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});
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}
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});
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}
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static void parse_default_content_locales(String core_path, UnicodeLocaleData& locale_data)
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{
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LexicalPath default_content_path(move(core_path));
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@ -599,6 +647,7 @@ static void parse_all_locales(String core_path, String locale_names_path, String
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auto& locale = locale_data.locales.ensure(*language);
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parse_locale_currencies(numbers_path, locale_data, locale);
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parse_numeric_keywords(numbers_path, locale_data, locale);
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parse_number_systems(numbers_path, locale_data, locale);
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}
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parse_default_content_locales(move(core_path), locale_data);
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@ -664,6 +713,7 @@ namespace Unicode {
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generate_enum("ScriptTag"sv, {}, locale_data.scripts);
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generate_enum("Currency"sv, {}, locale_data.currencies);
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generate_enum("Key"sv, {}, locale_data.keywords);
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generate_enum("NumericSymbol"sv, {}, locale_data.numeric_symbols);
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generate_enum("Variant"sv, {}, locale_data.variants);
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generate_enum("ListPatternType"sv, {}, locale_data.list_pattern_types);
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generate_enum("ListPatternStyle"sv, {}, locale_data.list_pattern_styles);
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@ -691,6 +741,9 @@ Optional<Currency> currency_from_string(StringView currency);
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Optional<StringView> get_locale_key_mapping(StringView locale, StringView key);
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Optional<Key> key_from_string(StringView key);
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Optional<StringView> get_number_system_symbol(StringView locale, StringView system, StringView numeric_symbol);
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Optional<NumericSymbol> numeric_symbol_from_string(StringView numeric_symbol);
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Optional<ListPatterns> get_locale_list_pattern_mapping(StringView locale, StringView list_pattern_type, StringView list_pattern_style);
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Optional<ListPatternType> list_pattern_type_from_string(StringView list_pattern_type);
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Optional<ListPatternStyle> list_pattern_style_from_string(StringView list_pattern_style);
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@ -720,6 +773,7 @@ static void generate_unicode_locale_implementation(Core::File& file, UnicodeLoca
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generator.set("locales_size"sv, String::number(locale_data.locales.size()));
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generator.set("territories_size", String::number(locale_data.territories.size()));
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generator.set("variants_size", String::number(locale_data.max_variant_size));
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generator.set("numeric_symbols_size", String::number(locale_data.numeric_symbols.size()));
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generator.append(R"~~~(
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#include <AK/Array.h>
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@ -761,6 +815,11 @@ static constexpr Array<StringView, @strings_size@ + 1> s_string_list { {
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generator.append(R"~~~(
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} };
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struct NumberSystem {
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@string_index_type@ system { 0 };
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Array<@string_index_type@, @numeric_symbols_size@> symbols {};
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};
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)~~~");
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auto format_mapping_name = [](StringView format, StringView name) {
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@ -820,6 +879,32 @@ static constexpr Array<@string_index_type@, @size@> @name@ { {
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)~~~");
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};
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auto append_number_systems = [&](String name, auto const& number_systems) {
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generator.set("name", move(name));
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generator.set("size", String::number(number_systems.size()));
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generator.append(R"~~~(
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static constexpr Array<NumberSystem, @size@> @name@ { {)~~~");
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for (auto const& number_system : number_systems) {
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generator.set("system"sv, String::number(number_system.value.system));
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generator.append(R"~~~(
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{ @system@, {)~~~");
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for (auto const& symbol : locale_data.numeric_symbols) {
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auto index = number_system.value.symbols.get(symbol).value_or(0);
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generator.set("index", String::number(index));
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generator.append(" @index@,");
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}
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generator.append(" } },");
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}
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generator.append(R"~~~(
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} };
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)~~~");
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};
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auto append_list_patterns = [&](StringView name, Vector<ListPatterns> const& list_patterns) {
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generator.set("name", name);
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generator.set("size", String::number(list_patterns.size()));
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@ -888,6 +973,7 @@ static constexpr Array<Span<@type@ const>, @size@> @name@ { {
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append_mapping(s_string_index_type, "s_scripts"sv, "s_scripts_{}", [&](auto const& name, auto const& value) { append_string_index_list(name, locale_data.scripts, value.scripts); });
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append_mapping(s_string_index_type, "s_currencies"sv, "s_currencies_{}", [&](auto const& name, auto const& value) { append_string_index_list(name, locale_data.currencies, value.currencies); });
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append_mapping(s_string_index_type, "s_keywords"sv, "s_keywords_{}", [&](auto const& name, auto const& value) { append_string_index_list(name, locale_data.keywords, value.keywords); });
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append_mapping("NumberSystem"sv, "s_number_systems"sv, "s_number_systems_{}", [&](auto const& name, auto const& value) { append_number_systems(name, value.number_systems); });
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append_mapping("Patterns"sv, "s_list_patterns"sv, "s_list_patterns_{}", [&](auto const& name, auto const& value) { append_list_patterns(name, value.list_patterns); });
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generator.append(R"~~~(
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@ -1146,7 +1232,40 @@ Optional<StringView> get_locale_@enum_snake@_mapping(StringView locale, StringVi
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append_from_string("ListPatternType"sv, "list_pattern_type"sv, locale_data.list_pattern_types);
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append_from_string("ListPatternStyle"sv, "list_pattern_style"sv, locale_data.list_pattern_styles);
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append_from_string("NumericSymbol"sv, "numeric_symbol"sv, locale_data.numeric_symbols);
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generator.append(R"~~~(
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static NumberSystem const* find_number_system(StringView locale, StringView system)
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{
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auto locale_value = locale_from_string(locale);
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if (!locale_value.has_value())
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return nullptr;
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auto locale_index = to_underlying(*locale_value) - 1; // Subtract 1 because 0 == Locale::None.
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auto const& number_systems = s_number_systems.at(locale_index);
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for (auto const& number_system : number_systems) {
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if (system == s_string_list[number_system.system])
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return &number_system;
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};
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return nullptr;
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}
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Optional<StringView> get_number_system_symbol(StringView locale, StringView system, StringView symbol)
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{
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auto symbol_value = numeric_symbol_from_string(symbol);
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if (!symbol_value.has_value())
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return {};
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if (auto const* number_system = find_number_system(locale, system); number_system != nullptr) {
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auto symbol_index = to_underlying(*symbol_value);
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return s_string_list[number_system->symbols[symbol_index]];
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}
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return {};
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}
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Optional<ListPatterns> get_locale_list_pattern_mapping(StringView locale, StringView list_pattern_type, StringView list_pattern_style)
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{
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auto locale_value = locale_from_string(locale);
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@ -803,6 +803,15 @@ Vector<StringView> get_locale_key_mapping([[maybe_unused]] StringView locale, [[
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return {};
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}
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Optional<StringView> get_number_system_symbol([[maybe_unused]] StringView locale, [[maybe_unused]] StringView system, [[maybe_unused]] StringView symbol)
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{
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#if ENABLE_UNICODE_DATA
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return Detail::get_number_system_symbol(locale, system, symbol);
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#else
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return {};
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#endif
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}
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Optional<ListPatterns> get_locale_list_patterns([[maybe_unused]] StringView locale, [[maybe_unused]] StringView type, [[maybe_unused]] StringView style)
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{
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#if ENABLE_UNICODE_DATA
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@ -140,6 +140,7 @@ Optional<StringView> get_locale_territory_mapping(StringView locale, StringView
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Optional<StringView> get_locale_script_mapping(StringView locale, StringView script);
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Optional<StringView> get_locale_currency_mapping(StringView locale, StringView currency);
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Vector<StringView> get_locale_key_mapping(StringView locale, StringView keyword);
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Optional<StringView> get_number_system_symbol(StringView locale, StringView system, StringView symbol);
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Optional<ListPatterns> get_locale_list_patterns(StringView locale, StringView type, StringView style);
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Optional<StringView> resolve_language_alias(StringView language);
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