Kernel: Rename instances of IO port 0xe9 to BOCHS_DEBUG_PORT

This commit is contained in:
Nick Miller 2021-05-31 09:59:48 -07:00 committed by Linus Groh
parent 971523621c
commit 10ba6f254c
Notes: sideshowbarker 2024-07-18 17:05:59 +09:00
5 changed files with 17 additions and 10 deletions

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@ -10,8 +10,8 @@
#include <Kernel/SpinLock.h>
#include <Kernel/kstdio.h>
// Bytes output to 0xE9 end up on the Bochs console. It's very handy.
#define CONSOLE_OUT_TO_E9
// Output bytes to kernel debug port 0xE9 (Bochs console). It's very handy.
#define CONSOLE_OUT_TO_BOCHS_DEBUG_PORT
static AK::Singleton<ConsoleDevice> s_the;
static Kernel::SpinLock g_console_lock;
@ -67,9 +67,8 @@ Kernel::KResultOr<size_t> ConsoleDevice::write(FileDescription&, u64, const Kern
void ConsoleDevice::put_char(char ch)
{
Kernel::ScopedSpinLock lock(g_console_lock);
#ifdef CONSOLE_OUT_TO_E9
//if (ch != 27)
IO::out8(0xe9, ch);
#ifdef CONSOLE_OUT_TO_BOCHS_DEBUG_PORT
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
#endif
m_logbuffer.enqueue(ch);
}

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@ -13,6 +13,10 @@
namespace IO {
// Every character written to this IO port is written to the Bochs console
// (e.g. the console where Qemu is running).
static constexpr u16 BOCHS_DEBUG_PORT = 0xE9;
inline u8 in8(u16 port)
{
u8 value;

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@ -19,7 +19,7 @@ KResultOr<int> Process::sys$dump_backtrace()
KResultOr<int> Process::sys$dbgputch(u8 ch)
{
IO::out8(0xe9, ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
return 0;
}
@ -33,7 +33,7 @@ KResultOr<size_t> Process::sys$dbgputstr(Userspace<const u8*> characters, int le
return EFAULT;
return buffer.value().read_buffered<1024>(length, [&](u8 const* buffer, size_t buffer_size) {
for (size_t i = 0; i < buffer_size; ++i)
IO::out8(0xe9, buffer[i]);
IO::out8(IO::BOCHS_DEBUG_PORT, buffer[i]);
return buffer_size;
});
}

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@ -73,7 +73,7 @@ static void critical_console_out(char ch)
serial_putch(ch);
// No need to output things to the real ConsoleDevice as no one is likely
// to read it (because we are in a fatal situation, so only print things and halt)
IO::out8(0xe9, ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
// We emit chars directly to the string. this is necessary in few cases,
// especially when we want to avoid any memory allocations...
if (GraphicsManagement::is_initialized() && GraphicsManagement::the().console()) {
@ -91,7 +91,7 @@ static void console_out(char ch)
if (ConsoleDevice::is_initialized()) {
ConsoleDevice::the().put_char(ch);
} else {
IO::out8(0xe9, ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
if (ConsoleManagement::is_initialized()) {
ConsoleManagement::the().debug_tty()->emit_char(ch);
@ -149,7 +149,7 @@ static void debugger_out(char ch)
{
if (serial_debug)
serial_putch(ch);
IO::out8(0xe9, ch);
IO::out8(IO::BOCHS_DEBUG_PORT, ch);
}
extern "C" void dbgputstr(const char* characters, size_t length)

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@ -209,3 +209,7 @@ set(WEBSERVER_DEBUG ON)
# set(WRAPPER_GENERATOR_DEBUG ON)
# Immediately finds violations during boot, shouldn't be discoverable by people who aren't working on fixing.
# set(KMALLOC_VERIFY_NO_SPINLOCK_HELD ON)
# False positive: CONSOLE_OUT_TO_BOCHS_DEBUG_PORT is a flag for ConsoleDevice, not a feature.
# set(CONSOLE_OUT_TO_BOCHS_DEBUG_PORT)
# False positive: BOCHS_DEBUG_PORT represents an IO port constant
# set(BOCHS_DEBUG_PORT)